[FilterScript] MapFix - texture bugs fixes

Quote:
Originally Posted by Jimmi
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Lol, It's been so long
Hi OstGot!
Oh, you must have read my thoughts, since you decided to bump this topic just before the new version release :P

New version v3.1.1

Added new fixes (MAPFIX_PLACE_101 - MAPFIX_PLACE_123)
Сompleted MAPFIX_PLACE_2, MAPFIX_PLACE_11, MAPFIX_PLACE_23, MAPFIX_PLACE_27, MAPFIX_PLACE_44, MAPFIX_PLACE_49, MAPFIX_PLACE_79, MAPFIX_PLACE_86 and MAPFIX_PLACE_100
Minor improvements

Special thanks to Kar, Romzes and $continue$ for providing information and code with some fixes. And yeah, it's been exactly so long.
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There are more bugs in this video:
https://www.youtube.com/watch?v=xZ19UpHIg7Q
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Quote:
Originally Posted by nicolabonza
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There are more bugs in this video:
https://www.youtube.com/watch?v=xZ19UpHIg7Q
Yes, I saw this, and many of the map bugs mentioned in it have already been fixed.

New version v3.2.1

Added new fixes (MAPFIX_PLACE_124 - MAPFIX_PLACE_126)
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New version v3.2.2

Сompleted MAPFIX_PLACE_114
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Quote:
Originally Posted by OstGot
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Well, there are quite a lot of them at the moment (about 440), while the current general limits on objects without streamer are only 1000 for the whole map. In addition, the use of streamer plugin is still disabled by default (and to enable it, you need to uncomment this line):
PHP код:
//#define USE_INCOGNITO_STREAMER 
I don't think you understood what I asked lol
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Quote:
Originally Posted by Kar
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I don't think you understood what I asked lol
Okay, let me understand what you meant by "static objects" (if it's not "CreateObject" even with streamer included)
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New version v3.3.2

Added new fix (MAPFIX_PLACE_127)
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New version v3.4.2

Added new fix (MAPFIX_PLACE_128)
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Quote:
Originally Posted by OstGot
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Okay, let me understand what you meant by "static objects" (if it's not "CreateObject" even with streamer included)
Setting the draw distance to negative. It's basically the same as CreateObject but it will use createplayerobject with an infinite draw distance.
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Awesome job, gonna check for myself.
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New version v3.5.2

Added new fix (MAPFIX_PLACE_129)
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im using some of the fixes from your FS,good job !
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Lol man, you are awesome!
Good job!
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Fix this

Budget Inn Motel Room (https://imgur.com/zYd2QIh)

Interior: 12

447.3682, 511.0318, 1001.4195

Код:
new MapFixObjects[10];

MapFixObjects[0] = mf_CreateObject(2938, 445.45950, 511.57010, 1003.79773, 0.0, 90.0, 0.0, 9.0);
mf_SetObjectMaterial(MapFixObjects[0], 0, 0, "none", "none", 0x00000000);
MapFixObjects[1] = mf_CreateObject(2938, 450.75949, 511.57010, 1003.79773, 0.0, 90.0, 0.0, 9.0);
mf_SetObjectMaterial(MapFixObjects[1], 0, 0, "none", "none", 0x00000000);
MapFixObjects[2] = mf_CreateObject(2957, 456.16470, 513.87762, 1003.79498, 90.0, 0.0, 90.0, 3.0);
MapFixObjects[3] = mf_CreateObject(2957, 454.30069, 513.88147, 1003.80499, 90.0, 0.0, 90.0, 3.0);
MapFixObjects[4] = mf_CreateObject(2904, 453.13831, 513.42651, 1004.31140, 0.0, 90.0, 90.0, 3.0);	
MapFixObjects[5] = mf_CreateObject(2957, 455.47641, 511.44620, 1002.11499, 0.0, 0.0, 0.0, 5.0);
MapFixObjects[6] = mf_CreateObject(3117, 453.07269, 515.17999, 1001.94012, 0.0, 90.0, 0.0, 4.0);
MapFixObjects[7] = mf_CreateObject(3117, 453.12830, 511.23361, 1001.94012, 0.0, 90.0, 0.0, 4.0);
MapFixObjects[8] = mf_CreateObject(3037, 452.88919, 507.16409, 1001.62561, 0.0, 0.0, 0.0, 8.0);
mf_SetObjectMaterial(MapFixObjects[8], 0, 0, "none", "none", 0x00000000);
MapFixObjects[9] = mf_CreateObject(3117, 442.36960, 509.10849, 1001.90411, 0.0, 90.0, 0.0, 4.0);
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Wow nice work dude i will use this for sure +rep
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I'm so glad that someone took the time to finally compile all the SA-MP fixes on default GTA SA map bugs. Picking up where rockstar left off
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nice job guys.
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New version v3.6.2

Added new fix (MAPFIX_PLACE_130)
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Can you add this to your github?
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New version v3.7.2

Added new fix (MAPFIX_PLACE_131)
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