"Server closed the connection" bug
#1

Sometimes I get the "Server closed the connection." message when I shoot a player using a custom skin, and I'm also using a custom skin. It doesn't happen all the times (it's very rare, actually), and it doesn't seem to be with a specific weapon or skin (it always happened with a shooting weapon). No crash messages.

What could be happening?

EDIT: samp-server.exe reports the player exit reason as code 2 (kick/ban).
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#2

Did you check if isn't a anti-cheat script? Maybe weapon-crasher
I had the same issue when my client streams a lot of actors, I fixed it by changing ackslimit
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#3

Quote:
Originally Posted by Widoh
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Did you check if isn't a anti-cheat script? Maybe weapon-crasher
I had the same issue when my client streams a lot of actors, I fixed it by changing ackslimit
I'm using SA-MP Server's default server.config file, which uses grandlarc and includes these filterscripts:

gl_actions gl_realtime gl_property gl_mapicon ls_elevator attachments test_cmds skinchanger vspawner ls_mall ls_beachside npc_record stunt_island stunt_island2 ospawner

What value for ackslimit should I use?
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#4

Don't change the ackslimit on a whim...

Check with the standard Grand Larceny filterscripts. If it still occurs, then be sure to check that you are using the latest script versions (Unsure if anything has been changed, but in the 0.3.7 version, it shouldn't be causing this, but still).

If it is still happening with the normal setup, then check you've added the skins properly, add another few skins and check that it's not skin dependent, and then if all of that is done, then report it as a bug.


Changing the Ackslimit, or any setting at all, without testing, is simply a 'hope' to fix it situation, where you need to find out what is actually causing it.
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#5

The grandlarc script is hardcoded to kick if you switch to minigun. Most of the network level kicks have a warning in the log, so you could check to see if it's that.
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