Textdraws not getting destroyed ?
#1

textdraws not getting destroyed (correctly)

i have some publics wich worked flawless in 0.2X

but now they refuse to work^^

Код:
public TimeTextForPlayer( playerid, Text:text, time )
{
  TextDrawShowForPlayer( playerid, text );
  SetTimerEx( "DestroyTextTimer", time, 0, "ii", playerid, _:text );
}
Код:
public DestroyTextTimer( playerid, Text:text )
{
  TextDrawDestroy( text );
}
was used to display a before created textdraw for a amount of time
why it dont get destroyed correctly now?
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#2

You have to hide them before you destroy them otherwise they won't disappear... it's a bug.
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#3

even if they are... its prolly going to be something better released besides them that has better quiality
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#4

thanks a lot sir =)
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