02.12.2016, 21:06
(
Последний раз редактировалось Marllun; 04.12.2016 в 05:45.
)
Olб galera do fуrum sa-mp, vim trazer um FS, simples mas ъtil para server de dm
Nova versгo 2.0
Print:
Config:
Cуdigo:
Aceito sugestхes para melhorar o script.
download
caso queira outro lugar para pegar o cуdigo:
pastebin:http://pastebin.com/rvHjq8Cs
mediafire:http://www.mediafire.com/file/c60emy...a+e+colete.rar
Nova versгo 2.0
Print:
Config:
Код:
#define COR_TEXTDRAW00 0xE6E6FAFF //aqui vocк vai colocar a cor do textdraw em hexadecimal. #define COR_TEXTDRAW01 0xE6E6FAFF //aqui vocк vai colocar a cor do textdraw em hexadecimal.
Код:
//=========================== [ Includes ] ===================================== #include <a_samp> #define COR_TEXTDRAW00 0xE6E6FAFF //aqui vocк vai colocar a cor do textdraw em hexadecimal. #define COR_TEXTDRAW01 0xE6E6FAFF //aqui vocк vai colocar a cor do textdraw em hexadecimal. //========================== [ News ] ========================================== new PlayerText:vida[MAX_PLAYERS]; new PlayerText:colete[MAX_PLAYERS]; new Total[6]; new Total2[6]; public OnFilterScriptInit() { print("FilterScript de mostra vida/colete em nъmeros feito por Marllun"); return 1; } public OnPlayerConnect(playerid) { vida[playerid] = CreatePlayerTextDraw(playerid,562.000000, 67.000000, " "); PlayerTextDrawBackgroundColor(playerid,vida[playerid], 255); PlayerTextDrawFont(playerid,vida[playerid], 1); PlayerTextDrawLetterSize(playerid,vida[playerid], 0.290000, 0.899999); PlayerTextDrawColor(playerid,vida[playerid], COR_TEXTDRAW00); PlayerTextDrawSetOutline(playerid,vida[playerid], 0); PlayerTextDrawSetProportional(playerid,vida[playerid], 1); PlayerTextDrawSetShadow(playerid,vida[playerid], 1); PlayerTextDrawSetString(playerid,vida[playerid],Total); colete[playerid] = CreatePlayerTextDraw(playerid,562.000000, 44.000000, " "); PlayerTextDrawBackgroundColor(playerid,colete[playerid], 255); PlayerTextDrawFont(playerid,colete[playerid], 1); PlayerTextDrawLetterSize(playerid,colete[playerid], 0.290000, 0.899999); PlayerTextDrawColor(playerid,colete[playerid], COR_TEXTDRAW01); PlayerTextDrawSetOutline(playerid,colete[playerid], 0); PlayerTextDrawSetProportional(playerid,colete[playerid], 1); PlayerTextDrawSetShadow(playerid,colete[playerid], 1); PlayerTextDrawSetString(playerid,colete[playerid],Total2); return 1; } public OnPlayerDisconnect(playerid, reason) { PlayerTextDrawHide(playerid,vida[playerid]); PlayerTextDrawHide(playerid,colete[playerid]); return 1; } public OnPlayerSpawn(playerid) { PlayerTextDrawShow(playerid,vida[playerid]); PlayerTextDrawShow(playerid,colete[playerid]); return 1; } public OnPlayerDeath(playerid, killerid, reason) { PlayerTextDrawHide(playerid,vida[playerid]); PlayerTextDrawHide(playerid,colete[playerid]); return 1; } public OnPlayerUpdate(playerid) { new Float:vida2; new Float:colete2; for(new i; i < MAX_PLAYERS; i++) { GetPlayerArmour(i,colete2); if(colete2 < 1) PlayerTextDrawHide(playerid,colete[playerid]); if(colete2 > 0) PlayerTextDrawShow(playerid,colete[playerid]); GetPlayerHealth(i,vida2); format(Total, sizeof(Total), "%0.1f",vida2); GetPlayerArmour(i,colete2); format(Total2, sizeof(Total2), "%0.1f",colete2); //Textdrawstrings PlayerTextDrawSetString(i,vida[i],Total); PlayerTextDrawSetString(i,colete[i],Total2); return 1; } return 1; }
download
caso queira outro lugar para pegar o cуdigo:
pastebin:http://pastebin.com/rvHjq8Cs
mediafire:http://www.mediafire.com/file/c60emy...a+e+colete.rar