okay.. Here are my commands
Код:
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext[30];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLider] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0)
{
if(PlayerInfo[playerid][pLider] == 1) { ftext = "Policiji"; PlayerInfo[playerid][pSkin] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLider] == 2) { ftext = "FBI-u"; PlayerInfo[playerid][pSkin] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLider] == 3) { ftext = "S.W.A.T.-u"; PlayerInfo[playerid][pSkin] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[playerid][pLider] == 4) { ftext = "Bolničarima"; PlayerInfo[playerid][pSkin] = 274; SetPlayerSkin(para1, 274); }
else if(PlayerInfo[playerid][pLider] == 5) { ftext = "La Cosa Nostri"; PlayerInfo[playerid][pSkin] = 126; SetPlayerSkin(para1, 126); }
else if(PlayerInfo[playerid][pLider] == 6) { ftext = "Vagosima"; PlayerInfo[playerid][pSkin] = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo[playerid][pLider] == 7) { ftext = "Timu Predsjednika"; PlayerInfo[playerid][pSkin] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[playerid][pLider] == 8) { ftext = "Ballasima"; PlayerInfo[playerid][pSkin] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[playerid][pLider] == 9) { ftext = "Novinarima"; PlayerInfo[playerid][pSkin] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLider] == 10) { ftext = "Taxi kompaniji"; PlayerInfo[playerid][pSkin] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLider] == 11) { ftext = "Green Street Familiesima"; PlayerInfo[playerid][pSkin] = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo[playerid][pLider] == 12) { ftext = "Los Aztecasima"; PlayerInfo[playerid][pSkin] = 114; SetPlayerSkin(para1, 114); }
else if(PlayerInfo[playerid][pLider] == 13) { ftext = "San Andreas Mehanicarima"; PlayerInfo[playerid][pSkin] = 50; SetPlayerSkin(para1, 50); }
else if(PlayerInfo[playerid][pLider] == 14) { ftext = "Skeletons On The Road"; PlayerInfo[playerid][pSkin] = 247; SetPlayerSkin(para1, 247); }
else if(PlayerInfo[playerid][pLider] == 15) { ftext = "Skeletonima (bikerima)"; PlayerInfo[playerid][pSkin] = 23; SetPlayerSkin(para1, 23); }
else if(PlayerInfo[playerid][pLider] == 16) { ftext = "North Coast Cartelu"; PlayerInfo[playerid][pSkin] = 47; SetPlayerSkin(para1, 47); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLider];
PlayerInfo[para1][pRank] = 1;
printf("ADMIN: Lider %s je pozvao %s da se pridruћi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "** Pridruћio si se %s, pozvao te je lider %s **", ftext, sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "** Pozvao si %s da se pridruћi %s **", giveplayer,ftext);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[GREЉKA]: Taj igrač je već član neke organizacije!");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(leaders only)!");
}
}
return 1;
}
//----------------------------------[UNINVITE]------------------------------------------------
if(strcmp(cmd, "/uninvite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /uninvite [playerid/PartOfName]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo[playerid][pLider] == 1 && PlayerInfo[para1][pMember] != 1)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 2 && PlayerInfo[para1][pMember] != 2)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 3 && PlayerInfo[para1][pMember] != 3)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 4 && PlayerInfo[para1][pMember] != 4)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 5 && PlayerInfo[para1][pMember] != 5)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 6 && PlayerInfo[para1][pMember] != 6)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 7 && PlayerInfo[para1][pMember] != 7)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 8 && PlayerInfo[para1][pMember] != 8)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 9 && PlayerInfo[para1][pMember] != 9)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 10 && PlayerInfo[para1][pMember] != 10)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 11 && PlayerInfo[para1][pMember] != 11)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 12 && PlayerInfo[para1][pMember] != 12)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 13 && PlayerInfo[para1][pMember] != 13)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 14 && PlayerInfo[para1][pMember] != 14)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 15 && PlayerInfo[para1][pMember] != 15)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if(PlayerInfo[playerid][pLider] == 16 && PlayerInfo[para1][pMember] != 16)
{
SendClientMessage(playerid, COLOR_GRAD2, "Access denied!");
return 1;
}
if (PlayerInfo[playerid][pLider] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf("ADMIN: Lider %s je izbacio %s.", sendername, giveplayer);
format(string, sizeof(string), "* Izbačen si iz organizacije! Izbacio te je! %s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
SendClientMessage(para1, COLOR_WHITE, "* Sada si opet civil");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pSkin] = 0;
SpawnPlayer(para1);
format(string, sizeof(string), "** Izbacio si %s iz Organizacije!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(Leaders only)!");
}
}
return 1;
}
if(strcmp(cmd, "/giverank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/DioImena] [1-5]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "[GREЉKA]: Rank mora biti 1-5"); return 1; }
