22.02.2017, 17:33
Hello !
I use a CLANSYSTEM, so the members can use a clan TAG to make abuse.
For example, if i have name ' Clain ' and the tag of the clan is [PRO], my name will be [PRO]Claim ( if i set the tag ). The problem is that an account could be logged twice ( once with Clain -> set tag -> [PRO]Clain. And then, I can be logged again with Clain without tag. ) Then, I can make abuse with /trasfer or /pay to me and to double my money.
How can I stop it?
I use playerStatus = 1; when a player is logged and check if his status is on 0 when he's connecting but it doesn't work always.
There is an option to verify the name of the both of players before /transfer of pay?
For example
Thanks a lot.
I use a CLANSYSTEM, so the members can use a clan TAG to make abuse.
For example, if i have name ' Clain ' and the tag of the clan is [PRO], my name will be [PRO]Claim ( if i set the tag ). The problem is that an account could be logged twice ( once with Clain -> set tag -> [PRO]Clain. And then, I can be logged again with Clain without tag. ) Then, I can make abuse with /trasfer or /pay to me and to double my money.
How can I stop it?
I use playerStatus = 1; when a player is logged and check if his status is on 0 when he's connecting but it doesn't work always.
There is an option to verify the name of the both of players before /transfer of pay?
For example
Код HTML:
if(name1 == name 2) { return 1; }