[Map] [MAP] Mafiahouse interior by KayaQue
#1

Made a interior which fits mafia ints in roleplay servers.
We're currently using it in StreetLife Roleplay ( 91.121.209.20:3400 )

Pictures:

/imageshack/i/mtascreen0009r.jpg/
/imageshack/i/mtascreen0010g.jpg/
/imageshack/i/mtascreen0011p.jpg/
/imageshack/i/mtascreen0007.jpg/
/imageshack/i/mtascreen0008t.jpg/

Spawnpoint: 3474.841,924.143,3.921 int: 0
Code:
CreateDynamicObject(14389,3481.781,891.039,4.202,0.0,0.0,0.0);
CreateDynamicObject(1701,3476.991,916.742,0.946,0.0,0.0,-180.000);
CreateDynamicObject(1736,3494.388,936.177,3.256,0.0,0.0,-90.000);
CreateDynamicObject(1736,3494.413,931.551,3.242,0.0,0.0,-90.000);
CreateDynamicObject(1786,3476.627,911.915,2.606,0.0,0.0,-180.000);
CreateDynamicObject(16151,3490.953,938.178,1.344,0.0,0.0,90.000);
CreateDynamicObject(2844,3474.647,918.628,0.956,0.0,0.0,0.0);
CreateDynamicObject(2843,3474.593,918.060,0.957,0.0,0.0,-33.750);
CreateDynamicObject(1646,3512.874,936.887,1.289,0.0,0.0,0.0);
CreateDynamicObject(1646,3511.308,936.915,1.289,0.0,0.0,0.0);
CreateDynamicObject(1646,3509.395,936.950,1.289,0.0,0.0,0.0);
CreateDynamicObject(638,3482.208,929.768,1.607,0.0,0.0,90.000);
CreateDynamicObject(14869,3477.742,917.814,1.760,0.0,0.0,0.0);
CreateDynamicObject(1828,3490.855,934.123,0.950,0.0,0.0,22.500);
CreateDynamicObject(2002,3492.317,938.696,0.948,0.0,0.0,0.0);
CreateDynamicObject(2099,3494.656,936.174,0.957,0.0,0.0,-90.000);
CreateDynamicObject(2296,3486.936,929.338,0.950,0.0,0.0,-270.000);
CreateDynamicObject(1433,3491.845,931.057,1.139,0.0,0.0,0.0);
CreateDynamicObject(1723,3493.816,931.810,0.957,0.0,0.0,-90.000);
CreateDynamicObject(1723,3492.836,928.768,0.950,0.0,0.0,-180.000);
CreateDynamicObject(1724,3490.033,930.581,0.950,0.0,0.0,90.000);
CreateDynamicObject(1724,3491.243,933.007,0.950,0.0,0.0,0.0);
CreateDynamicObject(16779,3492.373,930.594,6.404,0.0,0.0,0.0);
CreateDynamicObject(3525,3494.413,935.217,4.371,0.0,0.0,-90.000);
CreateDynamicObject(3525,3494.513,932.205,4.410,0.0,0.0,-90.000);
CreateDynamicObject(18001,3476.077,938.218,1.517,0.0,0.0,0.0);
CreateDynamicObject(632,3475.092,937.405,1.407,0.0,0.0,0.0);
CreateDynamicObject(630,3475.218,937.706,1.985,0.0,0.0,0.0);
CreateDynamicObject(626,3474.444,936.030,3.008,0.0,0.0,-11.250);
CreateDynamicObject(2254,3474.415,933.026,2.940,0.0,0.0,-270.000);
CreateDynamicObject(2253,3487.483,938.585,2.250,0.0,0.0,0.0);
CreateDynamicObject(2251,3479.329,930.250,2.381,0.0,0.0,-146.250);
CreateDynamicObject(2251,3485.657,930.206,2.381,0.0,0.0,33.750);
CreateDynamicObject(1364,3482.132,936.306,1.736,0.0,0.0,0.0);
CreateDynamicObject(1361,3478.948,936.267,1.695,0.0,0.0,0.0);
CreateDynamicObject(1361,3485.164,935.909,1.695,0.0,0.0,0.0);
CreateDynamicObject(646,3477.229,937.365,2.380,0.0,0.0,0.0);
CreateDynamicObject(1557,3494.992,932.307,0.994,0.0,0.0,-45.000);
CreateDynamicObject(1557,3494.870,935.250,0.969,0.0,0.0,-90.000);
CreateDynamicObject(1557,3486.538,935.251,0.985,0.0,0.0,-90.000);
CreateDynamicObject(1557,3486.415,932.293,0.959,0.0,0.0,-157.500);
CreateDynamicObject(1557,3474.909,930.494,0.959,0.0,0.0,0.0);
CreateDynamicObject(1557,3477.832,930.436,0.959,0.0,0.0,-78.750);
CreateDynamicObject(1557,3474.890,922.216,1.002,0.0,0.0,0.0);
CreateDynamicObject(1557,3477.842,922.179,0.959,0.0,0.0,-281.250);
CreateDynamicObject(1557,3478.590,915.768,1.012,0.0,0.0,-90.000);
CreateDynamicObject(1557,3478.572,912.766,1.057,0.0,0.0,90.000);
CreateDynamicObject(1557,3474.291,925.075,0.962,0.0,0.0,-90.000);
CreateDynamicObject(1557,3518.983,923.750,0.986,0.0,0.0,-90.000);
CreateDynamicObject(1557,3518.992,920.703,0.979,0.0,0.0,90.000);
CreateDynamicObject(1557,3491.889,928.242,1.038,0.0,0.0,0.0);
CreateDynamicObject(1557,3487.894,928.239,0.959,0.0,0.0,0.0);
Its my first release, but more will come!

- KayaQue
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#2

oh ye nice
Reply
#3

Quote:
Originally Posted by gszyclon
oh ye nice
Thanks a lot!
Reply
#4

nice!
Reply
#5

Quote:
Originally Posted by DarkClone
nice!
Thank you!
Reply
#6

It looks nice but I wouldn't release map's which are for a server. Things like maps make a server unique
Reply
#7

Quote:
Originally Posted by WwW
It looks nice but I wouldn't release map's which are for a server. Things like maps make a server unique
So dont release

EDITorry i forgot to mention,Very nice map
Reply
#8

Ye nice Stuff man
Reply
#9

Very nice!
Reply
#10

Thank you very much for your great comments!
Be sure to check out the other maps of mine as well!

- KayaQue
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