PHP код:
public OnPlayerConnect(playerid)
{
    new nick[MAX_PLAYER_NAME];
    
    GetPlayerName(playerid, nick, sizeof nick);
    SetSpawnInfo(playerid, 1, 74,1154.3311,-1768.0984,16.5938,2.4852,-1, -1, -1, -1, -1, -1);
    SendDeathMessage(INVALID_PLAYER_ID,playerid,200);
    ResetVars(playerid);
    FomeSedeTimer[playerid] = SetTimerEx("AtualizarFomeSede", 1000, true, "i", playerid);
   // CreateTextFomeSede(playerid);
    //--- MAP ICONS ----
    SetPlayerMapIcon(playerid, 0, 1800.0864,-1578.3821,14.0739, 30, 0xE6E6E6E6);//Prisao La Sante
    SetPlayerMapIcon(playerid, 1, 1552.6703,-1675.5068,16.1953, 30, 0xE6E6E6E6);//dp ls
    SetPlayerMapIcon(playerid, 2, 1480.9717,-1771.5972,18.7958, 56, 0xE6E6E6E6);//Prefeitura
    SetPlayerMapIcon(playerid, 3, 2243.6750,-1669.8136,21.0313, 45, 0xE6E6E6E6);//Binco
    SetPlayerMapIcon(playerid, 4, 1456.9010,-1137.6941,23.9617, 45, 0xE6E6E6E6);//ZIP
    SetPlayerMapIcon(playerid, 5, 1461.8320,-1010.3407,26.8438, 52, 0xE6E6E6E6);// Banco
    SetPlayerMapIcon(playerid, 6, 1070.0182,-1874.0474,13.5469, 18, 0xE6E6E6E6);//Ammu Nation
    SetPlayerMapIcon(playerid, 7, 334.0479,-1507.9438,36.0391, 30, 0xE6E6E6E6); //dp BOPE
    SetPlayerMapIcon(playerid, 8, 1791.212036,-1164.631713,23.828100, 18 , 0xE6E6E6E6);//Loja de Armas 1
    SetPlayerMapIcon(playerid, 9, -49.8879,-270.3193,6.6332, 30 , 0xE6E6E6E6);//cp PF
       SetPlayerMapIcon(playerid, 10, 1366.1761,-1279.8679,13.5469, 18 , 0xE6E6E6E6); //Loja Armas LS 3
    SetPlayerMapIcon(playerid, 11, 1703.2197,-1470.1509,13.5469, 51 , 0xE6E6E6E6); //produtos
    SetPlayerMapIcon(playerid, 12, 1833.6124,-1842.4968,13.5781, 17 , 0xE6E6E6E6); //mercado
    SetPlayerMapIcon(playerid, 13, 1352.4357,-1759.0243,13.5078, 17 , 0xE6E6E6E6); //mercado
    SetPlayerMapIcon(playerid, 14, 1837.0278,-1682.3890,13.3233, 48 , 0xE6E6E6E6); //alhambra
    SetPlayerMapIcon(playerid, 15, 2027.6760,-1405.0399,16.7958, 22 , 0xE6E6E6E6); //hospital LS
    SetPlayerMapIcon(playerid, 16, 2793.6682,-1087.5436,30.7188, 56, 0xE6E6E6E6);//pref east beach
    //Cassinos
    SetPlayerMapIcon(playerid, 17, BizzInfo[5][bEntranceX],BizzInfo[5][bEntranceY],BizzInfo[5][bEntranceZ], 45, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 18, BizzInfo[9][bEntranceX],BizzInfo[9][bEntranceY],BizzInfo[9][bEntranceZ], 12, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 19, BizzInfo[10][bEntranceX],BizzInfo[10][bEntranceY],BizzInfo[10][bEntranceZ], 12, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 20, BizzInfo[11][bEntranceX],BizzInfo[11][bEntranceY],BizzInfo[11][bEntranceZ], 12, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 21, BizzInfo[4][bEntranceX],BizzInfo[4][bEntranceY],BizzInfo[4][bEntranceZ], 35, 0xE6E6E6E6);
    //Mini Empresas
    SetPlayerMapIcon(playerid, 22, SBizzInfo[0 ][sbEntranceX],SBizzInfo[0 ][sbEntranceY],SBizzInfo[0 ][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 23, SBizzInfo[2][sbEntranceX],SBizzInfo[2][sbEntranceY],SBizzInfo[2][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 24, SBizzInfo[10][sbEntranceX],SBizzInfo[10][sbEntranceY],SBizzInfo[10][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 25, SBizzInfo[12][sbEntranceX],SBizzInfo[12][sbEntranceY],SBizzInfo[12][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 26, SBizzInfo[13][sbEntranceX],SBizzInfo[13][sbEntranceY],SBizzInfo[13][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 27, SBizzInfo[18][sbEntranceX],SBizzInfo[18][sbEntranceY],SBizzInfo[18][sbEntranceZ], 5, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 28, SBizzInfo[21][sbEntranceX],SBizzInfo[21][sbEntranceY],SBizzInfo[21][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 29, SBizzInfo[22][sbEntranceX],SBizzInfo[22][sbEntranceY],SBizzInfo[22][sbEntranceZ], 63, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 30, SBizzInfo[23][sbEntranceX],SBizzInfo[23][sbEntranceY],SBizzInfo[23][sbEntranceZ], 63, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 31, SBizzInfo[24][sbEntranceX],SBizzInfo[24][sbEntranceY],SBizzInfo[24][sbEntranceZ], 32, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 32, 628.0784,-571.7713,17.3975, 30, 0xE6E6E6E6);//HQ Policia Civil
    SetPlayerMapIcon(playerid, 33, 943.0517,-1743.3169,13.5546, 30, 0xE6E6E6E6);// BOPE
    SetPlayerMapIcon(playerid, 34, SBizzInfo[25][sbEntranceX],SBizzInfo[25][sbEntranceY],SBizzInfo[25][sbEntranceZ], 53, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 35, 1589.4462,-1532.4572,13.5877, 23, 0xE6E6E6E6);
    SetPlayerMapIcon(playerid, 36, 1782.9727,-1806.9298,13.5275, 20, 0xE6E6E6E6);//bombeiros
