Custom models don't appear when they're Sprites
#1

Hey,

I recently came across a problem with 0.3.8's custom models. Models that were shown as a Sprite were not visible to me but were able to be seen by other players. The only time I was able to see it was when they were set as preview models. Has anyone else come across this problem or know of an explanation?

Only mods I had at the time:
- Blood effects
- Timecyc
- Skin mods
- Weapon mods
- Radar mod
- VC/SA Windowed Mode ASI
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#2

It's kinda strange actually, but I heard about a similar issue. I told the guy to use proportional sizes for his custom sprites, seems it worked.

Give a try using powers of two sizes: 32, 64, 128, 512, etc.

They don't have to be the same height x width, but combinations of those values above. For example, 512x128 should work.
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#3

Quote:
Originally Posted by RIDE2DAY
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It's kinda strange actually, but I heard about a similar issue. I told the guy to use proportional sizes for his custom sprites, seems it worked.

Give a try using powers of two sizes: 32, 64, 128, 512, etc.

They don't have to be the same height x width, but combinations of those values above. For example, 512x128 should work.
When the textdraw is shown as a SPRITE, it does NOT work for me but it WORKS for others.

I can only see that textdraw when it's a PREVIEW MODEL. So I don't think the w/h is the issue.
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