07.05.2017, 20:53 
	
	
	
		Well, I have a problem when a player spawns, I have a cinematic while login dialog, but when he introduces the password, the player appears in the sky, where he stopped the cinematic. I have this code
Sorry for bad english 
	
	
	
	
Код:
case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    new skin, Float:x, Float:y, Float:z;
                    skin = PlayerInfo[playerid][pSkin];
                    x = PlayerInfo[playerid][pPos_x];
                    y = PlayerInfo[playerid][pPos_y];
                    z = PlayerInfo[playerid][pPos_z];
                    SetSpawnInfo(playerid, 0, skin, x, y, z, 0, 0, 0, 0, 0, 0, 0);
					TogglePlayerSpectating(playerid, false);
                    StopAudioStreamForPlayer(playerid);
                    SetPlayerPos(playerid, 1271.3654,181.0756,19.4705); //I have this to check if the player spawns in this position, but he doesn't
                    SetCameraBehindPlayer(playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
		}
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login","You've entered a wrong pass.\nPut your password.","Login","Exit");
                }
                return 1;
            }
        }
	

