[Map] Wasteland - Custom Island [over 2000 objects]
#1

Hello! This is my new post-apocalyptic map made this year. Quite big, good for race, stunt, deathmatch, explore, so have fun



























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#2

object missing!!!
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#3

There is no missing object but something is wrong in your editor. Everything is messed up. Looks at the pictures in first post - that is how the map should looks like.
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#4

Quote:
Originally Posted by top44skunk
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There is no missing object but something is wrong in your editor. Everything is messed up. Looks at the pictures in first post - that is how the map should looks like.
When you import the map to Map Construction, the rotations to most objects is messed up.
If you wonder why this happens, it's because of an old Map Construction bug. I reported the bug to JernejL a long time ago and this was his answer:
Quote:
Originally Posted by JernejL
due to the way angles are stored by game and sa-mp it's not possible to 100% convert the rotations in both ways (quaternions & euler angles), sadly this will remain a limitation of the editor unless sa-mp starts to support quaternion rotations on objects.
So yes, no objects are missing. Still, you should take some time to take some snaps from above so people can see the actual shape of the island.

And for the love of God, stop forcing people to download archives to get code! Just paste the damn thing here so people can copy.
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#5

https://pastebin.com/aW8Sgfp2
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#6

I miss the details sadly, overall nicely done!
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#7

Thanks for the code, BitMan. This should give you an idea on how the map looks like. Pretty decent, if you ask me.
Those rock formations kinda ruin it, but they can be easily replaced.

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#8

Yeah those rocks suck if you are spamming them like that you are making a mapping mistake. You should also fix your release code as SA-MP only supports 1000 objects at a time what good is 2000 lines of CreateObject() ?
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#9

Nicely done mate.
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#10

Nice map.
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#11

Very very g00d
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#12

nice map
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#13

Pretty decent and please please for the fucking love of God dont use those naval gates as boundaries for your bases PLEASE!!! they fuck your map up pretty much
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#14

Decent.
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#15

Great job.
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#16

Great, I might use it.
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