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Ok i have a few maps(house interiors) in my server and also i have a teleport system that will tp you, now if i create a teleport in house 1 with interior 12 and create another house and also use interior 12 i will see the teleport... Now what i want is that i want i can make the teleport inside any house and it will only be visible in that house even when another house uses the same interior.. I want to know how to use 1 interior multiply times...
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You need to use Streamer's CreateDynamic3Dtextlabel if that's what you are trying to say
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Quote:
Originally Posted by fatlirmorina
You need to use Streamer's CreateDynamic3Dtextlabel if that's what you are trying to say
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I use that to create the 3d text... I dont think you understand what i mean...
when ever i create a 3dtext inside house 1 , all other houses with the same interior as house 1 will be able to see the 3dtext..
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Simply use a different virtual world for each house
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Quote:
Originally Posted by vernz
Simply use a different virtual world for each house
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So if i change the virtual world for example to 2 and another house is created with the same interior and same virtual world wouldnt it be still seen in the house?
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Each house should be in a different VW
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Quote:
Originally Posted by vernz
Each house should be in a different VW
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Dude there is like 600 houses in game
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And there are like 2,147,483,647 virtual worlds in game
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Quote:
Originally Posted by RoboN1X
And there are like 2,147,483,647 virtual worlds in game
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So is it possible to give all houses created a random virtual world? like i can just do something like this new VW= random(2000); and it will give a random number