Player Attached Object remove after spawn
#1

in my fs i added some SetPlayerAttachedObject to player in OnPlayerConnect.
when player connected to the server in RequestClass menu show objects but when he spawn the object remove from him.
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#2

There is probably some code that removes the actual objects when the player spawns in.
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#3

Quote:
Originally Posted by Runn3R
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There is probably some code that removes the actual objects when the player spawns in.
No.i check it.
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#4

Are you using TogglePlayerSpectating?
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#5

Quote:
Originally Posted by Rdx
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Are you using TogglePlayerSpectating?
Yes, i use in OnPlayerDisconnect - OnPlayerDeath - CMD: spec - CMD: specoff. (in gamemode)

My Player Attached Object script is filterscript.
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#6

UP.............
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#7

Dump
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#8

Try to attach again the object in: "OnPlayerSpawn"
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#9

Quote:
Originally Posted by Flamehaze7
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Try to attach again the object in: "OnPlayerSpawn"
Why attach object in every player spawn?

This problem is only in filterscript.(You can test it)
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