10.04.2017, 16:20
Code:
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ] && vw == HouseInfo[h][hInsideWorld])) return h;
Code:
DayRPG.pwn(7229) : warning 213: tag mismatch
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ] && vw == HouseInfo[h][hInsideWorld])) return h;
DayRPG.pwn(7229) : warning 213: tag mismatch
enum hInfo { hOwned, hPrice, hOwner[MAX_PLAYER_NAME], hLocked, hMoney, Float:hEntranceX, Float:hEntranceY, Float:hEntranceZ, Float:hEntranceA, Float:hExitX, Float:hExitY, Float:hExitZ, Float:hExitA, hInt, hWorld, hInsideInt, hInsideWorld, hInsideIcon, hOutsideIcon, Text3D: hDLabel, hWeapon1, hWeapon2, hWeapon3, hWeapon4, hWeapon5, hWeapon6, hWeapon7, hWeapon8, hWeapon9, hWeapon10, hAmmo1, hAmmo2, hAmmo3, hAmmo4, hAmmo5, hAmmo6, hAmmo7, hAmmo8, hAmmo9, hAmmo10, hOutsideWorld, hOutsideInt, hLSD, hCocaine, hMarijuana, hMeth, hEcstasy, hHeroin, hCrack, HouseCP }
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ] && vw == HouseInfo[h][hInsideWorld])) return h;
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ]) && vw == HouseInfo[h][hInsideWorld]) return h;