[Map] [Christmas] Snow Man
#1

Hi guys.
I mapped a snowman for Christmas. I thought it would be fun. See you!

This is Las Venturas entry:



Codes:
PHP код:
new snowman;
snowman CreateDynamicObject(188451105.000002605.37109120.00000,   0.000000.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman13902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(188441105.000002605.3710980.00000,   0.000000.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(187521105.000002605.37109, -5.00000,   0.000000.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman13902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman23902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(188491105.000002556.5988885.00000,   90.000000.000000.00000);
SetDynamicObjectMaterial(snowman08839"vgsecarshow""lightred2_32"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman18839"vgsecarshow""lightred2_32"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman28839"vgsecarshow""lightred2_32"0xFFFFFFFF);
snowman CreateDynamicObject(188491105.000002560.27222100.00000,   65.000000.000000.00000);
SetDynamicObjectMaterial(snowman08839"vgsecarshow""lightred2_32"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman18839"vgsecarshow""lightred2_32"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman28839"vgsecarshow""lightred2_32"0xFFFFFFFF);
snowman CreateDynamicObject(188491105.000002557.2929770.00000,   100.000000.000000.00000);
SetDynamicObjectMaterial(snowman08839"vgsecarshow""lightred2_32"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman18839"vgsecarshow""lightred2_32"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman28839"vgsecarshow""lightred2_32"0xFFFFFFFF);
snowman CreateDynamicObject(170001105.000002587.85229118.25310,   90.000000.000000.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman11676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman21676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman31676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman41676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman51676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(170001110.330932588.40820119.64833,   90.000000.000000.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman11676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman21676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman31676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman41676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman51676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(170001099.647832588.40820119.64830,   90.000000.000000.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman11676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman21676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman31676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman41676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman51676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(170001109.390632588.42139123.00000,   90.000000.0000015.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman11676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman21676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman31676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman41676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman51676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(32431105.000002567.58032132.03430,   -73.000000.00000180.00000);
SetDynamicObjectMaterial(snowman016150"ufo_bar""GEwhite1_64"0xFFEB8921);
SetDynamicObjectMaterial(snowman116150"ufo_bar""GEwhite1_64"0xFFEB8921);
SetDynamicObjectMaterial(snowman216150"ufo_bar""GEwhite1_64"0xFFEB8921);
snowman CreateDynamicObject(32431105.000002567.58032132.03430,   73.000000.000000.00000);
SetDynamicObjectMaterial(snowman016150"ufo_bar""GEwhite1_64"0xFFEB8921);
SetDynamicObjectMaterial(snowman116150"ufo_bar""GEwhite1_64"0xFFEB8921);
SetDynamicObjectMaterial(snowman216150"ufo_bar""GEwhite1_64"0xFFEB8921);
snowman CreateDynamicObject(170001094.690802588.42139123.00000,   90.000000.000000.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman11676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman21676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman31676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman41676"wshxrefpump""black64"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman51676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(197911111.281252574.63379136.57780,   -37.0000045.0000017.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(188351091.018802605.37109151.00000,   180.0000020.000000.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(197911091.651252576.94995136.57780,   -37.0000045.00000, -19.00000);
SetDynamicObjectMaterial(snowman01676"wshxrefpump""black64"0xFFFFFFFF);
snowman CreateDynamicObject(188551149.972782598.4565489.00000,   0.0000090.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(193341181.583132598.4565466.74350,   180.000000.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman13902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman23902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman33902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(188551060.250852598.4565489.00000,   0.0000090.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(193341028.403812598.4565466.74350,   180.000000.000000.00000);
SetDynamicObjectMaterial(snowman03902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman13902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman23902"libertyhi3""mp_snow"0xFFFFFFFF);
SetDynamicObjectMaterial(snowman33902"libertyhi3""mp_snow"0xFFFFFFFF);
snowman CreateDynamicObject(197901111.261842572.78296140.00000,   -37.0000045.0000017.00000);
SetDynamicObjectMaterial(snowman08839"vgsecarshow""lightred2_32"0xFFFFFFFF);
snowman CreateDynamicObject(197901095.118532573.86963140.00000,   -37.0000045.00000, -19.00000);
SetDynamicObjectMaterial(snowman08839"vgsecarshow""lightred2_32"0xFFFFFFFF); 
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#2

You did a great job!
Reply
#3

Good job, but wasn't there a smaller object for the head?
Reply
#4

Creepy
Reply
#5

Quote:
Originally Posted by Yuri8
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Creepy
It does remind me of Ghostbusters...
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#6

Nice Man!
Reply
#7

Good map
It looks like a Halloween Man
Reply
#8

That snowman is shit, to be honest, you could make it more great.
Sorry for not giving positive feedback but I really don't like it.
Reply
#9

Quote:
Originally Posted by RyderX
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You did a great job!
Thanks!

Quote:
Originally Posted by HeLiOn_PrImE
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Good job, but wasn't there a smaller object for the head?
If it was small, yes. But it was the most suitable for the big. Thanks man.

Quote:
Originally Posted by Yuri8
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Creepy
So, thanks.

Quote:
Originally Posted by Ultraz
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Nice Man!
Thanks bro.

Quote:
Originally Posted by PonyNegro0715
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Good map
It looks like a Halloween Man
Yeah, I think so too. Thanks!

Quote:
Originally Posted by SoFahim
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That snowman is shit, to be honest, you could make it more great.
Sorry for not giving positive feedback but I really don't like it.
No, no. I needed this. Thanks for thinking.
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#10

Quote:
Originally Posted by SoFahim
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That snowman is shit, to be honest, you could make it more great.
Sorry for not giving positive feedback but I really don't like it.
What the fuck did you expect? An actual high quality 3D snowman, made from our limited selection of GTA objects? This is actually pretty damn cool.



And another thing... There's just something about it that looks familiar but I can't put my finger on it (no Helion, not Ghostbusters).
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#11

Looks good, great job
Reply
#12

Quote:
Originally Posted by Crayder
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What the fuck did you expect? An actual high quality 3D snowman, made from our limited selection of GTA objects? This is actually pretty damn cool.



And another thing... There's just something about it that looks familiar but I can't put my finger on it (no Helion, not Ghostbusters).
Actually thought something different. Yes, not a normal snowman. Dissimilarity.

Thanks for thinking!

Quote:
Originally Posted by JustMe.77
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Looks good, great job
Thanks man.
Reply
#13

Quote:
Originally Posted by Crayder
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There's just something about it that looks familiar but I can't put my finger on it (no Helion, not Ghostbusters).
It reminded me of this guy (yes, I know he's not a snowman):

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