05.09.2009, 17:14
Hello
So this is my sevond work in MTA...
OK, Tleports :
/OldAp = Sends you there
/BigJump = Send you a high area
/DOldAp = send you to Drifts area
/OpenOldAp = Open the front gate
/CloseOldAp - Close the front gate
OK
in this map have 64 Objects and 114 cars.
List of Cars :
Nrg-500
34
Monster :
6
Monster A :
2
Monster B :
2
Infernus :
15
Turismo :
9
Bullet :
10
Banshee :
15
Super GT :
6
Sanchez :
15
OK
now 6 pics :






And who wants to take another 10 photos :
http://www.fileflyer.com/view/4DHQGCg
Ok
This clip shows the route of the Drift Region :
OldAp Area - GTA Sa:Mp
I know .. Have DeLay
OK
Now add it to your Mod
Enter this site :
http://pastebin.com/f36c7498
And what it says put under it:
Now
to to the public OnPlayerCommandText and put this here :
ok
We added the objects and cars
Now we have to add the gate
so
At the top of your mode :
now go to public OnGameModeInit and put this here :
Now go to public OnPlayerCommandText and Write this here :
And that's it
Sorry about my English
Bye Bye (:
So this is my sevond work in MTA...
OK, Tleports :
/OldAp = Sends you there
/BigJump = Send you a high area
/DOldAp = send you to Drifts area
/OpenOldAp = Open the front gate
/CloseOldAp - Close the front gate
OK
in this map have 64 Objects and 114 cars.
List of Cars :
Nrg-500
34
Monster :
6
Monster A :
2
Monster B :
2
Infernus :
15
Turismo :
9
Bullet :
10
Banshee :
15
Super GT :
6
Sanchez :
15
OK
now 6 pics :






And who wants to take another 10 photos :
http://www.fileflyer.com/view/4DHQGCg
Ok
This clip shows the route of the Drift Region :
OldAp Area - GTA Sa:Mp
I know .. Have DeLay

OK
Now add it to your Mod
Enter this site :
http://pastebin.com/f36c7498
And what it says put under it:
Quote:
public OnGameModeInit() { |
to to the public OnPlayerCommandText and put this here :
Quote:
if(strcmp(cmdtext, "/oldap", true)==0) { SetPlayerPos(playerid, 419.0603, 2506.9751, 16.4844); SetPlayerFacingAngle(playerid, 85.7182); return 1; } if(strcmp(cmdtext, "/bigjump", true)==0) { SetPlayerPos(playerid, -443.2862, 2521.0032, 239.4850); SetPlayerFacingAngle(playerid, 260.961 ![]() return 1; } if(strcmp(cmdtext, "/doldap", true)==0) { SetPlayerPos(playerid, 149.5744, 2487.4087, 41.2186); SetPlayerFacingAngle(playerid, 88.1825); return 1; } |
We added the objects and cars
Now we have to add the gate
so
At the top of your mode :
Quote:
new blat; |
Quote:
blat = CreateObject(980, 422.706512, 2506.904785, 18.107769, 0.0000, 0.0000, 270.0000); |
Quote:
if(!strcmp(cmd,"/openoldap",true)) { MoveObject(blat,422.584836,2506.934082, 23.757744, 3.0); return 1; } if(!strcmp(cmd,"/closeoldap",true)) { MoveObject(blat, 422.706512, 2506.904785, 18.107769, 3.0); return 1; } |
Sorry about my English
Bye Bye (: