17.05.2017, 17:23
I cant fix it. This is an experimental function in client, i think this was the reason why it is not added to the server
TogglePlayerWidescreen(playerid, true);
PS: Suggestion, would be awesome if you where able to manipulate the radar and hud individual or both, might not be possible to find the memory addresses, not sure as I'm not good with that kind of thing but it would be a great function and quite useful !
|
It's possible in the next version to add
native GetPlayerFPS(playerid); stock GetPlayerFPS(playerid) { SetPVarInt(playerid, "DrunkL", GetPlayerDrunkLevel(playerid)); if(GetPVarInt(playerid, "DrunkL") < 100) { SetPlayerDrunkLevel(playerid, 2000); } else { if(GetPVarInt(playerid, "LDrunkL") != GetPVarInt(playerid, "DrunkL")) { SetPVarInt(playerid, "FPS", (GetPVarInt(playerid, "LDrunkL") - GetPVarInt(playerid, "DrunkL"))); SetPVarInt(playerid, "LDrunkL", GetPVarInt(playerid, "DrunkL")); if((GetPVarInt(playerid, "FPS") > 0) && (GetPVarInt(playerid, "FPS") < 256)) { return GetPVarInt(playerid, "FPS") - 1; } } } return 0; } |
[2017 | 22:43:58] YSF: Might dialog hack has been detected for player [BR]Zeax(0) - which should be: 65535, dialogid: 1244