if(PlayerInfo[playerid][pLider] != PlayerInfo[para1][pMember])
{
SendClientMessage(playerid, COLOR_GRAD2, "[GREЉKA]: Ne moћete davati rank igračima koji nisu u vaљoj organizaciji!");
return 1;
}
if (PlayerInfo[playerid][pLider] >= 1 || PlayerInfo[playerid][pAdmin] >= 5)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pRank] = level;
format(string, sizeof(string), "** %s ti je promijenio rank!", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " Promijeno si rank igrača %s u Rank %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 282; SetPlayerSkin(para1, 282); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 267; SetPlayerSkin(para1, 267); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 266; SetPlayerSkin(para1, 266); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 306; SetPlayerSkin(para1, 306);
}
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 286; SetPlayerSkin(para1, 286); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 308; SetPlayerSkin(para1, 308);
}
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 285; SetPlayerSkin(para1, 285); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 309; SetPlayerSkin(para1, 309);
}
}
else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLider] == 4)
{
if(PlayerInfo[para1][pSpol] == 1)
{
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 274; SetPlayerSkin(para1, 274); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 275; SetPlayerSkin(para1, 275); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 275; SetPlayerSkin(para1, 275); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 276; SetPlayerSkin(para1, 276); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 276; SetPlayerSkin(para1, 276); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 308; SetPlayerSkin(para1, 308);
}
}
else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLider] == 5)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 126; SetPlayerSkin(para1, 126); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 124; SetPlayerSkin(para1, 124); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 111; SetPlayerSkin(para1, 111); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 214; SetPlayerSkin(para1, 214);
}
}
else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLider] == 6)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 110; SetPlayerSkin(para1, 110); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 110; SetPlayerSkin(para1, 110); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 193; SetPlayerSkin(para1, 193);
}
}
else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLider] == 7)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 164; SetPlayerSkin(para1, 164); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 163; SetPlayerSkin(para1, 163); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 165; SetPlayerSkin(para1, 165); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 171; SetPlayerSkin(para1, 171); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 150; SetPlayerSkin(para1, 150);
}
}
else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLider] == 8)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 104; SetPlayerSkin(para1, 104); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 190; SetPlayerSkin(para1, 190);
}
}
else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLider] == 9)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 210; SetPlayerSkin(para1, 210); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 183; SetPlayerSkin(para1, 183); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 235; SetPlayerSkin(para1, 235); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 184; SetPlayerSkin(para1, 184); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 217; SetPlayerSkin(para1, 217); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLider] == 10)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 220; SetPlayerSkin(para1, 220); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 221; SetPlayerSkin(para1, 221); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 222; SetPlayerSkin(para1, 222); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 258; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 255; SetPlayerSkin(para1, 255); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 216; SetPlayerSkin(para1, 216);
}
}
else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLider] == 11)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 106; SetPlayerSkin(para1, 106); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 271; SetPlayerSkin(para1, 271); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 269; SetPlayerSkin(para1, 269); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 195; SetPlayerSkin(para1, 195);
}
}
else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLider] == 12)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 115; SetPlayerSkin(para1, 115); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 115; SetPlayerSkin(para1, 115); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 114; SetPlayerSkin(para1, 114); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 114; SetPlayerSkin(para1, 114); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 116; SetPlayerSkin(para1, 116); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 298; SetPlayerSkin(para1, 298);
}
}