    //Lanchonetes
    SetPlayerMapIcon(playerid, 37, 810.4855,-1616.1888,13.5469, 10 , 0xE6E6E6E6); //Burger Shot
    SetPlayerMapIcon(playerid, 38, 927.6217,-1353.0105,13.3438, 14 , 0xE6E6E6E6); //Cluckin' Bell
    SetPlayerMapIcon(playerid, 39, 2105.4858,-1806.4725,13.5547, 29 , 0xE6E6E6E6); //Well Stacked Pizza
    //Outros
    SetPlayerMapIcon(playerid, 40, 2340.2998,2456.8318,14.9688, 30, 0xE6E6E6E6);//hq swaat
//===============================[RemoveBuildings]==============================
    RemoveBuildingForPlayer(playerid, 5400, 1913.1328, -1370.5000, 17.7734, 0.25);
    //REMOVES DO TOMORROWLAND 
       RemoveBuildingForPlayer(playerid, 10936, -2103.6094, -462.1953, 37.3594, 0.25);
       RemoveBuildingForPlayer(playerid, 10954, -2051.5391, -444.1563, 53.8281, 0.25);
       RemoveBuildingForPlayer(playerid, 10955, -2051.5391, -444.1563, 53.8281, 0.25);
       RemoveBuildingForPlayer(playerid, 11049, -2051.5391, -444.1563, 53.8281, 0.25);
       RemoveBuildingForPlayer(playerid, 731, -2133.7500, -491.2656, 36.5938, 0.25);
       RemoveBuildingForPlayer(playerid, 708, -2043.9219, -551.1719, 34.6328, 0.25);
       RemoveBuildingForPlayer(playerid, 708, -2066.3359, -543.2891, 34.6328, 0.25);
       RemoveBuildingForPlayer(playerid, 11158, -2103.6094, -462.1953, 37.3594, 0.25);
       RemoveBuildingForPlayer(playerid, 3852, -1972.8359, -543.1172, 35.5938, 0.25);
       RemoveBuildingForPlayer(playerid, 11396, -2051.5391, -444.1797, 43.5547, 0.25);
       RemoveBuildingForPlayer(playerid, 11397, -2051.5391, -444.1563, 53.8281, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2118.9688, -423.6484, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2118.6172, -422.4141, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2097.2734, -398.3359, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 1340, -2094.2344, -396.4609, 35.6563, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2092.0859, -490.0547, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2063.2734, -490.0547, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2005.6484, -490.0547, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2034.4609, -490.0547, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 1278, -1967.7031, -507.2344, 48.4766, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2091.8516, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2086.5859, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2081.3281, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2076.0625, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2070.7969, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2068.5625, -398.3359, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2065.5547, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2060.3125, -374.4375, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2055.1016, -375.0156, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2049.9922, -376.1953, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2044.8828, -377.3750, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 1411, -2039.7734, -378.5625, 35.6797, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2039.8516, -398.3359, 34.7266, 0.25);
       RemoveBuildingForPlayer(playerid, 1340, -2036.3203, -396.7578, 35.6563, 0.25);
       RemoveBuildingForPlayer(playerid, 955, -2011.1406, -398.3359, 34.7266, 0.25);
    //S.W.A.T
    RemoveBuildingForPlayer(playerid, 5854, 992.5313, -962.7344, 60.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 727, 931.7891, -991.1719, 37.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1261, 874.6875, -1021.8672, 45.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 732, 882.6172, -1008.9297, 36.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 1267, 874.6875, -1021.8672, 45.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 916.5156, -985.1250, 41.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 937.9375, -986.5391, 37.0313, 0.25);
    //HQ  Bombeiros
    RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
    //GZ Area Neutra
    GangZoneShowForPlayer(playerid, GZpref1, 0x00FFFFFF);
    GangZoneShowForPlayer(playerid, GZspawn1, 0x00FFFFFF);
    GangZoneShowForPlayer(playerid, GZhospital1, 0x00FFFFFF);
    TDCash[playerid] = CreatePlayerTextDraw(playerid,3.000000, 423.000000, "Cash ~b~~h~20000");
    PlayerTextDrawBackgroundColor(playerid,TDCash[playerid], 48);
    PlayerTextDrawFont(playerid,TDCash[playerid], 0);
    PlayerTextDrawLetterSize(playerid,TDCash[playerid], 0.299997, 1.099997);
    PlayerTextDrawColor(playerid,TDCash[playerid], -1);
