15.09.2009, 09:09
How make Class Weapon List Textdraw
15.09.2009, 09:11
pawn Код:
AddPlayerClass(SKIN, X, Y, Z, R, WEAPON_1, AMMO_1, WEAPON_2, AMMO_2, WEAPON_3, AMMO_3);
15.09.2009, 09:13
In 0.3 text, where Request Spawn
15.09.2009, 09:15
Quote:
Originally Posted by Grap
In 0.3 text, where Request Spawn
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15.09.2009, 09:16
When choosing a skin, below the text.
Class Weapons:
Deagle
Shotgun
Class Weapons:
Deagle
Shotgun
15.09.2009, 09:42
Quote:
Originally Posted by Grap
When choosing a skin, below the text.
Class Weapons: Deagle Shotgun |
Quote:
Originally Posted by Abernethy
pawn Код:
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15.09.2009, 09:55
you did not understand, I mean TextDraw below which was removed in 0.3
15.09.2009, 10:06
o well its long to explain erm look through textdraw post and you will get an idear and the custom it to your liking.
15.09.2009, 12:08
Hi Grap, for clarification the weapons you could see lower left in .2x and prior is not a text draw. That said with this text in question removed in 0.3 there is nothing stopping you from creating a text draw to represent this information. If you are not familar with text draws there are useful examples on the SA-MP wiki.
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