Posts: 172
Threads: 57
Joined: May 2016
please tell me, what the name of the application or system to make cordinate or spawn locations so we can spawn to the venue
Posts: 1,208
Threads: 36
Joined: Apr 2015
Posts: 172
Threads: 57
Joined: May 2016
@AbyssMorgan
The new, how I can get a number coordinates
examples /gotoxy 1354.0022,775.3280,10.6797,274.2816
Код:
TelePlayer(playerid, 1354.0022,775.3280,10.6797,274.2816);
Posts: 1,208
Threads: 36
Joined: Apr 2015
PHP код:
CMD:tpto(playerid,params[]){
//check is player admin
new Float:x,Float:y,Float:z,Float:angle,int,vw;
if(sscanf(params,"ffffI(-1)I(-1)",x,y,z,angle,int,vw)) return SendClientMessage(playerid,-1,"Usage /tpto <X> <Y> <Z> <A> [interior] [virtualworld]");
SetPlayerPos(playerid,x,y,z);
SetPlayerFacingAngle(playerid,angle);
if(int != -1) SetPlayerInterior(playerid,int);
if(vw != -1) SetPlayerVirtualWorld(playerid,vw);
SetCameraBehindPlayer(playerid);
return 1;
}
Posts: 172
Threads: 57
Joined: May 2016
Quote:
Originally Posted by AbyssMorgan
PHP код:
CMD:tpto(playerid,params[]){
//check is player admin
new Float:x,Float:y,Float:z,Float:angle,int,vw;
if(sscanf(params,"ffffI(-1)I(-1)",x,y,z,angle,int,vw)) return SendClientMessage(playerid,-1,"Usage /tpto <X> <Y> <Z> <A> [interior] [virtualworld]");
SetPlayerPos(playerid,x,y,z);
SetPlayerFacingAngle(playerid,angle);
if(int != -1) SetPlayerInterior(playerid,int);
if(vw != -1) SetPlayerVirtualWorld(playerid,vw);
SetCameraBehindPlayer(playerid);
return 1;
}
|
It is not my intention
I mean how do I get a number cordinated
Posts: 219
Threads: 45
Joined: Sep 2016
if u mean to get the numbers of postion red this:
Go to your samp debug (you can find it are gta sa directory) go to the place you want then type /save now go to documents and settings then gtasa user files then samp the save and u find the position coordinate.
Posts: 1,276
Threads: 6
Joined: Aug 2014
PHP код:
CMD:loc(playerid, params[]) {
new Float:x, Float:y, Float:z, str[128];
GetPlayerPos(playerid, x, y, z);
format(str, sizeof str, "%f, %f, %f", x, y, z);
SendClientMessage(playerid, -1, str);
return 1;
}