04.02.2018, 11:26
Hi. If I press F4 and die in the vehicle (I use SetPlayerHealth (playerid, 0.0) there is a call of OnPlayerRequestClass occurs, even without the animation of death. I show it on new.pwn.
Video: https://www.youtube.com/watch?v=2PkV...ature=*********
Код:
#include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddStaticVehicle(411, 2977.9031,1295.5956,18.2517,259.4196, 1, 1); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 2977.9031,1295.5956,18.2517); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/tp", cmdtext, true, 3) == 0) { SetPlayerPos(playerid, 2977.9031,1295.5956,18.2517); return 1; } if (strcmp("/kill", cmdtext, true, 5) == 0) { SetPlayerHealth(playerid, 0.0); return 1; } return 0; }