    PlayerTextDrawSetOutline(playerid,TDCash[playerid], 1);
    PlayerTextDrawSetProportional(playerid,TDCash[playerid], 1);
    PlayerTextDrawSetSelectable(playerid,TDCash[playerid], 0);
    
    if(strlen(NomePlayer(playerid)) > 22)
    {
        ClearChatbox(playerid, 10);
        SendClientMessage(playerid, COLOR_YELLOW2, "____________________________________________________________________________________________");
        SendClientMessage(playerid, COLOR_YELLOW2, "Seu nick estб muito grande, por favor use um nick simples para melhor comunicaзгo!");
        SendClientMessage(playerid, COLOR_YELLOW2, "____________________________________________________________________________________________");
        SendClientMessage(playerid, COLOR_SAMP, "Server closed the connection.");
        SetTimerEx("KickBanido", 10000, 0, "i", playerid);
        return true;
    }
    if(strlen(nick) < 5)
    {
           SendClientMessage(playerid, AMARELO_COR, "----------------------------------------------------------------------------------");
        SendClientMessage(playerid, AMARELO_COR, "SERVER: Seu nick deve conter no mнnimo 5 caracteres.");
           SendClientMessage(playerid, AMARELO_COR, "----------------------------------------------------------------------------------");
         SetTimerEx("Kickado", 10000, 0, "i", playerid);
        NaoPodeLogar[playerid] = 1;
        return true;
    }
//----------- checar ban -------------
    if(BanAuto(playerid))
        return true;
    if(BanAuto2(playerid))
        return true;
    for(new gZone=1; gZone < sizeof(GZMorro); gZone++){
        GangZoneShowForPlayer(playerid, GZMorro[gZone], GuerraMorro[gColor]);
    }
    CreateTextDraws(playerid);
    CreateMochila(playerid);
    PreloadAnims(playerid);
    
    gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
    gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
    gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
    gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
    gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
    //------------------- musica random de inicio ------------------------------
    PlayAudioStreamForPlayer(playerid, "https://dl.dropboxusercontent.com/s/uyyer043dz9jrhb/server-brp-intro-2017-6d422dca.mp3");
    //--------------------------------------------------------------------------
    
    StopPlayerHoldingObject(playerid);
    RemovePlayerAttachedObject(playerid, pObject[playerid][oslot]);
    //DP DA ROTA-SF
//===================================================================================
    new connecting_ip[32+1];
    GetPlayerIp(playerid,connecting_ip,32);
    new num_players_on_ip = GetNumberOfPlayersOnThisIP(connecting_ip);
    if(num_players_on_ip > MAX_CONNECTIONS_FROM_IP)
    {
        Ban(playerid);
        return 1;
    }
       IPlog(playerid);
    if(TendoGuerra)
    {
        GangZoneShowForPlayer(playerid, GZGuerra, CorGuerra);
    }
    if(donomafia == 0)GangZoneShowForPlayer(playerid, GZMafia, 0xC0C0C0AA);
    else if(donomafia == 11)GangZoneShowForPlayer(playerid, GZMafia, COR_PF);
    else if(donomafia == 12)GangZoneShowForPlayer(playerid, GZMafia, COLOR_RUSSA);
    else if(donomafia == 13)GangZoneShowForPlayer(playerid, GZMafia, COLOR_YAK);
    else if(donomafia == 24)GangZoneShowForPlayer(playerid, GZMafia, COR_COSANOSTRA);
    LoadTrForPlayer(playerid);
     foreach(new i : Player)
     {
         if(!VendoNick[i])
        {
            ShowPlayerNameTagForPlayer(playerid, i, false);
        }
     }
    new string2[100];
    format(string2, sizeof(string2), Pasta_Contas, PlayerName(playerid));
    if(fexist(string2))
    {
        gPlayerConta[playerid] = 1;
    }
    else
    {
        gPlayerConta[playerid] = 0;
    }
    new IPDoCara[32];
    GetPlayerIp(playerid, IPDoCara, sizeof IPDoCara);
    format(string2, sizeof(string2), "AdmCmd: %s (IP: %s) conectou-se.", PlayerName(playerid),IPDoCara);
    ABroadCast(COLOR_LIGHTRED, string2, 1);
    
    ClearChatbox(playerid, 20);
    SendClientMessage(playerid, -1, "{FFAA00}>{FFFFFF} Bem-vindo ao Brasil Real Planet.");
    SendClientMessage(playerid, -1, "{FFAA00}>{FFFFFF} Aguarde enquanto o servidor carrega as informaзхes do gamemode...");
    TextDrawShowForPlayer(playerid, loadTela1);
    TextDrawShowForPlayer(playerid, loadTela2);
    TextDrawShowForPlayer(playerid, loadTela3);
    TextDrawShowForPlayer(playerid, loadTela4);
    
    SetTimerEx("mostrarTelaLogin", 1800, 0, "d", playerid);
    
    BarraFome[playerid] = CreatePlayerTextDraw(playerid, 539.000000, 342.000000, "_");
