Crazy errors? Maybe!
#1

Hello.


I've been working for this crazy error and i cannot find the solution to fix it. So, I tried to post it here. Below


First, i'm gonna show you these errors.

Code:
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(791) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(792) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(793) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(794) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(795) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(796) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(797) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(798) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(799) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(800) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(801) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(802) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(803) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(804) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(805) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(806) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(807) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(808) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(809) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(810) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(811) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(812) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(813) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(814) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(815) : error 017: undefined symbol "AddHouse"
C:\Users\ўггелпт\Desktop\samp037_svr_R2-1-1_win32\samp037_svr_R2-1-1_win32\gamemodes\NFTDM.pwn(816) : error 017: undefined symbol "AddHouse"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
But, i had already defined the AddHouse. Check it out.


Code:
AddHouse(houseid, Float:iconX, Float:iconY, Float:iconZ, Float:interiorX, Float:interiorY, Float:interiorZ, Costa, Sella, Interiora, virtualworld)
{
	new house[256];
	format(house, sizeof(house), "NFTDM/Houses/houseid%d",houseid);
	if(!dini_Exists(house))
	{
		dini_Create(house);
		format(hInfo[houseid][Name], 24, DEFAULT_OWNER);
		dini_Set(house, "Name", DEFAULT_OWNER);
		format(hInfo[houseid][Renter], 24, "ForRent");
		dini_Set(house, "Renter", "ForRent");
		hInfo[houseid][Rentable] = 0;
		dini_IntSet(house, "Rentable", 0);
		hInfo[houseid][Rentcost] = 0;
		dini_IntSet(house, "Rentcost", 0);
		hInfo[houseid][Cost] = Costa;
		dini_IntSet(house, "Cost", Costa);
		hInfo[houseid][Sell] = Sella;
		dini_IntSet(house, "Sell", Sella);
		hInfo[houseid][Interior] = Interiora;
		dini_IntSet(house, "Interior", Interiora);
		dini_IntSet(house, "Virtualworld", virtualworld);
		hInfo[houseid][Virtualworld] = virtualworld;
		hInfo[houseid][Locked] = 1;
		dini_IntSet(house, "Locked", 1);
		hInfo[houseid][InteriorX] = interiorX;
		hInfo[houseid][InteriorY] = interiorY;
		hInfo[houseid][InteriorZ] = interiorZ;
		dini_FloatSet(house, "X", interiorX);
		dini_FloatSet(house, "Y", interiorY);
		dini_FloatSet(house, "Z", interiorZ);
		dini_IntSet(house, "RentPay", 0);
		dini_IntSet(house, "RentGet", 0);
		print("-");
		print("--------------House Created--------------");
		printf("- Houseid: %d", houseid);
		printf("- Buy Cost: %d", Costa);
		printf("- Sell Cost: %d", Sella);
		printf("- Interior: %d", Interiora);
		printf("- VirtualWorld: %d", virtualworld);
		print("-----------------------------------------");
		print("-");
	}
	else
	{
	    format(hInfo[houseid][Name], 24, dini_Get(house, "Name"));
	    format(hInfo[houseid][Renter], 24, dini_Get(house, "Renter"));
		hInfo[houseid][Rentable] = dini_Int(house, "Rentable");
		hInfo[houseid][Rentcost] = dini_Int(house, "Rentcost");
	    hInfo[houseid][Cost] = dini_Int(house, "Cost");
	    hInfo[houseid][Sell] = dini_Int(house, "Sell");
	    hInfo[houseid][Interior] = dini_Int(house, "Interior");
	    hInfo[houseid][Locked] = dini_Int(house, "Locked");
	    hInfo[houseid][InteriorX] = dini_Float(house, "X");
	    hInfo[houseid][InteriorY] = dini_Float(house, "Y");
		hInfo[houseid][InteriorZ] = dini_Float(house, "Z");
		hInfo[houseid][Virtualworld] = dini_Int(house, "Virtualworld");
	}
    hInfo[houseid][iconx]=iconX;
	hInfo[houseid][icony]=iconY;
	hInfo[houseid][iconz]=iconZ;
	format(house, sizeof(house), "NFTDM/Houses/houseid%d",houseid);
	hTextInfo[houseid] = Text3D:INVALID_3DTEXT_ID;
	new hnowner[25];
	format(hnowner,128,"%s",hInfo[houseid][Name]);
	if(strcmp(hInfo[houseid][Name],DEFAULT_OWNER,true)==0)
	{
    	format(hnowner,128,"Not Owned");
		hTextInfo[houseid] = CreateDynamic3DTextLabel(hnowner,0x00FF00FF,iconX,iconY,iconZ+0.75,40);
		HousePickup[houseid] = CreateDynamicPickup(1273, 23, iconX, iconY, iconZ);//not bought
		housemapicon[houseid] = CreateDynamicMapIcon(iconX, iconY, iconZ,31,c_y);
	}
	else
	{
 		hTextInfo[houseid] = CreateDynamic3DTextLabel(hnowner,0xFF0000FF,iconX,iconY,iconZ+0.75,40);
		HousePickup[houseid] = CreateDynamicPickup(1272,23, iconX, iconY, iconZ);//bought
		housemapicon[houseid] = CreateDynamicMapIcon(iconX, iconY, iconZ,32,c_y);
	}
}
What's wrong in it ? I've been finding but nothing was gonna be right. Maybe YOU know about it! Thanks, and tell me what's the problem in this thing!

