[Tool/Web/Other] SanMap - San Andreas in ****** Maps
#21

Hey, I got a little issue.

I got "Map" & "Satellite" as is added as default, but the map icon is not at the same location when I switch between those two.

This is correct: Satellite
This is wrong: Map
The pictures was taken at the same zoom-level & location. I use the maps which is provided in the first post from Ian-Albert.com
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#22

Quote:
Originally Posted by BillyPealot
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Hey, I got a little issue.

I got "Map" & "Satellite" as is added as default, but the map icon is not at the same location when I switch between those two.

This is correct:Satellite
This is wrong:Map
The pictures was taken at the same zoom-level & location. I use the maps which is provided in the first post from Ian-Albert.com
Can you show me your code? Or a weburl of you host it online, so i can check it out?

It might have something to do with the bug i mentioned in the OP, which ill fix when i have time
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#23

Quote:
Originally Posted by ikkentim
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Can you show me your code? Or a weburl of you host it online, so i can check it out?

It might have something to do with the bug i mentioned in the OP, which ill fix when i have time
It works now, I re-made the tiles for both sat and map. Not quite sure what the problem was, but it was probably my fault ^^
I will let you know if this happens again, but for now, thanks! SanMap is awesome!
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#24

Quote:
Originally Posted by BillyPealot
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It works now, I re-made the tiles for both sat and map. Not quite sure what the problem was, but it was probably my fault ^^
I will let you know if this happens again, but for now, thanks! SanMap is awesome!
Thanks
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#25

Any progress with a higher res map image?
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#26

Quote:
Originally Posted by KyleSmith
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Any progress with a higher res map image?
You mean generating it? Or using yours (got that working on the example page: click)
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#27

Nice
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#28

GREAT!
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#29

Hi.
I have a errore.
SanMap tile cutter has stopped working!
Please help me!
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#30

Quote:
Originally Posted by nimagame
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Hi.
I have a errore.
SanMap tile cutter has stopped working!
Please help me!
Do you have 64bits or 32bits version of windows? What settings did you use?
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#31

I have windows 7,32 bit,Ultimate.
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#32

Nobody can help me?
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#33

Quote:
Originally Posted by nimagame
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Nobody can help me?
Could you try the following:

-Delete the contents of SanMap/binaries/magick

-Download http://www.imagemagick.org/download/...86-windows.zip

-Copy the contents of ImageMagick-6.8.9-6-Q16-x86-windows.zip/ImageMagick-6.8.9-6 to SanMap/binaries/magick

- Try running tile cutter again. Can you tell me if this solved the problem?
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#34

It not fixed.
Can you upload the TileCutter.exe?
I think TileCutter have a problem.
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#35

Quote:
Originally Posted by nimagame
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It not fixed.
Can you upload the TileCutter.exe?
I think TileCutter have a problem.
The source of tile cutter is available on github. Does the application crash when you start it or when you start cutting up an image?
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#36

Quote:
Originally Posted by ikkentim
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The source of tile cutter is available on github. Does the application crash when you start it or when you start cutting up an image?
When i'm start the application,it crashed.
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#37

Now, let's implement street view.
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#38

Quote:
Originally Posted by Ralfie
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Hi, thanks for this! I have two questions:
Is it possible to change the default positions from 0,0 to point at anything else?
Is it possible to link people to a certain info window to pop up when they click the link? (using lat/lang maybe?)
These sound like ******Maps questions

http://stackoverflow.com/questions/5...et-more-points
https://developers.******.com/maps/d...fowindows#open
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#39

Quote:
Originally Posted by ikkentim
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You're creating one big polygon, create separate polygons instead.
I have 104 gang zones. I don't want, for each one create a separate variable...
Need to find an alternative solution, if it exists of course...
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#40

Quote:
Originally Posted by Johhnyllll
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I have 104 gang zones. I don't want, for each one create a separate variable...
Need to find an alternative solution, if it exists of course...
use an array, or otherwise, simply do not keep a reference to them outside of your for/each loop.
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