08.11.2017, 13:10
When you do it for 0.3.8?
pawno\include\nex-ac.inc(4596) : warning 202: number of arguments does not match definition nex-ac.inc(4610) : error 025: function heading differs from prototype /include/spikestrip.inc(264) : warning 201: redefinition of constant/macro (symbol "OnVehicleDamageStatusUpdate") |
{ if (! IsPlayerConnected(pDuel[playerid][duelPlayer])) { return SendClientMessage(playerid, COLOR_TOMATO, "Doi thu hien tai khong ket noi."); } else if (pInClass[pDuel[playerid][duelPlayer]]) { return SendClientMessage(playerid, COLOR_TOMATO, "Doi thu khong o day."); } else if (GetPlayerState(pDuel[playerid][duelPlayer]) == PLAYER_STATE_WASTED) { return SendClientMessage(playerid, COLOR_TOMATO, "Doi thu khong o day."); } else if (pDuel[pDuel[playerid][duelPlayer]][duelActive]) { return SendClientMessage(playerid, COLOR_TOMATO, "Doi thu da o trong mot tran dau."); } else if (pDuel[playerid][duelBet] > 0 && GetPlayerMoney(playerid) < pDuel[playerid][duelBet]) { return SendClientMessage(playerid, COLOR_TOMATO, "Ban khong du tien de dat cuoc."); } else if (pDuel[playerid][duelBet] > 0 && GetPlayerMoney(pDuel[playerid][duelPlayer]) < pDuel[playerid][duelBet]) { return SendClientMessage(playerid, COLOR_TOMATO, "Doi thu cua ban khong du tien de dat cuoc."); } |
Well basicly.i added this to my own gamemode and... no erros in compile or stuff like that just. It kick players for no reason. example in SetPlayerPos if it is used 2 times on 2 diferent places for a short time it kick for teleport . Also a lot like this... This was just an example.
And my question is: should i change anything in my gamemode or its anticheat error. PS: this was tested about 4 months ago and meaby it was an bug error but i just want to make sure |
H:\Program Files (x86)\Rockstar Games\GTA San Andreas\SAMP\Server\pawno\include\nex-ac.inc(4787) : warning 202: number of arguments does not match definition H:\Program Files (x86)\Rockstar Games\GTA San Andreas\SAMP\Server\pawno\include\nex-ac.inc(4801) : error 025: function heading differs from prototype Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
public OnPlayerExitVehicle( playerid )
public OnPlayerExitVehicle( playerid, vehicleid )
Basicly fixed... I want to know something now. I have messages like . You have been kicked for for #002
I want to make it example. You have been kicked for airbreak or teleport hack stuff like this and... I want to send message to admins example just to make sure if he is using teleport hack or its fake since i need to test it in my server till i make sure he dont ban someone for no reason or kick someone for no reason |
Please fix bug with fly hack..
When car jump in air detect fly hack but it is not fly hack |
Basicly fixed... I want to know something now. I have messages like . You have been kicked for for #002
I want to make it example. You have been kicked for airbreak or teleport hack stuff like this and... I want to send message to admins example just to make sure if he is using teleport hack or its fake since i need to test it in my server till i make sure he dont ban someone for no reason or kick someone for no reason |
nex-ac.inc(2775) : error 021: symbol already defined: "@yH_OnPlayerConnect@002"
nex-ac.inc(2779) : error 021: symbol already defined: "@yH_OnPlayerConnect@002" nex-ac.inc(2881) : error 021: symbol already defined: "@yH_OnPlayerDisconnect@002" nex-ac.inc(2885) : error 021: symbol already defined: "@yH_OnPlayerDisconnect@002" |