    PlayerTextDrawBackgroundColor(playerid,BarraFome[playerid], 255);
    PlayerTextDrawFont(playerid,BarraFome[playerid], 2);
    PlayerTextDrawLetterSize(playerid,BarraFome[playerid], 0.209998, 0.529998);
    PlayerTextDrawColor(playerid,BarraFome[playerid], -1667457793);
    PlayerTextDrawSetOutline(playerid,BarraFome[playerid], 0);
    PlayerTextDrawSetProportional(playerid,BarraFome[playerid], 1);
    PlayerTextDrawSetShadow(playerid,BarraFome[playerid], 0);
    PlayerTextDrawUseBox(playerid,BarraFome[playerid], 1);
    PlayerTextDrawBoxColor(playerid,BarraFome[playerid], 582133401); //0x20b0a666 //16777075 //0x20b0a699
    PlayerTextDrawTextSize(playerid,BarraFome[playerid], 628.000000, 1.000000);
    PlayerTextDrawSetSelectable(playerid,BarraFome[playerid], 0);
    BarraSede[playerid] = CreatePlayerTextDraw(playerid,539.000000, 357.000000, "_");
    PlayerTextDrawBackgroundColor(playerid,BarraSede[playerid], 255);
    PlayerTextDrawFont(playerid,BarraSede[playerid], 2);
    PlayerTextDrawLetterSize(playerid,BarraSede[playerid], 0.209998, 0.529998);
    PlayerTextDrawColor(playerid,BarraSede[playerid], -1667457793);
    PlayerTextDrawSetOutline(playerid,BarraSede[playerid], 0);
    PlayerTextDrawSetProportional(playerid,BarraSede[playerid], 1);
    PlayerTextDrawSetShadow(playerid,BarraSede[playerid], 0);
    PlayerTextDrawUseBox(playerid,BarraSede[playerid], 1);
    PlayerTextDrawBoxColor(playerid,BarraSede[playerid], 0xff880065); //-5963655 //0xff880065
    PlayerTextDrawTextSize(playerid,BarraSede[playerid], 628.000000, 1.000000);
    PlayerTextDrawSetSelectable(playerid,BarraSede[playerid], 0);
    BarraFome1[playerid] = CreatePlayerTextDraw(playerid,583.000000, 340.000000, "100%");
    PlayerTextDrawAlignment(playerid,BarraFome1[playerid], 2);
    PlayerTextDrawBackgroundColor(playerid,BarraFome1[playerid], 255);
    PlayerTextDrawFont(playerid,BarraFome1[playerid], 2);
    PlayerTextDrawLetterSize(playerid,BarraFome1[playerid], 0.189995, 1.029999);
    PlayerTextDrawColor(playerid,BarraFome1[playerid], -252645296);
    PlayerTextDrawSetOutline(playerid,BarraFome1[playerid], 0);
    PlayerTextDrawSetProportional(playerid,BarraFome1[playerid], 1);
    PlayerTextDrawSetShadow(playerid,BarraFome1[playerid], 0);
    PlayerTextDrawSetSelectable(playerid,BarraFome1[playerid], 0);
    BarraSede1[playerid] = CreatePlayerTextDraw(playerid,583.000000, 355.000000, "100%");
    PlayerTextDrawAlignment(playerid,BarraSede1[playerid], 2);
    PlayerTextDrawBackgroundColor(playerid,BarraSede1[playerid], 255);
    PlayerTextDrawFont(playerid,BarraSede1[playerid], 2);
    PlayerTextDrawLetterSize(playerid,BarraSede1[playerid], 0.189995, 1.029999);
    PlayerTextDrawColor(playerid,BarraSede1[playerid], -252645296);
    PlayerTextDrawSetOutline(playerid,BarraSede1[playerid], 0);
    PlayerTextDrawSetProportional(playerid,BarraSede1[playerid], 1);
    PlayerTextDrawSetShadow(playerid,BarraSede1[playerid], 0);
    PlayerTextDrawSetSelectable(playerid,BarraSede1[playerid], 0);
    
    InventarioPagina[playerid] = 1;
    
    new Arquivo[50];
     format(Arquivo, sizeof Arquivo, "ArquivosBTU/Inventario/%s.ini", PlayerName(playerid));
     if(!DOF2_FileExists(Arquivo)){
        CriarInventario(playerid);
    }
     CarregarInventario(playerid);
    //ItemID[playerid] = -1;
    invText[playerid][0] = CreatePlayerTextDraw(playerid, 18.068889, 119.632446, "box");
    PlayerTextDrawLetterSize(playerid, invText[playerid][0], 0.000000, 30.863327);
    PlayerTextDrawTextSize(playerid, invText[playerid][0], 474.000000, 0.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][0], 1);
    PlayerTextDrawColor(playerid, invText[playerid][0], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][0], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][0], 234);
    PlayerTextDrawSetShadow(playerid, invText[playerid][0], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][0], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][0], -1);
    PlayerTextDrawFont(playerid, invText[playerid][0], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][0], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][0], 0);
    for(new i; i < 75; i++){
    if(i == 0 || i == 15 || i == 30 || i == 45 || i == 60){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 19.083753, 137.298980, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
