14.06.2017, 22:07
Hi
Why objects are not destroying??
Top code:
Main code:
Objects are creating as well.....but not destorying
Why objects are not destroying??
Top code:
Code:
new p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15,p16,p17,p18,p19,p20,p21,p22,p23,p24,p25,p26,p27,p28,p29,p30,p31,p32,p33,p34,p35,p36;
Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys & KEY_YES) { if(IsPlayerInRangeOfPoint(playerid, 2.0, -1756.19006, 768.19061, 168.47099)) { if(DJ[playerid]==1) { for(new i = 0;i<MAX_PLAYERS;i++) { p1=CreatePlayerObject(i,2780, -1763.72510, 780.92908, 174.22932, 88.00000, 2.00000, -6.00000); p2=CreatePlayerObject(i,2780, -1752.37158, 780.15802, 174.22932, 88.00000, 2.00000, -6.00000); p3=CreatePlayerObject(i,2780, -1744.06750, 779.74738, 174.22932, 88.00000, 2.00000, -6.00000); p4=CreatePlayerObject(i,2780, -1766.28955, 764.69904, 168.54120, 0.00000, 0.00000, -179.00000); p5=CreatePlayerObject(i,2780, -1743.22437, 764.93964, 168.54120, 0.00000, 0.00000, -179.00000); p6=CreatePlayerObject(i,2780, -1766.28955, 764.69904, 168.54120, 0.00000, 0.00000, -179.00000); p7=CreatePlayerObject(i,2780, -1743.22437, 764.93964, 168.54120, 0.00000, 0.00000, -179.00000); p8=CreatePlayerObject(i,2780, -1774.05896, 774.17719, 168.39337, 0.00000, 0.00000, 84.00000); p9=CreatePlayerObject(i,2780, -1774.03223, 784.32123, 168.39337, 0.00000, 0.00000, 84.00000); p10=CreatePlayerObject(i,2780, -1774.00366, 794.26978, 168.39337, 0.00000, 0.00000, 84.00000); p11=CreatePlayerObject(i,2780, -1774.07361, 805.47406, 168.39337, 0.00000, 0.00000, 84.00000); p12=CreatePlayerObject(i,2780, -1766.94690, 795.36481, 166.59729, -88.00000, 0.00000, 0.00000); p13=CreatePlayerObject(i,2780, -1767.67834, 789.19318, 166.59729, -88.00000, 0.00000, 0.00000); p14=CreatePlayerObject(i,2780, -1767.58838, 782.20294, 166.59729, -88.00000, 0.00000, 0.00000); p15=CreatePlayerObject(i,2780, -1742.22107, 795.15344, 166.60779, -98.00000, 0.00000, 0.00000); p16=CreatePlayerObject(i,2780, -1742.22778, 789.51678, 166.60779, -98.00000, 0.00000, 0.00000); p17=CreatePlayerObject(i,2780, -1742.17041, 782.18506, 166.60779, -98.00000, 0.00000, 0.00000); p18=CreatePlayerObject(i,2780, -1734.08972, 806.35828, 168.23134, 0.00000, 3.00000, -99.00000); p19=CreatePlayerObject(i,2780, -1733.98816, 796.45825, 168.23134, 0.00000, 3.00000, -99.00000); p20=CreatePlayerObject(i,2780, -1734.02966, 785.73511, 168.23134, 0.00000, 3.00000, -99.00000); p21=CreatePlayerObject(i,2780, -1734.39221, 773.08496, 168.23134, 0.00000, 3.00000, -99.00000); p22=CreatePlayerObject(i,2780, -1755.33472, 803.83698, 166.60779, -98.00000, 0.00000, 0.00000); p23=CreatePlayerObject(i,2780, -1746.55688, 801.01849, 174.27007, 90.00000, 0.00000, 0.00000); p24=CreatePlayerObject(i,2780, -1752.35779, 801.12927, 174.27007, 90.00000, 0.00000, 0.00000); p25=CreatePlayerObject(i,2780, -1748.36548, 789.42651, 166.60779, -98.00000, 0.00000, 0.00000); p26=CreatePlayerObject(i,2780, -1761.39917, 789.22473, 166.59729, -88.00000, 0.00000, 0.00000); p27=CreatePlayerObject(i,2780, -1766.02844, 815.00385, 167.98318, 0.00000, 0.00000, 0.00000); p28=CreatePlayerObject(i,2780, -1753.73547, 814.99573, 167.98318, 0.00000, 0.00000, 0.00000); p29=CreatePlayerObject(i,2780, -1744.25513, 815.03125, 167.98318, 0.00000, 0.00000, 0.00000); p30=CreatePlayerObject(i,2780, -1748.68921, 795.19330, 166.60779, -98.00000, 0.00000, 0.00000); p31=CreatePlayerObject(i,2780, -1761.43872, 795.26221, 166.59729, -88.00000, 0.00000, 0.00000); p32=CreatePlayerObject(i,2780, -1761.31079, 782.31293, 166.59729, -88.00000, 0.00000, 0.00000); p33=CreatePlayerObject(i,2780, -1748.67859, 782.21063, 166.60779, -98.00000, 0.00000, 0.00000); p34=CreatePlayerObject(i,2780, -1753.37720, 794.05072, 174.23012, 88.00000, 2.00000, -6.00000); p35=CreatePlayerObject(i,2780, -1753.27991, 787.92670, 174.34773, 88.00000, 2.00000, -6.00000); p36=CreatePlayerObject(i,2780, -1755.48560, 768.98016, 166.96951, 0.00000, -1.00000, 170.00000); Update3DTextLabelText(smoke, 0x2222FFFF, "Press 'N' to stop smoke!"); } } } } if(newkeys & KEY_NO) { if(IsPlayerInRangeOfPoint(playerid, 2.0, -1756.19006, 768.19061, 168.47099)) { if(DJ[playerid]==1) { for(new i = 0;i<MAX_PLAYERS;i++) { DestroyObject(p1); DestroyObject(p2); DestroyObject(p3); DestroyObject(p4); DestroyObject(p5); DestroyObject(p6); DestroyObject(p7); DestroyObject(p8); DestroyObject(p9); DestroyObject(p10); DestroyObject(p11); DestroyObject(p12); DestroyObject(p13); DestroyObject(p14); DestroyObject(p15); DestroyObject(p16); DestroyObject(p17); DestroyObject(p18); DestroyObject(p19); DestroyObject(p20); DestroyObject(p21); DestroyObject(p22); DestroyObject(p23); DestroyObject(p24); DestroyObject(p25); DestroyObject(p26); DestroyObject(p27); DestroyObject(p28); DestroyObject(p29); DestroyObject(p30); DestroyObject(p31); DestroyObject(p32); DestroyObject(p33); DestroyObject(p34); DestroyObject(p35); DestroyObject(p36); Update3DTextLabelText(smoke, 0x2222FFFF, "Press 'Y' to make smoke!"); } } } } return 1; }