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OnPlayerStreamOut gets called when you disconnect? is it called when you starts to spectate someone?
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Streamed in basically means the server is transmissing information and coordinates to the client whereas /this/ subject is in the streamdistance to be shown.
So, when player A moves close to player B (approx' 100 units), then they stream in for eachother in order to be able to visually see eachother character.
When player A moves away from player B, they no longer will have a stream distance together.
This is why you can't stand on the star tower and snipe people at for i.e. Ocean Docks.
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I know that I think you guys misunderstood my question.