15.06.2017, 22:32
Wut wut?
The error
The code
The error
Code:
C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(326) : warning 201: redefinition of constant/macro (symbol "RED") C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(3058) : error 040: duplicate "case" label (value 601) C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(3066) : error 040: duplicate "case" label (value 602) C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(3102) : error 040: duplicate "case" label (value 604) C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(3110) : error 040: duplicate "case" label (value 605) C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(3118) : error 040: duplicate "case" label (value 606) C:\Users\Tin\OneDrive\GM\gamemodes\NG.pwn(3130) : error 002: only a single statement (or expression) can follow each "case"
PHP Code:
case 599:
{
if(!response) return BuildRace = 0;
switch(listitem)
{
case 0: BuildRaceType = 0;
case 1: BuildRaceType = 3;
}
ShowDialog(playerid, 600);
}
case 600..601:
{
if(!response) return ShowDialog(playerid, 599);
if(!strlen(inputtext)) return ShowDialog(playerid, 601);
if(strlen(inputtext) < 1 || strlen(inputtext) > 20) return ShowDialog(playerid, 601);
strmid(BuildName, inputtext, 0, strlen(inputtext), sizeof(BuildName));
ShowDialog(playerid, 602);
}
case 602..603:
{
if(!response) return ShowDialog(playerid, 600);
if(!strlen(inputtext)) return ShowDialog(playerid, 603);
if(isNumeric(inputtext))
{
if(!IsValidVehicle(strval(inputtext))) return ShowDialog(playerid, 603);
new
Float: pPos[4]
;
GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
GetPlayerFacingAngle(playerid, pPos[3]);
BuildModeVID = strval(inputtext);
BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00);
BuildVehicle = CreateVehicle(strval(inputtext), pPos[0], pPos[1], pPos[2], pPos[3], random(126), random(126), (60 * 60));
PutPlayerInVehicle(playerid, BuildVehicle, 0);
BuildCreatedVehicle = 0x01;
ShowDialog(playerid, 604);
}
else
{
if(!IsValidVehicle(ReturnVehicleID(inputtext))) return ShowDialog(playerid, 603);
new
Float: pPos[4]
;
GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
GetPlayerFacingAngle(playerid, pPos[3]);
BuildModeVID = ReturnVehicleID(inputtext);
BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00);
BuildVehicle = CreateVehicle(ReturnVehicleID(inputtext), pPos[0], pPos[1], pPos[2], pPos[3], random(126), random(126), (60 * 60));
PutPlayerInVehicle(playerid, BuildVehicle, 0);
BuildCreatedVehicle = 0x01;
ShowDialog(playerid, 604);
}
}
case 604:
{
if(!response) return ShowDialog(playerid, 602);
SendClientMessage(playerid, GREEN, ">> Go to the start line on the left road and press 'KEY_FIRE' and do the same with the right road block.");
SendClientMessage(playerid, GREEN, " - When this is done, you will see a dialog to continue.");
BuildVehPosCount = 0;
BuildTakeVehPos = true;
}
case 605:
{
if(!response) return ShowDialog(playerid, 604);
SendClientMessage(playerid, GREEN, ">> Start taking checkpoints now by clicking 'KEY_FIRE'.");
SendClientMessage(playerid, GREEN, " - IMPORTANT: Press 'ENTER' when you're done with the checkpoints! If it doesn't react press again and again.");
BuildCheckPointCount = 0;
BuildTakeCheckpoints = true;
}
case 606:
{
if(!response) return ShowDialog(playerid, 606);
BuildRace = 0;
BuildCheckPointCount = 0;
BuildVehPosCount = 0;
BuildTakeCheckpoints = false;
BuildTakeVehPos = false;
BuildCreatedVehicle = (BuildCreatedVehicle == 0x01) ? (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00) : (DestroyVehicle(BuildVehicle), BuildCreatedVehicle = 0x00);
}
return 1;
}