26.08.2009, 10:05 
	
	
	Код:
public LoadPlayerHouses(houseid)
{
  new house[64];
  format(house, sizeof(house), "/Houses/%d.dini.save", houseid);
  if(dini_Exists(house))
  {
    format(HouseInfo[houseid][hName], 24, "%s", dini_Get(house, "Name"));
    HouseInfo[houseid][hSellable] 	 = dini_Int(house, "For_Sell");
		HouseInfo[houseid][hSell] 	 	 = dini_Int(house, "Sell_Price");
    	HouseInfo[houseid][hRent] 	 	 = dini_Int(house, "Rent_Price");
    	HouseInfo[houseid][hLevel] 		 = dini_Int(house, "House_Level");
    	HouseInfo[houseid][hEnterX] 	 = dini_Float(house, "Enter_Coord:X");
    	HouseInfo[houseid][hEnterY] 	 = dini_Float(house, "Enter_Coord:Y");
    	HouseInfo[houseid][hEnterZ] 	 = dini_Float(house, "Enter_Coord:Z");
    	HouseInfo[houseid][hExitX] 	 = dini_Float(house, "Exit_Coord:X");
    	HouseInfo[houseid][hExitY] 	 = dini_Float(house, "Exit_Coord:Y");
    HouseInfo[houseid][hExitZ] 	 = dini_Float(house, "Exit_Coord:Z");
    	HouseInfo[houseid][hInterior] 	 = dini_Int(house, "Interior");
    	HouseInfo[houseid][hVirtualWorld] = dini_Int(house, "VirtualWorld");
    	HouseInfo[houseid][hLocked] 	 = dini_Int(house, "Status");
	}
}

