02.09.2009, 17:15
Hello there. Just wondering, seeing as SetDisabledWeapons() does not exist anymore. Is there any way to let people use them without the bug that flashed the screens of all players? Or is the bug fixed?
Originally Posted by Redirect Left
The bug is fixed on the final releases of SA:MP 0.3. However for these scripting releases, it is not. Use OnPlayerUpdate to get the weapon, and if so, swap it for another for a temp patch.
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