[Map] Apartment Complex "A place for homes"
#1

First Floor:


Second Floor:


Third Floor: This is a room within the complex.


Fourth Floor:


For all the screenshots
http://imgur.com/a/y12D0

pawn Code:
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CreateDynamicObject(18659, 401.12671, 519.17041, 997.51678,   -8.58030, 0.00000, 90.00000);
CreateDynamicObject(18661, 404.42761, 519.16931, 996.65002,   150.00000, 0.00000, 90.00000);
CreateDynamicObject(18662, 411.10980, 513.67780, 997.30188,   7.00000, 0.00000, 40.00000);
CreateDynamicObject(1805, 394.76190, 518.47937, 995.72070,   87.99020, 0.00000, 50.00000);
CreateDynamicObject(2961, 410.47021, 514.91418, 997.16119,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(11710, 409.99429, 515.96582, 995.56592,   90.00000, 0.00000, 56.14260);
CreateDynamicObject(18659, 416.25699, 519.07690, 997.78180,   -9.19870, 0.00000, 90.00000);
CreateDynamicObject(18661, 420.81229, 519.07849, 997.35962,   -16.61950, 0.00000, 90.00000);
CreateDynamicObject(18662, 417.68130, 514.95221, 997.10559,   -4.01960, 0.00000, -90.00000);
CreateDynamicObject(4227, 413.48181, 505.34811, 998.71838,   0.00000, 17.93360, 180.00000);
CreateDynamicObject(18667, 415.95300, 511.94620, 997.69220,   -13.75940, 0.00000, 0.00000);
CreateDynamicObject(18663, 408.19449, 516.07813, 1003.14441,   -11.36310, 0.00000, 0.00000);
CreateDynamicObject(18660, 423.36890, 506.89120, 995.58862,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18664, 417.28101, 514.95319, 1003.19000,   -4.48340, 0.00000, -90.00000);
CreateDynamicObject(18665, 419.75729, 519.07727, 1003.94781,   -7.73000, 0.00000, 90.00000);
CreateDynamicObject(850, 421.30240, 517.27692, 1001.40363,   0.00000, 0.00000, 43.00000);
CreateDynamicObject(2672, 421.80237, 514.42841, 1001.59729,   0.00000, 0.00000, 60.00000);
CreateDynamicObject(2672, 414.40991, 517.27753, 1001.59729,   0.00000, 0.00000, 60.00000);
CreateDynamicObject(2671, 417.69000, 517.01868, 1001.32330,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2676, 418.51535, 516.73083, 1001.41931,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(851, 421.88541, 506.72009, 999.57330,   0.00000, 0.00000, 12.44530);
CreateDynamicObject(2676, 421.46320, 516.61407, 995.61731,   0.00000, 0.00000, -22.33970);
CreateDynamicObject(2670, 414.37701, 513.67603, 995.60608,   0.00000, 0.00000, 95.00000);
CreateDynamicObject(2670, 416.90500, 517.29620, 995.60608,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(854, 400.97571, 515.89282, 995.72711,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2677, 408.66562, 516.35669, 995.78918,   0.00000, 0.00000, -40.00000);
CreateDynamicObject(2677, 396.71603, 514.94598, 995.78918,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2674, 395.63400, 517.54303, 995.52393,   0.00000, 0.00000, -14.76430);
CreateDynamicObject(2670, 404.82321, 515.42688, 995.60590,   0.00000, 0.00000, 80.00000);
CreateDynamicObject(2768, 407.65674, 513.17102, 995.56189,   0.00000, 0.00000, 150.00000);
CreateDynamicObject(2768, 400.96942, 518.84222, 995.56189,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2678, 410.09430, 518.90381, 996.57959,   -9.89440, 0.00000, 0.00000);
CreateDynamicObject(2663, 400.87949, 513.20947, 995.59558,   90.00000, 0.00000, 104.45510);
CreateDynamicObject(1771, 421.43750, 518.48370, 1008.40338,   90.00000, 0.00000, 0.00000);
CreateDynamicObject(2653, 416.92270, 518.25122, 1004.84991,   180.00000, 0.00000, 0.00000);
CreateDynamicObject(2653, 417.82269, 518.25122, 1004.84991,   180.00000, 0.00000, 0.00000);
CreateDynamicObject(2653, 417.82269, 518.25122, 998.84192,   180.00000, 0.00000, 0.00000);
CreateDynamicObject(2653, 416.92270, 518.25122, 998.84192,   180.00000, 0.00000, 0.00000);
CreateDynamicObject(2649, 417.53461, 516.58447, 1010.63928,   180.00000, 0.00000, 90.00000);
CreateDynamicObject(2677, 413.98611, 507.16739, 997.58533,   0.00000, 0.00000, 45.00000);
CreateDynamicObject(17969, 415.91339, 505.46811, 1005.41602,   14.84160, 0.00000, -90.00000);
CreateDynamicObject(18660, 416.72449, 508.43689, 1005.84161,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1756, 422.28821, 506.79791, 1005.54962,   0.00000, -83.19760, 0.00000);
CreateDynamicObject(2806, 414.63919, 514.26031, 1007.23816,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18698, 414.48749, 514.25513, 1008.15051,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18665, 417.80069, 519.07703, 1008.81091,   -7.65270, 0.00000, 90.00000);
CreateDynamicObject(18664, 422.53510, 516.21808, 1009.39288,   50.95210, 0.00000, 0.00000);
CreateDynamicObject(2676, 418.45969, 517.17908, 1007.21661,   0.00000, 0.00000, -26.90040);
CreateDynamicObject(2674, 420.75070, 515.08124, 1007.13141,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2677, 413.25311, 517.16760, 1007.38538,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(854, 412.73270, 513.59448, 1007.27472,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18667, 419.55121, 510.21320, 1008.04730,   -13.75940, 0.00000, 180.00000);