+REP if you help me
Reply
#2

You probably forgot to close a bracket somewhere in top of AddHouse, causing this to happen.
Reply
#3

Have you defined AddHouse before those error lines ( 791 - 816 )? Can you give us those lines ( 791-816 ) ?
Reply
#4

Sure, There!

Code:
	AddHouse(0, -2723.707763, -191.290557, 4.335937, 1299.14, -794.77, 1084.00, 300000, 290000, 5, 0); //Big house
	AddHouse(1, -2723.094970, -178.768417, 7.203125, 2496.65, -1696.55, 1014.74, 30000, 29000, 3, 0);//A small house ;)
	AddHouse(2, -2722.484619, -166.497085, 5.000000, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(3, -2723.282714, -162.595901, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(4, -2722.977539, -139.726028, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(5, -2723.020996, -127.889617, 5.000000, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(6, -2723.054687, -112.740875, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(7, -2723.263916, -105.408699, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(8, -2724.548583, -92.839942, 6.809413, 1299.14, -794.77, 1084.00, 100000, 91090, 5, 0); //Big house
	AddHouse(9, -2689.312500, -89.369110, 4.335937, 1299.14, -794.77, 1084.00, 300000, 290000, 5, 0); //Big house
	AddHouse(10, -2689.340576, -101.673187, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(11, -2689.618652, -114.119880, 5.000000, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(12, -2689.104003, -117.747894, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(13, -2689.413085, -140.969268, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(14, -2689.638427, -152.694717, 5.000000, 2496.65, -1696.55, 1014.74, 50000, 49000, 3, 0);//A small house ;)
	AddHouse(15, -2689.738525, -167.399414, 7.203125, 2496.65, -1696.55, 1014.74, 50000, 49000, 3, 0);//A small house ;)
	AddHouse(16, -2689.058837, -175.289321, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(17, -2687.462402, -187.970642, 7.182571, 1299.14, -794.77, 1084.00, 100000, 91090, 5, 0); //Big house
	AddHouse(18, -2645.145019, 804.590209, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(19, -2659.705566, 803.421386, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(20, -2738.431884, 746.748596, 49.243583, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(21, -2670.906250, 803.568725, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(22, -2738.488037, 755.320983, 52.807075, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(23, -2738.322509, 758.700988, 54.382812, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(24, -2677.453857, 804.247070, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(25, -2687.536621, 804.373962, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
Reply
#5

What is the problem ? Someone should reply.
Reply
#6

Quote:
Originally Posted by Jayse
View Post
You probably forgot to close a bracket somewhere in top of AddHouse, causing this to happen.
^^^ this.
You just ignored him....
Reply
#7

No, i didn't and i tried to fix them but it is bringing me the SAME! I need someone who knows how to fix it.
Reply
#8

No one can fix it ? So difficult ?
Reply
#9

First of all, please read the rules regarding double posting.

