19.09.2016, 13:24
(
Последний раз редактировалось Loinal; 20.09.2016 в 09:44.
)
Hey guys i started my new mysql admin system from MySQL 3-9 by Jeason and i have a problem that auto login is not working
On account load
PHP код:
public OnAccountCheck(playerid)
{
new rows, fields; //a variable that will be used to retrieve rows and fields in the database.
cache_get_data(rows, fields, mysql);//let's get the rows and fields from the database.
if(rows) //if there is row
{
cache_get_field_content(0, "IP", IP[playerid], mysql, 16);
new newIP[16];
GetPlayerIp(playerid, newIP, 16);
IsPlayerRegisterd[playerid] = 1;
if(strlen(IP[playerid]) != 0 && !strcmp(IP[playerid], newIP, true)) //Checks that the MySQL IP has a value and that they are the same.
{
GameTextForPlayer(playerid, "Loading Account", 3000, 3);
new query[100];
mysql_tquery(mysql, query, "OnAccountLoad", "i", playerid);
}
else
{
(!strlen(IP[playerid]) || strcmp(IP[playerid], newIP, true));
//then
cache_get_field_content(0, "Password", pData[playerid][Password], mysql, 129);
//we will load player's password into pData[playerid][Password] to be used in logging in
pData[playerid][ID] = cache_get_field_content_int(0, "ID"); //now let's load player's ID into pData[playerid][ID] so we can use it later
printf("%s", pData[playerid][Password]); //OPTIONAL: Just for debugging. If it didn't show your password, then there must be something wrong while getting player's password
new st4[2016+1000];
ShowPlayerDialog(playerid, dLOGIN, DIALOG_STYLE_INPUT, "Login", "In order to play, you need to login", "Login", "Quit"); //And since we found a result from the database, which means, there is an account; we will show a login dialog
}
}
else //if we didn't find any rows from the database, that means, no accounts were found
{
ShowPlayerDialog(playerid, dREGISTER, DIALOG_STYLE_INPUT, "Register", "In order to play, you need to register.", "Register", "Quit");
//So we show them a dialog register
}
return 1;
}
PHP код:
public OnAccountLoad(playerid)
{
new score;
pData[playerid][Admin] = cache_get_field_content_int(0, "Admin"); //we're getting a field 4 from row 0. And since it's an integer, we use cache_get_row_int
pData[playerid][VIP] = cache_get_field_content_int(0, "VIP"); //Above
pData[playerid][Money] = cache_get_field_content_int(0, "Money");//Above
pData[playerid][Kills] = cache_get_field_content_int(0,"Kills");
pData[playerid][Deaths] = cache_get_field_content_int(0, "Deaths");
score = cache_get_field_content_int(0, "Score");
SetPlayerScore(playerid, score);
GivePlayerMoney(playerid, pData[playerid][Money]);//Let's set their money
//For player's position, set it once they spawn(OnPlayerSpawn)
SendClientMessage(playerid, 0xFF0000F, "Successfully logged in"); //tell them that they have successfully logged in
return 1;
}