23.06.2017, 20:51
Hello everyone,
I got bored and decided to put together a small fire house. I plan on mapping another one(a little bigger) somewhere else later in the future..
Let me know how you like it! I did it in 30-40mins so It's not 100 the best but I think it's kinda cool for what it is..
Pictures: http://imgur.com/a/fp6w6
CODE:
I got bored and decided to put together a small fire house. I plan on mapping another one(a little bigger) somewhere else later in the future..
Let me know how you like it! I did it in 30-40mins so It's not 100 the best but I think it's kinda cool for what it is..
Pictures: http://imgur.com/a/fp6w6
CODE:
Код:
SetObjectMaterial(CreateObject(19447, 1832.04541, -1405.06445, 14.06568, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1817.69189, -1400.18933, 14.06570, 0.00000, 0.00000, 0.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1822.44739, -1405.06445, 14.06570, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1822.44739, -1395.44348, 14.06570, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1831.89246, -1395.44348, 14.06570, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1831.89246, -1395.44348, 17.49032, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1822.44739, -1395.44348, 17.48571, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1817.69189, -1400.18933, 8.68363, 0.00000, 0.00000, 0.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1817.69189, -1400.18933, 17.48141, 0.00000, 0.00000, 0.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1822.46545, -1405.05591, 17.49895, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19447, 1832.04541, -1405.06445, 17.49002, 0.00000, 0.00000, 90.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); CreateDynamicObject(3578, 1831.28174, -1399.66077, 11.60587, 0.00000, 0.00000, 0.00000); CreateDynamicObject(3578, 1822.88232, -1399.65430, 11.60590, 0.00000, 0.00000, 0.00000); CreateDynamicObject(936, 1824.84741, -1404.49182, 12.82666, 0.00000, 0.00000, 180.00000); CreateDynamicObject(941, 1822.15381, -1404.38733, 12.79462, 0.00000, 0.00000, 0.00000); CreateDynamicObject(936, 1818.46790, -1402.66736, 12.82670, 0.00000, 0.00000, 90.00000); CreateDynamicObject(936, 1818.46948, -1400.77258, 12.82670, 0.00000, 0.00000, 90.00000); CreateDynamicObject(941, 1819.69971, -1404.39795, 12.79462, 0.00000, 0.00000, 0.00000); CreateDynamicObject(2196, 1819.23071, -1404.23267, 13.26609, 0.00000, 0.00000, 26.63997); CreateDynamicObject(2196, 1820.38477, -1404.81433, 13.26609, 0.00000, 0.00000, 137.69986); CreateDynamicObject(2196, 1818.16785, -1402.85669, 13.30379, 0.00000, 0.00000, 33.29980); CreateDynamicObject(2196, 1818.54639, -1399.94348, 13.30379, 0.00000, 0.00000, -21.06020); CreateDynamicObject(1716, 1820.01611, -1403.08337, 12.37560, 0.00000, 0.00000, 0.00000); CreateDynamicObject(1716, 1820.77759, -1403.16223, 12.37560, 0.00000, 0.00000, 0.00000); CreateDynamicObject(1716, 1823.29529, -1403.15344, 12.37560, 0.00000, 0.00000, 0.00000); CreateDynamicObject(1716, 1822.25818, -1402.94458, 12.37560, 0.00000, 0.00000, 0.00000); CreateDynamicObject(19899, 1827.79041, -1404.47449, 12.36201, 0.00000, 0.00000, 88.86000); CreateDynamicObject(19815, 1817.78931, -1401.62671, 14.11656, 0.00000, 0.00000, 90.00000); CreateDynamicObject(19377, 1822.75830, -1400.25220, 19.10867, 0.00000, 90.00000, 0.00000); CreateDynamicObject(19377, 1831.45227, -1400.18188, 19.11020, 0.00000, 90.00000, 0.00000); //CreateDynamicObject(13188, 1836.56726, -1402.65295, 13.62792, 0.00000, 0.00000, 0.36000); CreateDynamicObject(19355, 1836.73474, -1397.09387, 17.49520, 0.00000, 0.00000, 0.30300); CreateDynamicObject(19355, 1836.73474, -1397.09387, 16.9032, 0.00000, 0.00000, 0.30300); //CreateDynamicObject(13188, 1836.47253, -1397.79736, 13.62792, 0.00000, 0.00000, 0.36000); CreateDynamicObject(19425, 1827.97534, -1397.40698, 12.34791, 0.00000, 0.00000, 90.00000); CreateDynamicObject(19425, 1827.97534, -1401.97595, 12.34790, 0.00000, 0.00000, 90.00000); CreateDynamicObject(19425, 1819.33179, -1396.93652, 12.34791, 0.00000, 0.00000, 90.00000); SetObjectMaterial(CreateObject(19437, 1836.54517, -1399.79016, 17.42749, 0.00000, 0.00000, 0.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19437, 1836.54517, -1399.79016, 14.17280, 0.00000, 0.00000, 0.00000), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1403.48694, 16.9032, 0.00000, 0.00000, 0.30301), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1403.48694, 17.48521, 0.00000, 0.00000, 0.30301), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1400.56995, 17.48520, 0.00000, 0.00000, 0.30300), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1400.56995, 16.9032, 0.00000, 0.00000, 0.30300), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1397.38794, 16.9032, 0.00000, 0.00000, 0.30300), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1397.38794, 17.49520, 0.00000, 0.00000, 0.30300), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1397.09387, 17.49520, 0.00000, 0.00000, 0.30300), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF); SetObjectMaterial(CreateObject(19355, 1836.73474, -1397.09387, 16.9032, 0.00000, 0.00000, 0.30300), 0, 12959, "sw_library", "sw_brick05", 0xFFFFFFFF);