else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLider] == 13)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 4; SetPlayerSkin(para1, 4); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 6; SetPlayerSkin(para1, 6); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 7; SetPlayerSkin(para1, 7); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 42; SetPlayerSkin(para1, 42); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 50; SetPlayerSkin(para1, 50); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 56; SetPlayerSkin(para1, 56);
}
}
else if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLider] == 14)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 247; SetPlayerSkin(para1, 247); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 247; SetPlayerSkin(para1, 247); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 247; SetPlayerSkin(para1, 247); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 100; SetPlayerSkin(para1, 100); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 100; SetPlayerSkin(para1, 100); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pSkin] = 100; SetPlayerSkin(para1, 100); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 192; SetPlayerSkin(para1, 192);
}
}
else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLider] == 15)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 174; SetPlayerSkin(para1, 174); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 170; SetPlayerSkin(para1, 170); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 60; SetPlayerSkin(para1, 60); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 28; SetPlayerSkin(para1, 28); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 90; SetPlayerSkin(para1, 90);
}
}
else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLider] == 16)
{
if(PlayerInfo[para1][pSpol] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pSkin] = 30; SetPlayerSkin(para1, 30); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pSkin] = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pSkin] = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pSkin] = 98; SetPlayerSkin(para1, 98); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pSkin] = 46; SetPlayerSkin(para1, 46); }
}
else if(PlayerInfo[para1][pSpol] == 2)
{
PlayerInfo[para1][pSkin] = 91; SetPlayerSkin(para1, 91);
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(Leaders Only)!");
}
}
return 1;
}
//---------------------PD Komande------------
if(strcmp(cmd, "/cuff", true) == 0 || strcmp(cmd, "/cu", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pLider] == 3)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "KORISTi: /cuff [Playerid/DioImena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerInfo[giveplayerid][pLisice] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "* Igraču su već postavljene lisice !");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) return SendClientMessage(playerid, COLOR_GREY, "You cannot cuff yourself!");
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s ti je stavio lisice!", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Stavio si lisice %s u/i", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je uhapsio %s", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Lisice ~r~stavljene", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerInfo[giveplayerid][pLisice] = 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije blizu vas");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije na serveru !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Nemaљ te ovlasti");
}
}
return 1;
}
if(strcmp(cmd, "/uncuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pLider] == 3)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "KORISTI: /uncuff [Playerid/DioImena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne moћeљ skinuti lisice sebi!"); return 1; }
if(PlayerInfo[giveplayerid][pLisice] == 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s ti je skinuo lisice", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Skinuo si lisice osobi: %s.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Lisice skinute", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerInfo[giveplayerid][pLisice] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Ta osoba nema stavljene lisice");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Ta osoba nije kraj tebe");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Taj igrač je offline");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Nisi ovlaљten za ovo");
}
}//not connected
return 1;
}
if(strcmp(cmd, "/megafon", true) == 0 || strcmp(cmd, "/m", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
new y,m,d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: (/m)egafon [text]");
return 1;
}
if(tmpcar == 427 || tmpcar == 490 || tmpcar == 523 || tmpcar == 528 || tmpcar == 596 || tmpcar == 597 || tmpcar == 598 || tmpcar == 599 || tmpcar == 601)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1)
{
new currank[64];
if(PlayerInfo[playerid][pRank] == 1) { currank = "Policajac"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Viљi policajac"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Inspektor"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Narednik"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Zamjenik љefa"; }
else if(PlayerInfo[playerid][pLider] == 1) { currank = "Љef policije"; }
else { currank = "Policajac"; }
