24.10.2016, 10:17
anyone can you help me to how to save this
when i restart a server the object i will add in vehicle are gone
can you help me
I use
iVO - Vehicle Object Creator/Attach Tool ::
by : iPLEOMAX
Filterscript
this is .pwn Files
[
// :
new myobject = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.000000,-2.325000,0.300000,0.000000,0.000000,0.000000);
// :
new myobject = CreateObject(19419,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.000000,-0.300000,0.749999,0.000000,0.000000,0.000000);
// :
new myobject = CreateObject(914,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.000000,-1.275000,0.525000,-64.800010,-89.099983,0.000000);
// :
new myobject = CreateObject(914,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.000000,0.674999,0.600000,-124.199951,-86.399986,2.700000);
// :
new myobject = CreateObject(19601,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.150000,3.000001,-0.300000,-35.100006,0.000002,-178.199890);
]
How can i save this in vehicles?
my Files
(California Cops and Robber)
Sorry to my bad english
when i restart a server the object i will add in vehicle are gone
can you help me
I use
iVO - Vehicle Object Creator/Attach Tool ::
by : iPLEOMAX
Filterscript
this is .pwn Files
[
// :
new myobject = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.000000,-2.325000,0.300000,0.000000,0.000000,0.000000);
// :
new myobject = CreateObject(19419,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.000000,-0.300000,0.749999,0.000000,0.000000,0.000000);
// :
new myobject = CreateObject(914,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.000000,-1.275000,0.525000,-64.800010,-89.099983,0.000000);
// :
new myobject = CreateObject(914,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.000000,0.674999,0.600000,-124.199951,-86.399986,2.700000);
// :
new myobject = CreateObject(19601,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.150000,3.000001,-0.300000,-35.100006,0.000002,-178.199890);
]
How can i save this in vehicles?
my Files
(California Cops and Robber)
Sorry to my bad english