24.01.2018, 13:25
Код HTML:
stock ShowTargetInventory(targetid)
{
new str[180];
if(!IsPlayerNPC(targetid))
{
gItemList="";
for(new item;item<MAX_ITEMS;item++)
{
if(!strlen(_GetItemNamePVar(targetid,item))||!_GetItemAmountPVar(targetid,item))continue;
format(gItemList,sizeof(gItemList),"%s\n%d\t\t%s",gItemList,_GetItemAmountPVar(targetid,item),_GetItemNamePVar(targetid,item));
}
format(gItemList,sizeof(gItemList),"%s",gItemList);
format(str,sizeof(str),""COL_WHITE"%s "COL_GREEN"%i |"COL_WHITE" %i",GetBackpackName(targetid),pInfo[targetid][BackpackSlotsUsed],pInfo[targetid][BackpackSlots]);
ShowPlayerDialog(targetid,INV_DIALOG_ID,DIALOG_STYLE_LIST,str,gItemList,"Select","Close");
}
return 1;
}
Код HTML:
CMD:targetinv(playerid,params[])
{
new targetid;
if(pInfo[playerid][pAdminLevel] >= 2)
{
ShowTargetInventory(targetid);
}
else {
SendClientMessage(playerid,-1,"*"COL_RED" You ain't admin biatch!");
}
return 1;
}



i dont understand