18.09.2016, 14:09
Hello my Dears!
Im realy try to solve this problem since 3-4 weeks. But i cannt alone. I use from Hahn(Fenixzone) the Mechanic Job in my GM. All callbacks works only the repair wont works.
The timers what not working too
when i use /get rep comes: Pretty_Diamond begins to repair the vehicle and the animation turn on but never ends.
Best Regards
And from now ver gratefull for every help!
Im realy try to solve this problem since 3-4 weeks. But i cannt alone. I use from Hahn(Fenixzone) the Mechanic Job in my GM. All callbacks works only the repair wont works.
Код:
CMD:get(playerid, params[]) { new item[32],Float:X,Float:Y,Float:Z,day,month,year; getdate(day,month,year); if(IsPlayerConnected(playerid)) if(sscanf(params, "s[50]", item)) return 1; { if(strcmp(item, "rep", true) == 0) { GetPlayerPos(Mechanic[playerid], X,Y,Z); if(Mechanic[playerid] == INVALID_PLAYER_ID) return SendClientMessage(playerid,COLOR_RED, "[ERROR]:{f5f5dc} No one mechanic has offered repair your vehicle"); if(!IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid,COLOR_RED, "[ERROR]:{f5f5dc} You must be driving your vehicle to use this command"); if(Player[playerid][pCash] < MConductor[playerid]) return SendClientMessage(playerid,COLOR_RED, "[ERROR]:{f5f5dc} You do not have enough money"); if(Player[playerid][jNivel] == 1 && Player[playerid][jExperiencia] < 4) return SendClientMessage(playerid,COLOR_RED, "[ERROR]:{f5f5dc} You need, to have, at least 4 hours of play to accept a repair"); if(IsPlayerInRangeOfPoint(playerid, 4.0, X,Y,Z)) { new pName[30],string[256],Float:angle,autoid = GetPlayerVehicleID(playerid); GetPlayerName(Mechanic[playerid],pName,30); GetPlayerFacingAngle(Mechanic[playerid],angle); SetPlayerFacingAngle(Mechanic[playerid],angle+180); LoopingAnim(Mechanic[playerid],"CAR","Fixn_Car_Loop",4.1,0,0,0,1,15000);<---From here it stops working switch(Player[Mechanic[playerid]][pNivelPiloto]) { case 1: { SetTimerEx("Reparando",15000,false,"d",autoid); SetTimerEx("Reparando2",15000,false,"d",Mechanic[playerid]); GameTextForPlayer(Mechanic[playerid], "REPAIRING VEHICLE", 15000, 5); } case 2: { SetTimerEx("Reparando",13000,false,"d",autoid); SetTimerEx("Reparando2",13000,false,"d",Mechanic[playerid]); GameTextForPlayer(Mechanic[playerid], "REPAIRING VEHICLE", 13000, 5); } case 3: { SetTimerEx("Reparando",9000,false,"d",autoid); SetTimerEx("Reparando2",9000,false,"d",Mechanic[playerid]); GameTextForPlayer(Mechanic[playerid], "REPAIRING VEHICLE", 9000, 5); } case 4: { SetTimerEx("Reparando",6000,false,"d",autoid); SetTimerEx("Reparando2",6000,false,"d",Mechanic[playerid]); GameTextForPlayer(Mechanic[playerid], "REPAIRING VEHICLE", 6000, 5); } case 5..100: { SetTimerEx("Reparando",3000,false,"d",autoid); SetTimerEx("Reparando2",3000,false,"d",Mechanic[playerid]); GameTextForPlayer(Mechanic[playerid], "REPAIRING VEHICLE", 3000, 5); } } new repuestos = MRepuestos[Mechanic[playerid]]; LlamadaMeca[playerid] = 0; SetPlayerColor(playerid, COLOR_WHITE); QuitarDinero(playerid, MConductor[playerid]); DarDinero(Mechanic[playerid], MConductor[playerid]); Player[Mechanic[playerid]][Repuestos] -= repuestos; Mechanic[playerid] = INVALID_PLAYER_ID; format(string, sizeof(string), "%s begins to repair the vehicle.",pName); ProxDetector(30.0, playerid, string, COLOR_LIGHTGREEN,COLOR_LIGHTGREEN,COLOR_LIGHTGREEN,COLOR_LIGHTGREEN,COLOR_LIGHTGREEN); } else return SendClientMessage(playerid,COLOR_RED, "[ERROR]:{f5f5dc} You must be near the mechanic to accept repair"); } } return 1; }
Код:
public Reparando2(playerid) { LoopingAnim(playerid, "CARRY", "crry_prtial", 1.0, 0, 0, 0, 0, 0); if(Player[playerid][pNivelPiloto] < 49) { if(Player[playerid][pVIPLevel] == 1) { new pago = random(3); switch(pago) { case 0: { Player[playerid][pExpPiloto]++; SendClientMessage(playerid,0x0080C2FF,"You have increased your experience with +1 skill point"); } case 1: { Player[playerid][pExpPiloto]++; SendClientMessage(playerid,0x0080C2FF,"You have increased your experience with +1 skill point"); } case 2: { Player[playerid][pExpPiloto]+= 2; SendClientMessage(playerid,0x0080C2FF,"You have increased your experience with +2 skill point"); } } } else { Player[playerid][pExpPiloto]++; SendClientMessage(playerid,0x0080C2FF,"You have increased your experience with +1 skill point"); } } else if(Player[playerid][pNivelPiloto] >= 49) { Player[playerid][pExpPiloto] = 0; Player[playerid][pNivelPiloto]++; SendClientMessage(playerid,-1,"Congratulations, you have increased your Mechanic Level"); } } public Reparando(vehicleid) { SetVehicleHealth(vehicleid, 1000.0); }
Best Regards
And from now ver gratefull for every help!