27.08.2009, 03:38
Hello,i am looking fo a good weapons system that will save :
- Weapons Ammo - for example when a player shoots Ammo will be -1
(if the player had 200 bullets now he has 199).
- Weapons - (OnPlayerDisconnect) - will save the players weapons,all of them! in a file.
- Weapons - (OnPlayerConnect/Spawn) When player spawns he'll get the weapons from the file.
That's all i need,thanks in advance.
- Weapons Ammo - for example when a player shoots Ammo will be -1
(if the player had 200 bullets now he has 199).
- Weapons - (OnPlayerDisconnect) - will save the players weapons,all of them! in a file.
- Weapons - (OnPlayerConnect/Spawn) When player spawns he'll get the weapons from the file.
That's all i need,thanks in advance.