CreateDynamicObject(849, 413.78470, 506.65329, 1003.38922,   0.00000, 0.00000, 196.81551);
CreateDynamicObject(2674, 394.69427, 507.20349, 1001.32880,   0.00000, 0.00000, 40.00000);
CreateDynamicObject(2672, 394.61447, 509.21536, 1001.59332,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2670, 395.05731, 503.29129, 1001.41333,   0.00000, 0.00000, -30.00000);
CreateDynamicObject(2674, 394.05051, 511.87009, 1001.32880,   0.00000, 0.00000, 130.00000);
CreateDynamicObject(2677, 402.17981, 502.40799, 1001.58832,   0.00000, 0.00000, 50.00000);
CreateDynamicObject(19385, 414.85291, 513.37372, 991.46301,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1238, 399.43137, 518.41571, 989.89679,   109.86610, 0.00000, -24.50410);
CreateDynamicObject(1291, 405.52841, 517.55688, 989.99683,   90.00000, 0.00000, 47.84870);
CreateDynamicObject(1338, 406.56921, 518.27582, 990.40082,   0.00000, 0.00000, -12.59990);
CreateDynamicObject(1441, 397.67880, 514.92963, 990.36481,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1735, 415.78888, 514.25519, 989.72888,   0.00000, 0.00000, -120.00000);
CreateDynamicObject(850, 414.16040, 517.64203, 989.79889,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 413.54239, 521.93597, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 410.11041, 521.93597, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 406.67841, 521.93597, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 402.98239, 521.93597, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 399.48441, 521.93597, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 399.48441, 513.41400, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 402.98239, 513.41400, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 406.67841, 513.41400, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1506, 410.11041, 513.41400, 989.72980,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1533, 397.26721, 516.71771, 989.70660,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1238, 410.82855, 516.08582, 989.89679,   109.86610, 0.00000, 79.00000);
CreateDynamicObject(2670, 410.26639, 517.28528, 989.82123,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2674, 404.82190, 518.54852, 989.74921,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2672, 398.78366, 520.47852, 990.00720,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2671, 412.32599, 514.83838, 989.72522,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2676, 407.50073, 515.32758, 989.82721,   0.00000, 0.00000, 590.00000);
CreateDynamicObject(2677, 410.42041, 520.01233, 989.99921,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2671, 401.08099, 517.07971, 989.72522,   0.00000, 0.00000, 39.00000);
CreateDynamicObject(4227, 416.51111, 514.81921, 991.68158,   0.00000, -3.01470, -90.00000);
CreateDynamicObject(17969, 408.19199, 521.89099, 991.34363,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(18660, 405.58139, 513.46692, 991.36462,   -5.64290, 0.00000, -90.00000);
CreateDynamicObject(18663, 412.92371, 513.46570, 991.21863,   5.25640, 0.00000, -90.00000);
CreateDynamicObject(18665, 397.24011, 515.25940, 991.50629,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(18667, 397.24039, 519.93439, 991.48828,   70.00000, 0.00000, 180.00000);
CreateDynamicObject(14840, 398.66101, 521.92078, 991.11230,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1440, 414.04340, 506.85989, 992.01270,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19571, 414.65051, 508.13409, 991.54309,   90.00000, 0.00000, -15.22810);
CreateDynamicObject(2714, 406.54770, 511.05069, 1003.96051,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2411, 416.16891, 513.09448, 990.07141,   -17.23790, 0.00000, 0.00000);
CreateDynamicObject(18659, 416.27151, 505.44241, 993.63269,   -8.03920, 0.00000, -90.00000);
CreateDynamicObject(18666, 418.30069, 508.43640, 994.78650,   -7.03430, 0.00000, 90.00000);
Code:
entrance cords> 397.6765,517.4244,990.7277,91.5450
Good luck with it!
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#2

Whare I place it
Quote:

entrance cords> 397.6765,517.4244,990.7277,91.5450

Reply
#3

This is a great map with some dope textures! Keep up the good work
Reply
#4

Quote:
Originally Posted by GeorgeLimit
View Post
Whare I place it
It's floating somewhere in the air, make it as an interior and the houses inside.

Quote:
Originally Posted by Uproar
View Post
This is a great map with some dope textures! Keep up the good work
Well the thing is, I can't texture. I always used the normal SAMP Map Editor progam for making my maps and tried texturing a few times but it never really worked out the way it supposed to so I rather make my maps clean. You can give it a shot tho, because I know you can texture.
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