13.09.2009, 07:08
Read the 3rd post in this topic
dcmd_makeadmin(playerid, params[])
{
new str[128], AdminLvl[128];
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] == 0) return SystemMsg (playerid, "You must be a admin to use this command!");
new giveplayerid = ReturnUser(params);
if(sscanf(params, "us", giveplayerid, AdminLvl)) return SystemMsg(playerid, " Usage : /makeadmin [playerid / name] [admin level]");
if(!IsPlayerConnected(giveplayerid)) return SystemMsg(playerid, "That player is not connected!");
else
{
format(str, sizeof(str), "ADMIN %s has made %s level %d admin", PlayerName(playerid), PlayerName(giveplayerid), AdminLvl);
SendClientMessageToAll(COLOR_YELLOW, str); AdminLvl = PlayerInfo[giveplayerid][pAdmin]; }
}
return 1;
}
PlayerInfo[giveplayerid][pAdmin] = AdminLvl;
AdminLvl = PlayerInfo[giveplayerid][pAdmin];
dcmd_makeadmin(playerid, params[])
{
new str[128], AdminLvl[128];
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] == 0) return SystemMsg (playerid, "You must be a admin to use this command!");
new giveplayerid = ReturnUser(params);
if(sscanf(params, "us", giveplayerid, AdminLvl)) return SystemMsg(playerid, " Usage : /makeadmin [playerid / name] [admin level]");
if(!IsPlayerConnected(giveplayerid)) return SystemMsg(playerid, "That player is not connected!");
else
{
format(str, sizeof(str), "ADMIN %s has made %s level %d admin", PlayerName(playerid), PlayerName(giveplayerid), AdminLvl);
SendClientMessageToAll(COLOR_YELLOW, str);
PlayerInfo[giveplayerid][pAdmin]; = AdminLvl;
}
}
return 1;
}
if(sscanf(params, "us", giveplayerid, AdminLvl))
if(sscanf(params, "ud", giveplayerid, AdminLvl))
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Originally Posted by dice7
pawn Код:
pawn Код:
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