19.07.2017, 15:29
I used CreateObject / CreateDynamicObject(with Streamer)
No errors what so ever, the map doesn't load in-game (Objects can't be seen)
Code:
This is where the map should appear, as I said no errors and the gamemode is still working fine.
No errors what so ever, the map doesn't load in-game (Objects can't be seen)
Code:
Quote:
public OnGameModeInit() { CreateDynamicObject(987, -132.14209, -1510.59161, 19.30086, 0.00000, 0.00000, 0.57957); CreateDynamicObject(987, -144.13196, -1510.44696, 19.30086, 0.00000, 0.00000, 359.22491); CreateDynamicObject(987, -156.12439, -1510.11737, 19.30086, 0.00000, 0.00000, 359.22491); CreateDynamicObject(987, -120.06592, -1510.60736, 19.30086, 0.00000, 0.00000, 0.57957); CreateDynamicObject(987, -108.03748, -1510.49200, 19.30086, 0.00000, 0.00000, 0.57957); CreateDynamicObject(987, -95.79163, -1510.59650, 19.30083, 0.00000, 0.00000, 286.41718); CreateDynamicObject(987, -92.38879, -1522.08234, 19.30083, 0.00000, 0.00000, 270.83917); CreateDynamicObject(987, -92.15222, -1534.03204, 19.30083, 0.00000, 0.00000, 270.83917); CreateDynamicObject(987, -91.89758, -1558.09149, 19.30083, 0.00000, 0.00000, 270.09814); CreateDynamicObject(987, -91.95215, -1546.02838, 19.30083, 0.00000, 0.00000, 270.83917); CreateDynamicObject(987, -91.98596, -1563.49799, 19.30083, 0.00000, 0.00000, 270.09814); CreateDynamicObject(987, -92.13086, -1574.93707, 19.30083, 0.00000, 0.00000, 180.88339); CreateDynamicObject(987, -104.06201, -1575.01703, 19.30083, 0.00000, 0.00000, 180.88339); CreateDynamicObject(987, -116.04187, -1574.81854, 19.30083, 0.00000, 0.00000, 182.72711); CreateDynamicObject(987, -127.92139, -1575.34552, 19.30083, 0.00000, 0.00000, 180.88339); CreateDynamicObject(987, -151.82324, -1575.70380, 19.30083, 0.00000, 0.00000, 111.14228); CreateDynamicObject(987, -139.81885, -1575.34283, 19.30083, 0.00000, 0.00000, 180.88339); CreateDynamicObject(987, -155.79431, -1564.46075, 19.30083, 0.00000, 0.00000, 91.05630); CreateDynamicObject(987, -155.99097, -1552.45026, 19.30083, 0.00000, 0.00000, 90.01823); CreateDynamicObject(987, -155.90466, -1540.46918, 19.30083, 0.00000, 0.00000, 90.01823); CreateDynamicObject(987, -155.93274, -1528.47223, 19.30083, 0.00000, 0.00000, 90.01823); CreateDynamicObject(987, -156.03040, -1521.14874, 19.30083, 0.00000, 0.00000, 90.01823); CreateDynamicObject(8674, -149.92261, -1527.42755, 21.19383, 0.00000, 0.00000, 0.00000); CreateDynamicObject(8674, -139.92883, -1529.89032, 21.19383, 0.00000, 0.00000, 358.52484); CreateDynamicObject(8674, -106.56458, -1528.80096, 21.19383, 0.00000, 0.00000, 1.02128); CreateDynamicObject(8674, -99.41846, -1524.44855, 21.19383, 0.00000, 0.00000, 1.02128); CreateDynamicObject(8674, -106.96228, -1560.22406, 21.19383, 0.00000, 0.00000, 1.02128); CreateDynamicObject(8674, -98.92676, -1564.24786, 21.19383, 0.00000, 0.00000, 1.02128); CreateDynamicObject(8674, -145.21033, -1556.06427, 21.19383, 0.00000, 0.00000, 332.82910); CreateDynamicObject(8674, -148.75452, -1562.57147, 21.19383, 0.00000, 0.00000, 0.18283); CreateDynamicObject(3279, -124.36084, -1527.25751, 20.43477, 0.00000, 0.00000, 88.11018); CreateDynamicObject(3279, -124.26624, -1560.12067, 20.97988, 0.00000, 0.00000, 270.28207); CreateDynamicObject(987, -130.04736, -1537.23090, 19.30083, 0.00000, 0.00000, 357.93088); CreateDynamicObject(987, -118.70776, -1550.43488, 19.30083, 0.00000, 0.00000, 179.49469); CreateDynamicObject(300, 156.12439, 1575.20343, -12.59575, 0.00000, 0.00000, 0.00000); CreateVehicle(522, 2033.8418, 1343.2822, 10.9549, 0.0000, -1, -1, 100); } |