     invName[playerid][i] = CreatePlayerTextDraw(playerid,107.000000, 207.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 1 || i == 16 || i == 31 || i == 46 || i == 61){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 109.682617, 137.398986, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,198.000000, 207.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 2 || i == 17 || i == 32 || i == 47 || i == 62){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 200.986785, 137.598999, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 78.779953);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,289.000000, 207.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 3 || i == 18 || i == 33 || i == 48 || i == 63){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 291.992309, 137.399047, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,380.000000, 207.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 4 || i == 19 || i == 34 || i == 49 || i == 64){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 382.897857, 137.199035, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,472.000000, 207.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 5 || i == 20 || i == 35 || i == 50 || i == 65){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 18.856849, 217.498992, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,107.000000, 287.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 6 || i == 21 || i == 36 || i == 51 || i == 66){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 109.724243, 217.515731, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,198.000000, 287.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 7 || i == 22 || i == 37 || i == 52 || i == 67){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 200.528396, 217.199005, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.460098, 79.189613);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,289.000000, 287.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 8 || i == 23 || i == 38 || i == 53 || i == 68){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 292.033966, 217.499023, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,380.000000, 287.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 9 || i == 24 || i == 39 || i == 54 || i == 69){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 383.039520, 217.499038, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,472.000000, 287.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 10 || i == 25 || i == 40 || i == 55 || i == 70){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 18.998497, 297.999053, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,107.000000, 367.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 11 || i == 26 || i == 41 || i == 56 || i == 71){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 109.797363, 297.999053, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,198.000000, 367.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 12 || i == 27 || i == 42 || i == 57 || i == 72){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 200.870025, 298.082305, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.120025, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,289.000000, 367.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 13 || i == 28 || i == 43 || i == 58 || i == 73){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 292.175598, 297.982299, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.120025, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,380.000000, 367.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
    if(i == 14 || i == 29 || i == 44 || i == 59  || i == 74){
    invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 383.081146, 298.082305, "");
    PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.120025, 79.000000);
    PlayerTextDrawAlignment(playerid, invPreview[playerid][i], 3);
    PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], -2139062219);
    PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
    PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
    PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 18631);
    PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], -16.000000, 0.000000, -55.000000, 1.000000);
    invName[playerid][i] = CreatePlayerTextDraw(playerid,472.000000, 367.000000, "Skin 29 ~b~~h~1");
    PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
    PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
    PlayerTextDrawFont(playerid,invName[playerid][i], 1);
    PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
    PlayerTextDrawColor(playerid,invName[playerid][i], -1);
    PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
    PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
    PlayerTextDrawSetSelectable(playerid,invName[playerid][i], 0);
    }
}
    invText[playerid][1] = CreatePlayerTextDraw(playerid, 22.181833, 382.299011, "<<<_");
    PlayerTextDrawLetterSize(playerid, invText[playerid][1], 0.237422, 1.395833);
    PlayerTextDrawTextSize(playerid, invText[playerid][1], 43.139976, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][1], 1);
    PlayerTextDrawColor(playerid, invText[playerid][1], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][1], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][1], -2139062202);
    PlayerTextDrawSetShadow(playerid, invText[playerid][1], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][1], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][1], 255);
    PlayerTextDrawFont(playerid, invText[playerid][1], 3);
    PlayerTextDrawSetProportional(playerid, invText[playerid][1], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][1], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][1], true);
    invText[playerid][2] = CreatePlayerTextDraw(playerid, 54.481529, 382.199005, "_>>>");
    PlayerTextDrawLetterSize(playerid, invText[playerid][2], 0.222429, 1.389997);
    PlayerTextDrawTextSize(playerid, invText[playerid][2], 75.000000, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][2], 1);
    PlayerTextDrawColor(playerid, invText[playerid][2], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][2], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][2], -2139062203);
    PlayerTextDrawSetShadow(playerid, invText[playerid][2], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][2], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][2], 255);
    PlayerTextDrawFont(playerid, invText[playerid][2], 3);
    PlayerTextDrawSetProportional(playerid, invText[playerid][2], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][2], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][2], true);
    /*invText[playerid][3] = CreatePlayerTextDraw(playerid, 224.301498, 384.349182, "Organizar");
    PlayerTextDrawLetterSize(playerid, invText[playerid][3], 0.177450, 0.917499);
    PlayerTextDrawTextSize(playerid, invText[playerid][3], 265.000000, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][3], 1);
    PlayerTextDrawColor(playerid, invText[playerid][3], -2139062017);
    PlayerTextDrawUseBox(playerid, invText[playerid][3], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][3], -2139062217);
    PlayerTextDrawSetShadow(playerid, invText[playerid][3], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][3], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][3], 255);
    PlayerTextDrawFont(playerid, invText[playerid][3], 2);
    PlayerTextDrawSetProportional(playerid, invText[playerid][3], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][3], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][3], true);*/
    invText[playerid][4] = CreatePlayerTextDraw(playerid, 414.310455, 381.132507, "Pagina_1-5");
    PlayerTextDrawLetterSize(playerid, invText[playerid][4], 0.348931, 1.436665);
    PlayerTextDrawAlignment(playerid, invText[playerid][4], 1);
    PlayerTextDrawColor(playerid, invText[playerid][4], -2139062017);
    PlayerTextDrawSetShadow(playerid, invText[playerid][4], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][4], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][4], 255);
    PlayerTextDrawFont(playerid, invText[playerid][4], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][4], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][4], 0);
    invText[playerid][5] = CreatePlayerTextDraw(playerid, 23.239273, 121.333007, "Inventario_de:_NICK_Itens:_0/75");
    PlayerTextDrawLetterSize(playerid, invText[playerid][5], 0.319882, 1.284996);
    PlayerTextDrawAlignment(playerid, invText[playerid][5], 1);
    PlayerTextDrawColor(playerid, invText[playerid][5], -1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][5], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][5], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][5], 255);
    PlayerTextDrawFont(playerid, invText[playerid][5], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][5], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][5], 0);
    invText[playerid][6] = CreatePlayerTextDraw(playerid, 430.888183, 123.399559, "Fechar");
    PlayerTextDrawLetterSize(playerid, invText[playerid][6], 0.236017, 0.911664);
    PlayerTextDrawTextSize(playerid, invText[playerid][6], 468.800048, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][6], 1);