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "[%s %s:o< %s]", currank, sendername, result);
ProxDetector(60.0, playerid, string,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (megafon): %s",d,m,y,h,mi,s, sendername, result);
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2)
{
new currank[64];
if(PlayerInfo[playerid][pRank] == 1) { currank = "Kadet"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Tajni Agent"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Specijalni Agent"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Vođa sektora"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Zamjenik direktora"; }
else if(PlayerInfo[playerid][pLider] == 2) { currank = "Direktor"; }
else { currank = "Kadet"; }
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "[%s %s:o< %s]", currank, sendername, result);
ProxDetector(60.0, playerid, string,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (megafon): %s",d,m,y,h,mi,s, sendername, result);
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "[Vojnik %s:o< %s]", sendername, result);
ProxDetector(60.0, playerid, string,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (megafon): %s",d,m,y,h,mi,s, sendername, result);
}
printf("%s", string);
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "** Nisi u policijskom vozilu");
return 1;
}
}
return 1;
}
if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pRank] < 4)
{
SendClientMessage(playerid, COLOR_GREY, "** Moraљ biti rank 4 da bi ovo koristio !");
return 1;
}
new y,m,d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: (/gov)ernment [text]");
return 1;
}
SendClientMessageToAll(COLOR_DBLUE, "|___________ OBAVIJESTI IZ VLADE ___________|");
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLider] == 1)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Љef policije %s: %s", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Zamjenik љefa %s: %s", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Narednik %s: %s", sendername, result); }
SendClientMessageToAll(COLOR_WHITE, string);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (vlada): (%s)",d,m,y,h,mi,s, sendername, result);
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLider] == 2)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Ravnatelj %s: %s", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Zamjenik ravnatelja %s: %s", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Vođa sektora %s: %s", sendername, result); }
SendClientMessageToAll(COLOR_WHITE, string);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (vlada): (%s)",d,m,y,h,mi,s, sendername, result);
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLider] == 3)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "General %s: %s", sendername, result); }
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Pukovnik %s: %s", sendername, result); }
if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Narednik %s: %s", sendername, result); }
SendClientMessageToAll(COLOR_WHITE, string);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (vlada): (%s)",d,m,y,h,mi,s, sendername, result);
}
else if(PlayerInfo[playerid][pLider] == 7)
{
format(string, sizeof(string), "Predsjednik %s: %s", sendername, result);
SendClientMessageToAll(COLOR_WHITE, string);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (vlada): (%s)",d,m,y,h,mi,s, sendername, result);
}
}
return 1;
}
if(strcmp(cmd, "/ubaci", true) == 0 || strcmp(cmd, "/pu", true) == 0 || strcmp(cmd, "/pull", true) == 0) // by LordMan
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /vuci [playerid/DioImena]");
return 1;
}
new tmpcar = GetPlayerVehicleID(playerid);
new newcar = GetPlayerVehicleID(playerid);
new playa;
playa = ReturnUser(tmp);
if(tmpcar == 427 || tmpcar == 490 || tmpcar == 523 || tmpcar == 528 || tmpcar == 596 || tmpcar == 597 || tmpcar == 598 || tmpcar == 599 || tmpcar == 601)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playa,x,y,z);
if(IsPlayerInRangeOfPoint(playerid, 5, x, y, z))
{
PutPlayerInVehicle(playa,newcar,1);
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s ubacuje %s u auto", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
new y1, m, d;
new h,mi,s;
getdate(y1,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /drag %s",d,m,y1,h,mi,s,sendername,giveplayer);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Osoba nije blizu vas");
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Nisi u policijskom vozilu!");
}
}
return 1;
}
//--------------------------
if(strcmp(cmd, "/organizacija", true) == 0 || strcmp(cmd, "/f", true) == 0 || strcmp(cmd, "/family", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new year, month, day;
new hour, minute, second;
gettime(hour,minute,second);
getdate(day,month,year);
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: (/o)rganizacija [tekst]");
return 1;
}
if (PlayerInfo[playerid][pLider] > 0 || PlayerInfo[playerid][pMember] > 0)
{
new leader = PlayerInfo[playerid][pLider];
new member = PlayerInfo[playerid][pMember];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(member==1)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Zamjenik ravnatelja %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Narednik %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Inspektor %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Viљi Policajac %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Policajac %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Policajac %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
