[FilterScript] [FS] Storing Cars (Car Carrier)
#1

LETHOTAS CAR CARRIER

What does it do?
Basically, the car carrier is a helicopter (cargo bob) that is able to hold cars.

How does it work?
You drive to the helicopter in a vehicle, you type /carrier and your vehicle is then stored inside the cargobob and you are able to fly to your location, then press your PRIMARY FIRE key to let the car exit again, to send the helicopter back to it's spawn location you type "/finishtrans"

How does it work? (VIDEO)
Lethotas Script Release - Car Carrier

What if I press my fire key by mistake?
I have enabled a warning system, you have to press your mouse button twice for it to work, pressing it once will warn you that you pressed it, pressing it twice will unload the car out of the cargobob.

Are there any bugs?
PLEASE REPORT BUGS!!

I want to change the spawn location of the Cargobob
In the pawn file you will find 3 defines.
Код:
#define heli_x       2794.7190 - Spawn X
#define heli_y       -2535.7515 - Spawn Y
#define heli_z       15.2500 - Spawn Z
Credits
Music:
DJ Lobo - Reflekting Colours.
Other:
Lethotas - Hosting Files
******* - Hosting Video

DOWNLOADS
Current Release: 1.0

0.2x Version
PAWN
AMX

0.3 Version
PAWN
AMX

I do not want mirrors

Enjoy!

Regards
Micro
Lethotas Gaming.
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#2

Looking good' Micro, this could come in Handy

Don_Corello
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#3

cool

great song djlobo
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#4

Hmm sweet... :0 Someone should make a garage soring system... were can store cars in interiors etc
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#5

Nice
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#6

good appreciate it
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#7

nice work, looks good,
1 question, is it possible to add more then 1 heli??
Lets say someone used the heli and doesnt do the /finishtrans command, the heli will stay with him and no one else will be able to use it then right?
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#8

Wowww good script !
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#9

Quote:
Originally Posted by MadBoi™
nice work, looks good,
1 question, is it possible to add more then 1 heli??
Lets say someone used the heli and doesnt do the /finishtrans command, the heli will stay with him and no one else will be able to use it then right?
considering for v2.
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#10

vehicle colors change tho.
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