Secondly, continuing on this answer:
Quote:
Originally Posted by RockyGamer
View Post
Have you defined AddHouse before those error lines ( 791 - 816 )? Can you give us those lines ( 791-816 ) ?
It seems you didn't completely understand the question. On what line does the function start?
Reply
#10

Wait, First, i will give the line that i defined AddHouse(houseid, ...blablalblablabla.

10754 - 10832

Code:
AddHouse(houseid, Float:iconX, Float:iconY, Float:iconZ, Float:interiorX, Float:interiorY, Float:interiorZ, Costa, Sella, Interiora, virtualworld)
{
	new house[256];
	format(house, sizeof(house), "NFTDM/Houses/houseid%d",houseid);
	if(!dini_Exists(house))
	{
		dini_Create(house);
		format(hInfo[houseid][Name], 24, DEFAULT_OWNER);
		dini_Set(house, "Name", DEFAULT_OWNER);
		format(hInfo[houseid][Renter], 24, "ForRent");
		dini_Set(house, "Renter", "ForRent");
		hInfo[houseid][Rentable] = 0;
		dini_IntSet(house, "Rentable", 0);
		hInfo[houseid][Rentcost] = 0;
		dini_IntSet(house, "Rentcost", 0);
		hInfo[houseid][Cost] = Costa;
		dini_IntSet(house, "Cost", Costa);
		hInfo[houseid][Sell] = Sella;
		dini_IntSet(house, "Sell", Sella);
		hInfo[houseid][Interior] = Interiora;
		dini_IntSet(house, "Interior", Interiora);
		dini_IntSet(house, "Virtualworld", virtualworld);
		hInfo[houseid][Virtualworld] = virtualworld;
		hInfo[houseid][Locked] = 1;
		dini_IntSet(house, "Locked", 1);
		hInfo[houseid][InteriorX] = interiorX;
		hInfo[houseid][InteriorY] = interiorY;
		hInfo[houseid][InteriorZ] = interiorZ;
		dini_FloatSet(house, "X", interiorX);
		dini_FloatSet(house, "Y", interiorY);
		dini_FloatSet(house, "Z", interiorZ);
		dini_IntSet(house, "RentPay", 0);
		dini_IntSet(house, "RentGet", 0);
		print("-");
		print("--------------House Created--------------");
		printf("- Houseid: %d", houseid);
		printf("- Buy Cost: %d", Costa);
		printf("- Sell Cost: %d", Sella);
		printf("- Interior: %d", Interiora);
		printf("- VirtualWorld: %d", virtualworld);
		print("-----------------------------------------");
		print("-");
	}
	else
	{
	    format(hInfo[houseid][Name], 24, dini_Get(house, "Name"));
	    format(hInfo[houseid][Renter], 24, dini_Get(house, "Renter"));
	    hInfo[houseid][Rentable] = dini_Int(house, "Rentable");
	    hInfo[houseid][Rentcost] = dini_Int(house, "Rentcost");
	    hInfo[houseid][Cost] = dini_Int(house, "Cost");
	    hInfo[houseid][Sell] = dini_Int(house, "Sell");
	    hInfo[houseid][Interior] = dini_Int(house, "Interior");
	    hInfo[houseid][Locked] = dini_Int(house, "Locked");
	    hInfo[houseid][InteriorX] = dini_Float(house, "X");
	    hInfo[houseid][InteriorY] = dini_Float(house, "Y");
	    hInfo[houseid][InteriorZ] = dini_Float(house, "Z");
	    hInfo[houseid][Virtualworld] = dini_Int(house, "Virtualworld");
	}
        hInfo[houseid][iconx]=iconX;
	hInfo[houseid][icony]=iconY;
	hInfo[houseid][iconz]=iconZ;
	format(house, sizeof(house), "NFTDM/Houses/houseid%d",houseid);
	hTextInfo[houseid] = Text3D:INVALID_3DTEXT_ID;
	new hnowner[25];
	format(hnowner,128,"%s",hInfo[houseid][Name]);
	if(strcmp(hInfo[houseid][Name],DEFAULT_OWNER,true)==0)
	{
    	format(hnowner,128,"Not Owned");
		hTextInfo[houseid] = CreateDynamic3DTextLabel(hnowner,0x00FF00FF,iconX,iconY,iconZ+0.75,40);
		HousePickup[houseid] = CreateDynamicPickup(1273, 23, iconX, iconY, iconZ);//not bought
		housemapicon[houseid] = CreateDynamicMapIcon(iconX, iconY, iconZ,31,c_y);
	}
	else
	{
 		hTextInfo[houseid] = CreateDynamic3DTextLabel(hnowner,0xFF0000FF,iconX,iconY,iconZ+0.75,40);
		HousePickup[houseid] = CreateDynamicPickup(1272,23, iconX, iconY, iconZ);//bought
		housemapicon[houseid] = CreateDynamicMapIcon(iconX, iconY, iconZ,32,c_y);
	}
}
The line 791 - 816.

