27.06.2017, 08:57
[Plugin] YSF - kurta999's version
27.06.2017, 10:31
Yes, it is
27.06.2017, 12:07
After switching on YSF_ToggleOnServerMessage(1);
[13:34:02] [debug] AMX backtrace:
[13:34:03] [debug] Run time error 7: "Stack underflow"
[13:34:03] [debug] Stack pointer (STK) is 0x113E564, stack top (STP) is 0x113E560
[13:34:02] [debug] AMX backtrace:
[13:34:03] [debug] Run time error 7: "Stack underflow"
[13:34:03] [debug] Stack pointer (STK) is 0x113E564, stack top (STP) is 0x113E560
27.06.2017, 14:34
OnServerMessage never worked perfectly, so that is the reason why it is disabled by default.
30.06.2017, 11:37
OnPlayerClientGameInit does this work fine?
Profiler shows a great delay.
Profiler shows a great delay.
30.06.2017, 11:50
For me perfectly.
02.07.2017, 14:03
You sure that this native is working?
I am freezing player in the spawn and it says that player has control over his character.
pawn Код:
IsPlayerControllable
09.07.2017, 19:11
Hello all, i'm currently developing a script for underwater diving and such.
@ kurta999, would it be possible to manipulate the o2 ( oxygen level ) when underwater, is that something that is possible to get the memory adresse's and add it to the plugin? ) 0.o
Thanks in advance.
PS: BTW Awesome work on this last update !
@ kurta999, would it be possible to manipulate the o2 ( oxygen level ) when underwater, is that something that is possible to get the memory adresse's and add it to the plugin? ) 0.o
Thanks in advance.
PS: BTW Awesome work on this last update !
10.07.2017, 08:56
Quote:
Yes, I would like, it saves a lot of traffic.
And when will the release? |
Quote:
Is there going to be "PlayerTextDrawSetStringf" native?
SendClientMessagef is already there, what's the issue to have the one for TextDraws? |
Quote:
Hello all, i'm currently developing a script for underwater diving and such.
@ kurta999, would it be possible to manipulate the o2 ( oxygen level ) when underwater, is that something that is possible to get the memory adresse's and add it to the plugin? ) 0.o Thanks in advance. PS: BTW Awesome work on this last update ! |
13.07.2017, 15:31
hello Guys, please can you explain for me what does this Words mean please

Код:
[2017 | 17:18:00] ARRAY_ConsoleCommands: 8196920
13.07.2017, 16:44
Nothing its just a debug message
13.07.2017, 17:23
16.07.2017, 15:30
Quote:
Then why not remove it?
In the code there is a lot of garbage, unnecessary comments, do you like working with such code? |

MPL
https://github.com/kurta999/YSF/tree/YSF_/src
https://github.com/kurta999/YSF/blob/YSF_/src/Hooks.h
AFAIK same what you started to use.
18.07.2017, 01:38
Quote:
https://usercontent.irccloud-cdn.com...CrLL/image.png
My server crashed after round about 1 hour, after i started using YSF. Any idea? |
Also:
pawn Код:
[sampgdk:warning] Index mismatch for OnOutcomeScmEvent (-10011 != -10009)
[sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:33] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:34] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:35] [sampgdk:warning] Index mismatch for OnPlayerPauseStateChange (-10037 != -10035)
[14:20:35] [sampgdk:warning] Index mismatch for OnPlayerPauseStateChange (-10037 != -10035)
[14:20:37] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:37] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:37] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:37] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:37] [sampgdk:warning] Index mismatch for OnVehicleDamageStatusUpdate (-10057 != -10055)
[14:20:37]
Thanks.
18.07.2017, 04:43
Use the latest version, ysf doesnt use samgsk anymore
18.07.2017, 04:51
When i use lastest version. Crash.
I have to use an old version of the YSF so it will not crash.
-...
In this moment i use this version:
pawn Код:
[04:02:45] [debug] Server crashed due to an unknown error
[04:02:45] [debug] Native backtrace:
[04:02:45] [debug] #0 f66839f0 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () from plugins/crashdetect.so
[04:02:45] [debug] #1 f667ca62 in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so
[04:02:45] [debug] #2 f667d764 in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so
[04:02:45] [debug] #3 f667f6b4 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
[04:02:45] [debug] #4 f668331d in ?? () from plugins/crashdetect.so
[04:02:45] [debug] #5 f77bd420 in ?? ()
[04:02:45] [debug] #6 f77bd440 in ?? ()
[04:02:45] [debug] #7 f74a9457 in gsignal () from /lib32/libc.so.6
[04:02:45] [debug] #8 f74ac7c3 in abort () from /lib32/libc.so.6
[04:02:45] [debug] #9 f76dfd6f in _ZN9__gnu_cxx27__verbose_terminate_handlerEv () from /usr/lib32/libstdc++.so.6
[04:02:45] [debug] #10 f76dd924 in ?? () from /usr/lib32/libstdc++.so.6
[04:02:45] [debug] #11 f76dd99d in ?? () from /usr/lib32/libstdc++.so.6
[04:02:45] [debug] #12 f76ddcb6 in __cxa_rethrow () from /usr/lib32/libstdc++.so.6
[04:02:45] [debug] #13 f608e0cd in _ZNSt10_HashtableItSt4pairIKtNSt6chrono10time_pointINS2_3_V212steady_clockENS2_8durationIxSt5ratioILx1ELx1000000000EEEEEEESaISB_ENSt8__detail10_Select1stESt8equal_toItESt4hashItENSD_18_Mod_range_hashingENSD_20_Default_ranged_hashENSD_20_Prime_rehash_policyENSD_17_Hashtable_traitsILb0ELb0ELb1EEEE21_M_insert_unique_nodeEjjPNSD_10_Hash_nodeISB_Lb0EEE () from plugins/YSF.so
[04:02:45] [debug] #14 f608bfd9 in _ZN7CServer16OnPlayerStreamInEtt () from plugins/YSF.so
[04:02:45] [debug] #15 f6091c7a in _Z32HOOK_CGameMode__OnPlayerStreamInP9CGameModeii () from plugins/YSF.so
[04:02:45] [debug] #16 080cafb4 in ?? () from ./samp03svr
[04:02:45] [debug] #17 080cbb19 in ?? () from ./samp03svr
[04:02:45] [debug] #18 080cbe2f in ?? () from ./samp03svr
[04:02:45] [debug] #19 080cd5e4 in ?? () from ./samp03svr
[04:02:45] [debug] #20 080ac97c in ?? () from ./samp03svr
[04:02:45] [debug] #21 080aed90 in ?? () from ./samp03svr
[04:02:45] [debug] #22 080aef02 in ?? () from ./samp03svr
[04:02:45] [debug] #23 080aa13a in ?? () from ./samp03svr
[04:02:45] [debug] #24 f7494ad3 in __libc_start_main () from /lib32/libc.so.6
[04:02:45] [debug] #25 0804b4e1 in ?? () from ./samp03svr
----------
Loaded log file: "server_log.txt".
-...
In this moment i use this version:
18.07.2017, 06:10
Don't use that
That's an unstable shit, use the one from the main page. That's totally stable. (r19)
I still don't have PC & internet at home where I live now, so it's a bit hard to test & release r19-2.

I still don't have PC & internet at home where I live now, so it's a bit hard to test & release r19-2.
18.07.2017, 08:34
i suggest removing setplayerfakeping function, its being abused.
18.07.2017, 09:00
18.07.2017, 19:10
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