    PlayerTextDrawColor(playerid, invText[playerid][6], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][6], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][6], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][6], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][6], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][6], 255);
    PlayerTextDrawFont(playerid, invText[playerid][6], 2);
    PlayerTextDrawSetProportional(playerid, invText[playerid][6], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][6], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][6], true);
    invText[playerid][7] = CreatePlayerTextDraw(playerid, 478.182525, 284.688262, "box");
    PlayerTextDrawLetterSize(playerid, invText[playerid][7], 0.000000, 12.569863);
    PlayerTextDrawTextSize(playerid, invText[playerid][7], 580.507568, 0.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][7], 1);
    PlayerTextDrawColor(playerid, invText[playerid][7], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][7], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][7], 144);
    PlayerTextDrawSetShadow(playerid, invText[playerid][7], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][7], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][7], 48);
    PlayerTextDrawFont(playerid, invText[playerid][7], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][7], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][7], 0);
    invText[playerid][8] = CreatePlayerTextDraw(playerid, 566.782653, 284.033294, "X");
    PlayerTextDrawLetterSize(playerid, invText[playerid][8], 0.356041, 1.098331);
    PlayerTextDrawTextSize(playerid, invText[playerid][8], 580.507568, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][8], 1);
    PlayerTextDrawColor(playerid, invText[playerid][8], -16776961);
    PlayerTextDrawSetShadow(playerid, invText[playerid][8], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][8], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][8], 255);
    PlayerTextDrawFont(playerid, invText[playerid][8], 2);
    PlayerTextDrawSetProportional(playerid, invText[playerid][8], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][8], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][8], true);
    invText[playerid][9] = CreatePlayerTextDraw(playerid, 478.345214, 285.083496, "Escolha_uma_opcao");
    PlayerTextDrawLetterSize(playerid, invText[playerid][9], 0.193378, 0.905830);
    PlayerTextDrawAlignment(playerid, invText[playerid][9], 1);
    PlayerTextDrawColor(playerid, invText[playerid][9], -2139062169);
    PlayerTextDrawSetShadow(playerid, invText[playerid][9], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][9], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][9], 255);
    PlayerTextDrawFont(playerid, invText[playerid][9], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][9], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][9], 0);
    invText[playerid][10] = CreatePlayerTextDraw(playerid, 482.704956, 299.116729, "usar_item");
    PlayerTextDrawLetterSize(playerid, invText[playerid][10], 0.292708, 1.004999);
    PlayerTextDrawTextSize(playerid, invText[playerid][10], 574.900634, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][10], 1);
    PlayerTextDrawColor(playerid, invText[playerid][10], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][10], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][10], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][10], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][10], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][10], 255);
    PlayerTextDrawFont(playerid, invText[playerid][10], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][10], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][10], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][10], true);
    invText[playerid][11] = CreatePlayerTextDraw(playerid, 483.004974, 315.451141, "combinar");
    PlayerTextDrawLetterSize(playerid, invText[playerid][11], 0.292708, 1.004999);
    PlayerTextDrawTextSize(playerid, invText[playerid][11], 574.980957, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][11], 1);
    PlayerTextDrawColor(playerid, invText[playerid][11], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][11], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][11], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][11], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][11], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][11], 255);