Code:
	AddHouse(0, -2723.707763, -191.290557, 4.335937, 1299.14, -794.77, 1084.00, 300000, 290000, 5, 0); //Big house
	AddHouse(1, -2723.094970, -178.768417, 7.203125, 2496.65, -1696.55, 1014.74, 30000, 29000, 3, 0);//A small house ;)
	AddHouse(2, -2722.484619, -166.497085, 5.000000, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(3, -2723.282714, -162.595901, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(4, -2722.977539, -139.726028, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(5, -2723.020996, -127.889617, 5.000000, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(6, -2723.054687, -112.740875, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(7, -2723.263916, -105.408699, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(8, -2724.548583, -92.839942, 6.809413, 1299.14, -794.77, 1084.00, 100000, 91090, 5, 0); //Big house
	AddHouse(9, -2689.312500, -89.369110, 4.335937, 1299.14, -794.77, 1084.00, 300000, 290000, 5, 0); //Big house
	AddHouse(10, -2689.340576, -101.673187, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(11, -2689.618652, -114.119880, 5.000000, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(12, -2689.104003, -117.747894, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(13, -2689.413085, -140.969268, 7.203125, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(14, -2689.638427, -152.694717, 5.000000, 2496.65, -1696.55, 1014.74, 50000, 49000, 3, 0);//A small house ;)
	AddHouse(15, -2689.738525, -167.399414, 7.203125, 2496.65, -1696.55, 1014.74, 50000, 49000, 3, 0);//A small house ;)
	AddHouse(16, -2689.058837, -175.289321, 4.342578, 2324.33, -1144.79, 1050.71, 150000, 140000, 12, 0);//Big house
	AddHouse(17, -2687.462402, -187.970642, 7.182571, 1299.14, -794.77, 1084.00, 100000, 91090, 5, 0); //Big house
	AddHouse(18, -2645.145019, 804.590209, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(19, -2659.705566, 803.421386, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(20, -2738.431884, 746.748596, 49.243583, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(21, -2670.906250, 803.568725, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(22, -2738.488037, 755.320983, 52.807075, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(23, -2738.322509, 758.700988, 54.382812, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(24, -2677.453857, 804.247070, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
	AddHouse(25, -2687.536621, 804.373962, 49.976562, 2251.85, -1138.16, 1050.63, 50000, 49000, 9, 0); //A small house ;)
That's it? If so, answer.
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#11

can u show the upper region of this function and also the below region im pretty sure that you declared it in another function body.It should be declared globally out side of everything...
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#12

Fixed by myself. Thanks!
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#13

Quote:
Originally Posted by Sreyas
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can u show the upper region of this function and also the below region im pretty sure that you declared it in another function body.It should be declared globally out side of everything...
It's simpler than this. He created this function at the end of the script, but I doubt he has any forward declaration. Hence, anything that comes before the function is not aware the function exists.

@OP: Lookup forward declarations. If you do that correctly, it will work.
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#14

Quote:
Originally Posted by Infinity
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It's simpler than this. He created this function at the end of the script, but I doubt he has any forward declaration. Hence, anything that comes before the function is not aware the function exists.

@OP: Lookup forward declarations. If you do that correctly, it will work.
Nope you are wrong that isn't a public function and pawn doesn't look up the function definition in order.
I also think it was problem of mismatched braces that made his function local not global.(he fixed it though)
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