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		Hello, I want to make a command to display a dialog (DIALOG_STYLE_LIST), it lists all the created houses in the server, the houses system is based on MySQL database, anyway, I know how to list the houses, but my question is that if someone chooses a house, I want to display him a dialog: Remove House, Edit House Price. So how to know which house did he choose?
	
	
	
	
		
	
 
 
	
	
	
		
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					Originally Posted by SickAttack  Exactly. | 
 Actually it will be "listitem Bai"
I've just tested this, didn't know about it lol, Thanks for info SickAttack. : o
	
 
	
	
	
		
	
 
 
	
	
	
		
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Quote:
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					Originally Posted by SickAttack  No, it's just "Bai". 
pawn Code: public OnPlayerConnect(playerid){
 ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Server Rules", "a\nb\nc", "Yes", "No");
 return 1;
 }
 
 public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
 {
 printf("%s", inputtext);
 return 1;
 }
  | 
 oh, yea you're correct lol I forgot I put listitem word in the print function lol.
	
 
	
	
	
		
	
 
 
	
	
	
		
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		You could do that, or you could put the house ID first and get it directly. Or you could do the second option I described above. It's up to you, really.