    PlayerTextDrawFont(playerid, invText[playerid][11], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][11], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][11], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][11], true);
    invText[playerid][12] = CreatePlayerTextDraw(playerid, 482.836456, 331.635437, "mover");
    PlayerTextDrawLetterSize(playerid, invText[playerid][12], 0.292708, 1.004999);
    PlayerTextDrawTextSize(playerid, invText[playerid][12], 574.990478, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][12], 1);
    PlayerTextDrawColor(playerid, invText[playerid][12], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][12], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][12], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][12], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][12], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][12], 255);
    PlayerTextDrawFont(playerid, invText[playerid][12], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][12], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][12], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][12], true);
    invText[playerid][13] = CreatePlayerTextDraw(playerid, 482.947448, 348.203216, "vender_item");
    PlayerTextDrawLetterSize(playerid, invText[playerid][13], 0.292708, 1.004999);
    PlayerTextDrawTextSize(playerid, invText[playerid][13], 575.000000, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][13], 1);
    PlayerTextDrawColor(playerid, invText[playerid][13], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][13], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][13], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][13], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][13], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][13], 255);
    PlayerTextDrawFont(playerid, invText[playerid][13], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][13], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][13], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][13], true);
    invText[playerid][14] = CreatePlayerTextDraw(playerid, 482.752899, 364.570831, "descartar");
    PlayerTextDrawLetterSize(playerid, invText[playerid][14], 0.292708, 1.004999);
    PlayerTextDrawTextSize(playerid, invText[playerid][14], 574.979125, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][14], 1);
    PlayerTextDrawColor(playerid, invText[playerid][14], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][14], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][14], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][14], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][14], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][14], 255);
    PlayerTextDrawFont(playerid, invText[playerid][14], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][14], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][14], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][14], true);
    invText[playerid][15] = CreatePlayerTextDraw(playerid, 482.878936, 380.855133, "separar");
    PlayerTextDrawLetterSize(playerid, invText[playerid][15], 0.292708, 1.004999);
    PlayerTextDrawTextSize(playerid, invText[playerid][15], 575.000000, 10.000000);
    PlayerTextDrawAlignment(playerid, invText[playerid][15], 1);
    PlayerTextDrawColor(playerid, invText[playerid][15], -1);
    PlayerTextDrawUseBox(playerid, invText[playerid][15], 1);
    PlayerTextDrawBoxColor(playerid, invText[playerid][15], -2139062231);
    PlayerTextDrawSetShadow(playerid, invText[playerid][15], 0);
    PlayerTextDrawSetOutline(playerid, invText[playerid][15], 0);
    PlayerTextDrawBackgroundColor(playerid, invText[playerid][15], 255);
    PlayerTextDrawFont(playerid, invText[playerid][15], 1);
    PlayerTextDrawSetProportional(playerid, invText[playerid][15], 1);
    PlayerTextDrawSetShadow(playerid, invText[playerid][15], 0);
    PlayerTextDrawSetSelectable(playerid, invText[playerid][15], true);
    
    DropTextdraw5[playerid] = CreatePlayerTextDraw(playerid, 419.000000, 246.000000+55, "Uma -- com -- balas");
    PlayerTextDrawBackgroundColor(playerid, DropTextdraw5[playerid], 255);
    PlayerTextDrawFont(playerid, DropTextdraw5[playerid], 1);
    PlayerTextDrawLetterSize(playerid, DropTextdraw5[playerid], 0.250000, 1.200000);
    PlayerTextDrawColor(playerid, DropTextdraw5[playerid], -926365496);
    PlayerTextDrawSetOutline(playerid, DropTextdraw5[playerid], 1);
    PlayerTextDrawSetProportional(playerid, DropTextdraw5[playerid], 1);
    PlayerTextDrawSetSelectable(playerid, DropTextdraw5[playerid], 0);
    return true;
}