07.05.2017, 20:53
Well, I have a problem when a player spawns, I have a cinematic while login dialog, but when he introduces the password, the player appears in the sky, where he stopped the cinematic. I have this code
Sorry for bad english
Код:
case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { new skin, Float:x, Float:y, Float:z; skin = PlayerInfo[playerid][pSkin]; x = PlayerInfo[playerid][pPos_x]; y = PlayerInfo[playerid][pPos_y]; z = PlayerInfo[playerid][pPos_z]; SetSpawnInfo(playerid, 0, skin, x, y, z, 0, 0, 0, 0, 0, 0, 0); TogglePlayerSpectating(playerid, false); StopAudioStreamForPlayer(playerid); SetPlayerPos(playerid, 1271.3654,181.0756,19.4705); //I have this to check if the player spawns in this position, but he doesn't SetCameraBehindPlayer(playerid); GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login","You've entered a wrong pass.\nPut your password.","Login","Exit"); } return 1; } }