10.12.2016, 12:45
I have a few features on my server that are limited for players with a low ping such as /cruisecontrol for cars and air crafts. A helper on my server recently sent me a CLEO script that lets you reduce your ping and, to my surprise, it worked.
Basically you type something like:
/reduceping -100
.. and it will reduce your ping on the server. If you press TAB, all the players will see that your ping has been reduced by 100. Even the server itself recognizes it so I had a few troublesome hackers yesterday that abused the /cruisecontrol command.
Is there any way to detect if a player uses this? I've tried detecting if a player types the /reduceping command, but it doesn't work. FYI, it's not /reduceping, but I don't want to spread around which script it is. I don't know how to view a CLEO script's source (if it's even possible), but if people are interested in which script it is, I can PM it to you so you can try it on your own server.
From my understanding, the only way this CLEO script will work is if the server has lagcomp on. Thing is, I don't want to turn mine off.
Any solutions that I can possibly do script-wise (maybe OnPlayerUpdate?) or is this something that has to be patched by the SA-MP team? Thanks!
Basically you type something like:
/reduceping -100
.. and it will reduce your ping on the server. If you press TAB, all the players will see that your ping has been reduced by 100. Even the server itself recognizes it so I had a few troublesome hackers yesterday that abused the /cruisecontrol command.
Is there any way to detect if a player uses this? I've tried detecting if a player types the /reduceping command, but it doesn't work. FYI, it's not /reduceping, but I don't want to spread around which script it is. I don't know how to view a CLEO script's source (if it's even possible), but if people are interested in which script it is, I can PM it to you so you can try it on your own server.
From my understanding, the only way this CLEO script will work is if the server has lagcomp on. Thing is, I don't want to turn mine off.
Any solutions that I can possibly do script-wise (maybe OnPlayerUpdate?) or is this something that has to be patched by the SA-MP team? Thanks!