if(member==2)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Zamjenik ravnatelja %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Vođa sektora %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Specijalni agent %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Tajni agent %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Kadet %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Kadet %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
if(member==3)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( General %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Pukovnik %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Narednik %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Razvodnik %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Pozornik %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Pozornik %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
if(member==4)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Ravnatelj odjela %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Љef smjene %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Kirurg %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Specijalist %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Staћist %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Staћist %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
if(member==5)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Consigliere %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Underboss %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Capo %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Solider %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Associate %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Associate %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
if(member==6)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Corona %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Mano derecha %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Proscrito %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Miembro %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Asociado %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Forastero %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Forastero %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
if(member==7)
{
if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Tajnik %s: %s )) **", sendername, result); }
if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Vođa securitya %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Security %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Vozač predsjednika %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Vozač predsjednika %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==8)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Underboss %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Dealer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Drug supplier %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Gun supplier %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Outsider %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Outsider %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==9)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Zamjenik direktora %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Glavni urednik %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Urednik %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Novinar %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Staћist %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Staћist %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==11)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Underboss %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Dealer %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Drug supplier %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Gun supplier %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Outsider %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Outsider %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==10)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Taxi Company Owner %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Shift Supervisor %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Dispatcher %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Cabbie %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Taxi Rookie %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Trainee %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Trainee %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==12)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Mano derecha %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Proscrito %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Miembro %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Asociado %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Forastero %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Forastero %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==13)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Zamjenik vođe %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Vozač %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Serviser %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Tehničar %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Pripravnik %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Pripravnik %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==14)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Father of Anarchy %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Son of Anarchy %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Rider of Anarchy %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Rider of Chaos %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Rider of Fight %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Rookie Rider %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Rookie Rider %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==15)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** (( Don %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Don's right hand %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Capo %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Shatei %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Wakashu %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Gaij in %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Gaij in %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==15)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Champ %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Car smuggler %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Drager %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Tuner %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Driver %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Driver %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(member==16)
{
if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** (( Head boss %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** (( Made Man %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** (( Elite Member %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** (( Loyal Member %s: %s )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** (( Member %s: %s )) **", sendername, result); }
else { format(string, sizeof(string), "** (( Member %s: %s )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x7BDDA5AA, string);
}
else if(leader==1)
{
format(string, sizeof(string), "** (( Љef %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==2)
{
format(string, sizeof(string), "** (( Direktor %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==3)
{
format(string, sizeof(string), "** (( Bojni General %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==4)
{
format(string, sizeof(string), "** (( Ravnatelj bolnice %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==5)
{
format(string, sizeof(string), "** (( The Godfather %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==6)
{
format(string, sizeof(string), "** (( Corona %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==7)
{
format(string, sizeof(string), "** (( Predsjednik %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==8)
{
format(string, sizeof(string), "** (( Boss %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==9)
{
format(string, sizeof(string), "** (( Vlasnik CNN %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==10)
{
format(string, sizeof(string), "** (( Vlasnik kompanije %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==11)
{
format(string, sizeof(string), "** (( Boss %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==12)
{
format(string, sizeof(string), "** (( Corona %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==13)
{
format(string, sizeof(string), "** (( Vlasnik radnje %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==14)
{
format(string, sizeof(string), "** (( Father of Anarchy %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==15)
{
format(string, sizeof(string), "** (( Boss %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
else if(leader==16)
{
format(string, sizeof(string), "** (( The Godfather %s: %s )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLider], 0x7BDDA5AA, string);
}
printf("%s", string);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s : (%s)",day,month,year,hour,minute,second,sendername,result);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " you are not part of a Family!");
return 1;
}
}//not connected
return 1;
}
//-----ADMIN komande--------
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeleader [playerid/PartOfName] [Number(1-10)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "* Dont go below number 0, or above number 16!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "** That player is in a Faction / Family !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLider] = level;
PlayerInfo[para1][pMember] = level;
PlayerInfo[para1][pRank] = 6;
format(string, sizeof(string), "* Promoviran si u lidra %d !Promovirao te Admin %s",level, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Dao si %s poziciju lidera %d", giveplayer,level);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Je dao poziciju lidera %d [%s]",d,m,y,h,mi,s,sendername,level,giveplayer);
if(level == 0) { PlayerInfo[para1][pSkin] = 0; PlayerInfo[para1][pRank] = 0; return 1; }
else if(level == 1) { PlayerInfo[para1][pSkin] = 265; } //Policija
else if(level == 2) { PlayerInfo[para1][pSkin] = 165; } //FBI
else if(level == 3) { PlayerInfo[para1][pSkin] = 285; } //SWAT
else if(level == 4) { PlayerInfo[para1][pSkin] = 228; } //Bolnicari
