02.01.2018, 14:43
Hello everyone,
I am a bit stuck on how i should save these things.
I know how to save normal arrays but how does it work with these?
Can someone give me an example on saving these in dini or y_ini?
I did try saving them such as but got already stuck there:
dini_IntSet(file, "?", SeedInformation[i][SeedName]);
There are 3 different kind weed species.
How to make it save the correct specie etc?
Thanks in advance
I am a bit stuck on how i should save these things.
I know how to save normal arrays but how does it work with these?
Can someone give me an example on saving these in dini or y_ini?
I did try saving them such as but got already stuck there:
dini_IntSet(file, "?", SeedInformation[i][SeedName]);
There are 3 different kind weed species.
How to make it save the correct specie etc?
Код:
new SeedInformation[][seedpacks] = { {0, "White Widow", 50, 4, 600}, {1, "Purple Haze", 100, 3, 600}, {2, "Choco Kush", 150, 4, 600} };
Код:
new Iterator:Weeds<MAX_WEEDS>; new Iterator:Loots<MAX_LOOTS>; enum weedinfo { wProgress, wObjectID, Float:wLocation[3], Float:oPosition[3], Text3D:wLabel, Timer, Timer:x, wSeed } new WeedInfo[MAX_WEEDS][weedinfo]; enum pweedinfo { pSelection, Seeds[5], Weed[5] } new PlayerWeedInfo[MAX_PLAYERS][pweedinfo]; enum lootinfo { Text3D:lLabel, Float:lLocation[3], wType, wGrams, lObjectID } new LootInfo[MAX_LOOTS][lootinfo]; enum seedpacks { id, SeedName[36], SeedPrice, GpS, time }