07.10.2016, 18:25
PHP код:
a tela de login nao apareзe no jogo , e eu botei as textdraws
public OnPlayerRequestClass(playerid, classid)
{
//------------------------------------------------------------------------------//
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SCM(playerid, COR_CMD, " ");
SelectTextDraw(playerid, 0xCD0000FF);
TextDrawShowForPlayer(playerid, Entrada[0]);
TextDrawShowForPlayer(playerid, Entrada[1]);
TextDrawShowForPlayer(playerid, Entrada[2]);
TextDrawShowForPlayer(playerid, Entrada[3]);
TextDrawShowForPlayer(playerid, Entrada[4]);
TextDrawShowForPlayer(playerid, Entrada[5]);
TextDrawShowForPlayer(playerid, Entrada[6]);
TextDrawShowForPlayer(playerid, Entrada[7]);
TextDrawShowForPlayer(playerid, Entrada[8]);
TextDrawShowForPlayer(playerid, Entrada[9]);
TextDrawShowForPlayer(playerid, Entrada[10]);
TextDrawShowForPlayer(playerid, Entrada[11]);
TextDrawShowForPlayer(playerid, Entrada[12]);
TextDrawShowForPlayer(playerid, Entrada[13]);
TextDrawShowForPlayer(playerid, Entrada[14]);
TextDrawShowForPlayer(playerid, Entrada[16]);
TextDrawShowForPlayer(playerid, Entrada[17]);
TextDrawShowForPlayer(playerid, Entrada[18]);
TextDrawShowForPlayer(playerid, Entrada[19]);
TextDrawShowForPlayer(playerid, Entrada[20]);
TextDrawShowForPlayer(playerid, Entrada[21]);
TextDrawShowForPlayer(playerid, Entrada[22]);
TextDrawShowForPlayer(playerid, Entrada[23]);
TextDrawShowForPlayer(playerid, Entrada[24]);
TextDrawShowForPlayer(playerid, Entrada[25]);
TextDrawShowForPlayer(playerid, Entrada[26]);
TextDrawShowForPlayer(playerid, Entrada[27]);
//------------------------------------------------------------------------------//
return 1;
}
public OnPlayerSpawn(playerid)
{
KillTimer(TAFK[playerid]);
KillTimer(TFora[playerid]);
TAFK[playerid] = SetTimerEx("AFK", TEMPO, 1, "i", playerid);
SetPlayerTeam(playerid, Player[playerid][pFaccao]);
Player[playerid][pLogged] = true;
CancelSelectTextDraw(playerid);
if(Protecion[playerid] == 1)
if(Player[playerid][pVapor] >= 1)
{
GivePlayerWeapon(playerid, 46,1);
}
if(Trabalhando[playerid] == 0)
{
GivePlayerWeapon(playerid, 24,999999);
}
TogglePlayerSpectating(playerid, false);
SetPlayerVirtualWorld(playerid, 0);
TextDrawHideForPlayer(playerid, diemsg);
TextDrawHideForPlayer(playerid, Entrada[0]);
TextDrawHideForPlayer(playerid, Entrada[1]);
TextDrawHideForPlayer(playerid, Entrada[2]);
TextDrawHideForPlayer(playerid, Entrada[3]);
TextDrawHideForPlayer(playerid, Entrada[4]);
TextDrawHideForPlayer(playerid, Entrada[5]);
TextDrawHideForPlayer(playerid, Entrada[6]);
TextDrawHideForPlayer(playerid, Entrada[7]);
TextDrawHideForPlayer(playerid, Entrada[8]);
TextDrawHideForPlayer(playerid, Entrada[9]);
TextDrawHideForPlayer(playerid, Entrada[10]);
TextDrawHideForPlayer(playerid, Entrada[11]);
TextDrawHideForPlayer(playerid, Entrada[12]);
TextDrawHideForPlayer(playerid, Entrada[13]);
TextDrawHideForPlayer(playerid, Entrada[14]);
TextDrawHideForPlayer(playerid, Entrada[16]);
TextDrawHideForPlayer(playerid, Entrada[17]);
TextDrawHideForPlayer(playerid, Entrada[18]);
TextDrawHideForPlayer(playerid, Entrada[19]);
TextDrawHideForPlayer(playerid, Entrada[20]);
TextDrawHideForPlayer(playerid, Entrada[21]);
TextDrawHideForPlayer(playerid, Entrada[22]);
TextDrawHideForPlayer(playerid, Entrada[23]);
TextDrawHideForPlayer(playerid, Entrada[24]);
TextDrawHideForPlayer(playerid, Entrada[25]);
TextDrawHideForPlayer(playerid, Entrada[26]);
TextDrawHideForPlayer(playerid, Entrada[27]);
new string[2500];
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -//
for(new i = 0; i < sizeof(Textdraw); i++)
{
TextDrawShowForPlayer(playerid, Textdraw[i]);
}