else if(level == 5) { PlayerInfo[para1][pSkin] = 113; } //LCN
else if(level == 6) { PlayerInfo[para1][pSkin] = 109; } //Vagos
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; } //Predsjednik
else if(level == 8) { PlayerInfo[para1][pSkin] = 66; } //Ballas
else if(level == 9) { PlayerInfo[para1][pSkin] = 17; } //CNN
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; } //Taxi
else if(level == 11) { PlayerInfo[para1][pSkin] = 270; } //GSF
else if(level == 12) { PlayerInfo[para1][pSkin] = 292; } //Los Aztecas
else if(level == 13) { PlayerInfo[para1][pSkin] = 8; } //Mehanicari
else if(level == 14) { PlayerInfo[para1][pSkin] = 248; } //Skeletons on Road
else if(level == 15) { PlayerInfo[para1][pSkin] = 170; } //Las Venturas Boyz
else if(level == 16) { PlayerInfo[para1][pSkin] = 223; } //North Coast Cartel
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
}
}
return 1;
}
if(strcmp(cmd, "/makeadmin", true) == 0 || strcmp(cmd, "/ma", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /makeadmin [playerid/PartOfName] [level(1-1338)]");
return 1;
}
new para1;
new level;
new playerlevel;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
playerlevel = PlayerInfo[para1][pAdmin];
if(PlayerInfo[playerid][pAdmin] >= 1337 || IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(level == playerlevel)
{
SendClientMessage(playerid, COLOR_GREY, "** Admin je već taj Admin level!");
return 1;
}
if(level >= 7 && level <= 1336) return SendClientMessage(playerid, COLOR_GREY,"* Samo leveli 1-6 i 1337-1338!");
if(level < 0 || level > 1338) return SendClientMessage(playerid, COLOR_GREY,"* Samo leveli 1-6 i 1337-1338!");
if(level > 4 && PlayerInfo[playerid][pAdmin] == 1337) return SendClientMessage(playerid, COLOR_GREY, "Moћete samo dati admina do levela 4");
if(playerlevel >= 5 && PlayerInfo[playerid][pAdmin] == 1337) return SendClientMessage(playerid, COLOR_GREY, "Ne moћeљ maknuti Vlasnika servera :)");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new Float:X, Float:Y, Float:Z;
GetPlayerPos(para1, X,Y,Z);
format(string, sizeof(string), "** %s ti je dao Admin level: %d",sendername, level);
SendClientMessage(para1, TEAM_GROVE_COLOR, string);
if(level > PlayerInfo[para1][pAdmin])
{
format(string, sizeof(string), "** Čestitamo %s. Sada je Admin: %d **",giveplayer, level);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
PlayerPlaySound(para1, 1056, X, Y, Z);
GameTextForPlayer(para1, "~y~Promoviran",7500,3);
format(string, sizeof(string), "** Dao si %s (%d) Admin level %d.", giveplayer, para1, level);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
PlayerInfo[para1][pAdmin] = level;
if(playerlevel == 0 && level >= 1)
{
admins ++;
}
}
else
{
PlayerPlaySound(para1, 1055, X, Y, Z);
GameTextForPlayer(para1, "~r~Demoted!",7500,3);
format(string, sizeof(string), "** You have demoted %s (%d) to admin level %d.", giveplayer, para1, level);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
PlayerInfo[para1][pAdmin] = level;
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
return 1;
}
}
return 1;
}
//-------
if(strcmp(cmdtext, "/osobna", true) == 0)
{
ShowPlayerStats(playerid);
return 1;
}
//-------
if(strcmp(cmdtext, "/informacije", true) == 0)
{
if (IsPlayerInRangeOfPoint(playerid, 7.0, 1765.7806,-1932.6335,13.5659))
{
ShowPlayerDialog(playerid, DIALOG_INFORMACIJE, DIALOG_STYLE_LIST, "Dobro doљli!", "Komande\nPravila\nTutorial Misija", "U redu", "Napusti");
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "[GRESKA]: Nisi blizu pulta za informacije");
return 1;
}
return 1;
}
if(strcmp(cmdtext, "/stuck", true) == 0)
{
TogglePlayerControllable(playerid, 1);
return 1;
}
if(strcmp(cmdtext, "/vozacka", true) == 0)
{
ShowPlayerDialog(playerid, DIALOG_VOZACKAS, DIALOG_STYLE_LIST, "** Autoљkola La Plaza **", "{FF0000}UPUSTVA\n{00FF00}START\n", "U redu", "Izadji");
return 1;
}
if(strcmp(cmdtext, "/iznajmivozilo", true) == 0)
{
new vid = GetPlayerVehicleID(playerid);
if(Rent[playerid] != -1)//ovaj dio provjerava dali smo vec rentali neko od rentanih vozila
{
if(VecRentano(GetPlayerVehicleID(playerid)))//ovaj dio provjerava dali je neko vec rentao to vozilo
{
SendClientMessage(playerid, COLOR_GREY, "** Netko je već iznajmio ovo vozilo");
return 1;
}
if(vid == rv1 || vid == rv2 || vid == rv3 || vid == rv4 || vid == rv5 || vid == rv6 || vid == rv7 || vid == rv8 || vid == rv9 || vid == rv10 || vid == rv11 || vid == rv12)//ovaj dio provjerava dal je igrac u vozilu za rentanje a ako nije, izbacit ce poruku da nije, a ako je izbacit ce dialog
{
ShowPlayerDialog(playerid,DIALOG_RENTVOZILA,DIALOG_STYLE_LIST, "Odaberite vrijeme","10 minuta\t50$\n20 minuta\t75$\n30 minuta\t90$\n60 minuta\t10$", "U redu", "Odustani");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Niste u vozilu za iznjamljivanje");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Već ste iznajmili vozilo! Prvo vratite iznjamljeno vozilo pa mozeћete opet iznajmiti");
}
return 1;
}
if(strcmp(cmdtext, "/vrativozilo", true) == 0)
{
new v= GetPlayerVehicleID(playerid);
if(Rent[playerid] != -1)
{
if(v== Rent[playerid])
{
TogglePlayerControllable(playerid, 1);
}
SetVehicleToRespawn(Rent[playerid]);//respawna rentano vozilo
RemovePlayerFromVehicle(playerid);//izbacuje igraca iz vozila
Rent[playerid] = -1;//postavlja varijablu na -1 sto znaci da ce igrac ponovno moc rentat vozilo
SendClientMessage(playerid, COLOR_GREEN ,"** Vratili ste iznajmljeno vozilo **");
}
return 1;
}