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		Hello guys ! how to fix my map which is kept crashing when i want to test her ! its stunt map located in Jizzy ! 
no need for useless post plis and thx !+REP for the one who help me .
	
	
	
	
		
	
 
 
	
	
	
		
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		Probably you placed an object that doesn't exist...
	
	
	
	
		
	
 
 
	
	
	
		
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		How am i supposed to know which one ? some1 told me that already but he didn't explain it well .
	
	
	
	
		
	
 
 
	
	
	
		
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		Use streamer and collect all objects in mode.
Do not use too many objects per square meter. 
You may have used a removed object.
Check map editor and review, your map editor crashes in the test button? If nothing works, try to cancel a part of the objects. Continue this until you find it.
	
	
	
	
		
	
 
 
	
	
	
		
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		you had just told me to delete around 4.5k objects ? any list of objects which cause the crash ?
	
	
	
	
		
	
 
 
	
	
	
		
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		Put the map in a FS and make sure to export it as CreateDynamicObject and use Streamer plugin and load it on a local host, simple.
	
	
	
	
		
	
 
 
	
	
	
		
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		The problem its not related with the number of objects ! there are something went wrong ! don't what it is ! 
Anyway thank you all for your little support .
	
	
	
	
		
	
 
 
	
	
	
		
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		SA-MP 0.3.7
Exception At Address: 0x77115FBD
Base: 0x03470000
Registers:
EAX: 0x03ADA5A8	EBX: 0x03AF7F30	ECX: 0x00000000	EDX: 0x00000000
ESI: 0x03ADA5A0	EDI: 0x03B20000	EBP: 0x0022FA68	ESP: 0x0022FA40
EFLAGS: 0x00210246
Stack:
+0000: 0x03B20000   0x03AF7F30   0x00000000   0x09541DE4
+0010: 0x0000000A   0x0022FA34   0x4309A0FE   0x00000000
+0020: 0x770DD74D   0x0081714E   0x0022FB60   0x77112E7D
+0030: 0x03B20000   0x03AF7F30   0x0022FB30   0x00000000
+0040: 0x77B29A46   0x00000000   0x03B20000   0x03AF7F38
+0050: 0x7544ABAD   0x00000380   0x00000000   0x00000000
+0060: 0x00000000   0x0022FAD0   0x03AF7F38   0x00001000
+0070: 0x00000000   0x03B20000   0x03B26798   0x0022FB80
+0080: 0x00000380   0x00000000   0x00000453   0x0022FB38
+0090: 0xC0000011   0x00000000   0x0022FAB8   0x0022FB88
+00A0: 0x00000003   0x7545D5F5   0x90FC78C3   0xFFFFFFFE
+00B0: 0x7544ABCD   0x76D6DAFD   0x00000380   0x03AF7F38
+00C0: 0x00001000   0x0022FB80   0x76D6DB02   0xE59A280F
+00D0: 0x0368A940   0x00000000   0x00000000   0x76D6DAA9
+00E0: 0x0022FB0C   0x03B20CE0   0x0022FBB8   0x76DC9332
+00F0: 0x00004880   0x00000000   0x0100DB02   0x77106B40
+0100: 0x12F1C2C4   0x01010246   0x0022FA80   0x0022F640
+0110: 0x0022FBC0   0x770DD74D   0x0081699E   0x00000000
+0120: 0x0022FB80   0x77112D68   0x03AF7F30   0x03AF7F38
+0130: 0x03AF7F38   0x00000000   0x00000000   0x03AF7F30
+0140: 0x0022FB94   0x76D6F1AC   0x03B20000   0x00000000
+0150: 0x03AF7F38   0x0022FBD0   0x03525340   0x03B20000
+0160: 0x00000000   0x03AF7F38   0x00000000   0x035739E0
+0170: 0x00000000   0x0370DC36   0x0022FBA8   0x0022F64C
+0180: 0x0022FC14   0x03525D64   0x0354DBB0   0xFFFFFFFF
+0190: 0x0022FC24   0x0352F2BD   0x03AF7F38   0x035739E0
+01A0: 0x035267B7   0x035739E0   0x035739E0   0x03689B70
+01B0: 0x035739E0   0x0352681D   0x035739E0   0x03689B70
+01C0: 0x035739E0   0x00000000   0xFFFFFFFF   0x0022FBFC
+01D0: 0x0022F64C   0x0022FD40   0x03525D64   0x0354DC78
+01E0: 0x00000000   0x755E7E90   0x0350A0DF   0x035739E0
+01F0: 0x0000001A   0x03B20BC8   0x03AF5FE8   0x3536000A
+0200: 0x31200035   0x382E3533   0x31383339   0x322D2000
+0210: 0x2E303135   0x31353630   0x38200039   0x3839312E
+0220: 0x20003438   0x2E302020   0x30303030   0x30200030
+0230: 0x3030302E   0x20003030   0x30302E30   0x30303030
+0240: 0x2C303000   0x302E3020   0x30303030   0x000A3B29
+0250: 0x00000A00   0x00C90000   0x006A0026   0x3A14FDC9
+0260: 0x9DA87429   0x00C97B01   0x7FFDF000   0x755E7E90
+0270: 0x00B788F8   0x00C1B340   0x755E7E90   0x00C97B01
SCM Op: 0x453, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
I copied this from the CRASH BL not the chatlog
	
	
	
	
		
	
 
 
	
	
	
		
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		Sorry for the tribble post but i need to  solve this proplem asap !
	
	
	
	
		
	
 
 
	
	
	
		
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		this crash occurs when you teleports to map location?
	
	
	
	
		
	
 
 
	
	
	
		
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		Nope nope ! i told you when i test it in the  MAP EDITOR my gta got crashed . 
Guys i think i've discoverd the problem ! it may because of the huge number of objects ! which is up to 1500 objects ! How to fix this ? i meant how to fix the crash problem ! which related with the number of objects ?
	
	
	
	
		
	
 
 
	
	
	
		
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		A notice for you: if you started mapping again use CreateDynamicObject and use an in-game map editor so if you placed an object that leads to crash you'll be crashed instantly. then you'll know what's the object ID to use an alternative 

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		Thank you for the advice i'll work with it . but someone must tell me what should i do to fix the current crashed map . (As i said in my last post i discoverd the problem its related with the number of objects ........) any help how to fix map which had more than 1000OBJECTS and thank you