14.06.2017, 22:07
Hi
Why objects are not destroying??
Top code:
Main code:
Objects are creating as well.....but not destorying
Why objects are not destroying??
Top code:
Code:
new p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15,p16,p17,p18,p19,p20,p21,p22,p23,p24,p25,p26,p27,p28,p29,p30,p31,p32,p33,p34,p35,p36;
Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_YES)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, -1756.19006, 768.19061, 168.47099))
{
if(DJ[playerid]==1)
{
for(new i = 0;i<MAX_PLAYERS;i++)
{
p1=CreatePlayerObject(i,2780, -1763.72510, 780.92908, 174.22932, 88.00000, 2.00000, -6.00000);
p2=CreatePlayerObject(i,2780, -1752.37158, 780.15802, 174.22932, 88.00000, 2.00000, -6.00000);
p3=CreatePlayerObject(i,2780, -1744.06750, 779.74738, 174.22932, 88.00000, 2.00000, -6.00000);
p4=CreatePlayerObject(i,2780, -1766.28955, 764.69904, 168.54120, 0.00000, 0.00000, -179.00000);
p5=CreatePlayerObject(i,2780, -1743.22437, 764.93964, 168.54120, 0.00000, 0.00000, -179.00000);
p6=CreatePlayerObject(i,2780, -1766.28955, 764.69904, 168.54120, 0.00000, 0.00000, -179.00000);
p7=CreatePlayerObject(i,2780, -1743.22437, 764.93964, 168.54120, 0.00000, 0.00000, -179.00000);
p8=CreatePlayerObject(i,2780, -1774.05896, 774.17719, 168.39337, 0.00000, 0.00000, 84.00000);
p9=CreatePlayerObject(i,2780, -1774.03223, 784.32123, 168.39337, 0.00000, 0.00000, 84.00000);
p10=CreatePlayerObject(i,2780, -1774.00366, 794.26978, 168.39337, 0.00000, 0.00000, 84.00000);
p11=CreatePlayerObject(i,2780, -1774.07361, 805.47406, 168.39337, 0.00000, 0.00000, 84.00000);
p12=CreatePlayerObject(i,2780, -1766.94690, 795.36481, 166.59729, -88.00000, 0.00000, 0.00000);
p13=CreatePlayerObject(i,2780, -1767.67834, 789.19318, 166.59729, -88.00000, 0.00000, 0.00000);
p14=CreatePlayerObject(i,2780, -1767.58838, 782.20294, 166.59729, -88.00000, 0.00000, 0.00000);
p15=CreatePlayerObject(i,2780, -1742.22107, 795.15344, 166.60779, -98.00000, 0.00000, 0.00000);
p16=CreatePlayerObject(i,2780, -1742.22778, 789.51678, 166.60779, -98.00000, 0.00000, 0.00000);
p17=CreatePlayerObject(i,2780, -1742.17041, 782.18506, 166.60779, -98.00000, 0.00000, 0.00000);
p18=CreatePlayerObject(i,2780, -1734.08972, 806.35828, 168.23134, 0.00000, 3.00000, -99.00000);
p19=CreatePlayerObject(i,2780, -1733.98816, 796.45825, 168.23134, 0.00000, 3.00000, -99.00000);
p20=CreatePlayerObject(i,2780, -1734.02966, 785.73511, 168.23134, 0.00000, 3.00000, -99.00000);
p21=CreatePlayerObject(i,2780, -1734.39221, 773.08496, 168.23134, 0.00000, 3.00000, -99.00000);
p22=CreatePlayerObject(i,2780, -1755.33472, 803.83698, 166.60779, -98.00000, 0.00000, 0.00000);
p23=CreatePlayerObject(i,2780, -1746.55688, 801.01849, 174.27007, 90.00000, 0.00000, 0.00000);
p24=CreatePlayerObject(i,2780, -1752.35779, 801.12927, 174.27007, 90.00000, 0.00000, 0.00000);
p25=CreatePlayerObject(i,2780, -1748.36548, 789.42651, 166.60779, -98.00000, 0.00000, 0.00000);
p26=CreatePlayerObject(i,2780, -1761.39917, 789.22473, 166.59729, -88.00000, 0.00000, 0.00000);
p27=CreatePlayerObject(i,2780, -1766.02844, 815.00385, 167.98318, 0.00000, 0.00000, 0.00000);
p28=CreatePlayerObject(i,2780, -1753.73547, 814.99573, 167.98318, 0.00000, 0.00000, 0.00000);
p29=CreatePlayerObject(i,2780, -1744.25513, 815.03125, 167.98318, 0.00000, 0.00000, 0.00000);
p30=CreatePlayerObject(i,2780, -1748.68921, 795.19330, 166.60779, -98.00000, 0.00000, 0.00000);
p31=CreatePlayerObject(i,2780, -1761.43872, 795.26221, 166.59729, -88.00000, 0.00000, 0.00000);
p32=CreatePlayerObject(i,2780, -1761.31079, 782.31293, 166.59729, -88.00000, 0.00000, 0.00000);
p33=CreatePlayerObject(i,2780, -1748.67859, 782.21063, 166.60779, -98.00000, 0.00000, 0.00000);
p34=CreatePlayerObject(i,2780, -1753.37720, 794.05072, 174.23012, 88.00000, 2.00000, -6.00000);
p35=CreatePlayerObject(i,2780, -1753.27991, 787.92670, 174.34773, 88.00000, 2.00000, -6.00000);
p36=CreatePlayerObject(i,2780, -1755.48560, 768.98016, 166.96951, 0.00000, -1.00000, 170.00000);
Update3DTextLabelText(smoke, 0x2222FFFF, "Press 'N' to stop smoke!");
}
}
}
}
if(newkeys & KEY_NO)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, -1756.19006, 768.19061, 168.47099))
{
if(DJ[playerid]==1)
{
for(new i = 0;i<MAX_PLAYERS;i++)
{
DestroyObject(p1);
DestroyObject(p2);
DestroyObject(p3);
DestroyObject(p4);
DestroyObject(p5);
DestroyObject(p6);
DestroyObject(p7);
DestroyObject(p8);
DestroyObject(p9);
DestroyObject(p10);
DestroyObject(p11);
DestroyObject(p12);
DestroyObject(p13);
DestroyObject(p14);
DestroyObject(p15);
DestroyObject(p16);
DestroyObject(p17);
DestroyObject(p18);
DestroyObject(p19);
DestroyObject(p20);
DestroyObject(p21);
DestroyObject(p22);
DestroyObject(p23);
DestroyObject(p24);
DestroyObject(p25);
DestroyObject(p26);
DestroyObject(p27);
DestroyObject(p28);
DestroyObject(p29);
DestroyObject(p30);
DestroyObject(p31);
DestroyObject(p32);
DestroyObject(p33);
DestroyObject(p34);
DestroyObject(p35);
DestroyObject(p36);
Update3DTextLabelText(smoke, 0x2222FFFF, "Press 'Y' to make smoke!");
}
}
}
}
return 1;
}



to create and destroy and it is working fine!