Custom player interface.
#1

Hello, i have been working for some time in this project, and i intend to go way beyond the "norm" and apart from the game features it self i always wanted to have a new'ish interface for the players vehicles etc.. so here is an early stage [ss] of the work.

  • As you may notice the chat is also in custom boxed TextDraw's the concept is to only use the original letter text for server related messages or very little.
  • Thanks to Sa-mp+ plugin the original hud and minimap and other parts of the game are manipulated , for example once you are driving a vehicle the chatbox moves and you are able to see the minimap.






Hope you all enjoy, looking forward for comments and suggestions, thanks.

Regards [c]Sanchez.
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#2

Are you using YSF?
10/10 well designed.
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#3

Quote:
Originally Posted by Eoussama
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Are you using YSF?
10/10 well designed.
Hello, Thank you, yes I am the latest version, Sa-Mp+ plugin is also loaded to be able to manipulate the original game Hud, minimap and other features plus other plugins.
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#4

Great 10/10!
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#5

Quote:
Originally Posted by Barnwell
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Great 10/10!
Thank you.
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#6

I don't like the user interface, but I do like the concept. However, you choosed to badly design the textdraws. Don't be offended by this, barely anyone creates textdraws that fits GTA SA well.
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#7

Quote:
Originally Posted by Meller
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I don't like the user interface, but I do like the concept. However, you choosed to badly design the textdraws. Don't be offended by this, barely anyone creates textdraws that fits GTA SA well.
I appreciate the honest feedback, not offended at all, it would never be possible to please all eyes ofc. and that's the trouble that i often find is how to fit a new design like this with gta-sa, however thank you

PS: It is a concept indeed, and not fully finished and may look different at latter stages.
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#8

Wow the textdraw design was great, all the text is great, the ones that caught my attention were the chat, the central menu, and the top with the wi-fi points, congratulations for the creativity.
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#9

Quote:
Originally Posted by Swinte
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Wow the textdraw design was great, all the text is great, the ones that caught my attention were the chat, the central menu, and the top with the wi-fi points, congratulations for the creativity.
Thank you

The Wi-fi signal is actually phone network signal it relies on Dynamic areas to calculate the signal strength for the player.
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#10

I thought it was from the connection of the client to the server ex: from a certain ping gets lots of signals understand? but was best availed with signal to phones / cell phones was a great idea. In the middle menu part it looks a lot like the gta v hud when you change weapons.
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#11

Not bad.
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#12

Quote:
Originally Posted by xiaoniao
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Not bad.
Thank you.
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#13

I would love so much if we will be able to hide the original HUD via script(Not using F7). Kalcor please consider this!
<3

OnTopic: The hud is not that bad, you should consider using the new 0.3.8 features, and creeate some custom stuff via objects.
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#14

Really nice GUI.
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#15

Nice job brother +rep
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#16

It looks very clean and well arranged, did you try your interface at different resolutions to see how they appear?
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#17

It looks appealing. Good work!
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