30.11.2016, 13:12
- Introduction
- Examples
- Final notes
- Credits
- Download
Introduction
HookC is an application made in C #, which facilitates the hooking. Just select the desired callback, and choose a name, and from the selected callback will go through a check class (to know what the callback parameters), to be generated the hooking code.
Examples
Just open the program on your pc, and select the callback you want to hook, and choose a name, after that just click: "hook." That it will generate Bruno hook method, after that just paste into your IDE, let it get adjusted.
1
2
3
code
Final Notes
Well ... I got to the point, that HookC, is a good facilitator to generate the hook.
Credits
Creator by: Casttiel || zTheus
Download
Source
Exe
PS: Excuse me, my English. I'm on board pt.
Post original.
HookC is an application made in C #, which facilitates the hooking. Just select the desired callback, and choose a name, and from the selected callback will go through a check class (to know what the callback parameters), to be generated the hooking code.
Examples
Just open the program on your pc, and select the callback you want to hook, and choose a name, after that just click: "hook." That it will generate Bruno hook method, after that just paste into your IDE, let it get adjusted.
1
2
3
code
PHP Code:
public OnVehicleSpawn(vehicleid)
{
#if defined a_OnPlayerSpawn
return a_OnPlayerSpawn(vehicleid);
#else
return true;
#endif
}
#if defined _ALS_OnVehicleSpawn
#undef OnVehicleSpawn
#else
#define _ALS_OnVehicleSpawn
#endif
#define OnVehicleSpawn(); a_OnPlayerSpawn
#if defined a_OnPlayerSpawn
forward a_OnPlayerSpawn(vehicleid);
#endif
public a_OnPlayerSpawn(vehicleid)
{
return true;
}
Well ... I got to the point, that HookC, is a good facilitator to generate the hook.
Credits
Creator by: Casttiel || zTheus
Download
Source
Exe
PS: Excuse me, my English. I'm on board pt.
Post original.