05.11.2017, 13:52
Hey there!
Bug:
How to do it:
Add a new model, restart the server using gmx (don't close the client/game)
It will says
Server Restarting...
Connected. Joining Game
Connected to ...
But the bug is the server not gonna check that you have the new model or not, mean by that you won't download the new model.
Temp Fix:
You should close the game and client, Re-open them, and connect again. then the download will start.
Suggestion:
- OnPlayerDownloadStart(playerid, modelname, progress)
playerid - ID of player
modelname - the file name
progress - percentage of progress (89%)
- PlayersModelsCheck(playerid)
Return true if player has all models/files
Return false if player haven't all models/files
Bug:
How to do it:
Add a new model, restart the server using gmx (don't close the client/game)
It will says
Server Restarting...
Connected. Joining Game
Connected to ...
But the bug is the server not gonna check that you have the new model or not, mean by that you won't download the new model.
Temp Fix:
You should close the game and client, Re-open them, and connect again. then the download will start.
Suggestion:
- OnPlayerDownloadStart(playerid, modelname, progress)
playerid - ID of player
modelname - the file name
progress - percentage of progress (89%)
- PlayersModelsCheck(playerid)
Return true if player has all models/files
Return false if player haven't all models/files