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Of course using a streamer would be better,Everything in samp has a limit and by a streamer you can pass these limits, And it's all the same,there is no better way, but using a streamer would be better than creating them without a streamer.
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I probably misinformed you, I'd like to know how? I know I can just define every checkpoint etc but that would take up alot of time. what I'd like to know is if there is an easier way of doing it.
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Perhaps CreateDynamicCheckpoint(); ?
I dont really get your question
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I guess you are asking if there is a way to make the checkpoints fast without having to set each one?
I dont think so, just go to the locations you want and use /save and paste the function for creating checkpoints 50 times and just copy the locations and paste them. it wont take alot of time trust me
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Yes it is possible, but it requires some coding mate.
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And how would I do this? I dont need the exact script, just guidelines
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Depends what you want the checkpoint to do. If all the checkpoints have the same or a similar purpose then a generic piece of code will do but otherwise you're still going to have to define the actions manually. Tip: use the STREAMER_EXTRA_ID property to store extra information.
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I want to make teleporters for Cops n Robbers. So that means that I will have to make (and define) each checkpoint/teleporter?